Player Matchup

Ganesha
Ganesha
ISoulRaiserI
Ganesha
Level 107
God Stats
7W - 9L
1,473 SR
Queue Stats
88W - 92L
1,435 Elo+
Party 1
Tiamat
Tiamat
KickcatCaramel
Tiamat
Level 103
God Stats
7W - 7L
1,500 SR
Queue Stats
184W - 207L
1,454 Elo+
Party 1
Skadi
Skadi
Tesco wifi16
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,231 Elo+
Solo
Team Averages
Level 92
1,491 SR
1,373 Elo+

VS

Team Averages
Level 92
1,584 SR
1,430 Elo+
Tiamat
Tiamat
ArcNugget199
Tiamat
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,427 Elo+
Party 2
Ares
Ares
LARGE_DuDe69
Ares
Level 89
God Stats
1W - 0L
1,752 SR
Queue Stats
13W - 16L
1,443 Elo+
Party 2
Da Ji
Da Ji
SmTx_ElecTric
Da Ji
Level 85
God Stats
6W - 2L
1,500 SR
Queue Stats
516W - 585L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ISoulRaiserI
Ganesha
9
1 / 3 / 2
7,076
708
5,098
8,525
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 2
6,590
659
4,896
5,895
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 1
6,669
667
3,209
6,290
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
5 / 0 / 6
8,057
806
6,242
4,613
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 9
7,464
746
3,015
8,008
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 3 / 4
8,247
825
6,562
7,918
2,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
0
6
8
L
Ganesha
ISoulRaiserI
Ganesha
1
3
2
0.67
L
1
3
2
0.67
W
0
0
9
4.5
W
6
3
4
2.67
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,203
Damage
15,819
20,710
Taken
20,539
9,961
Mitigated
12,296
3,049
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,242
857
0
2,428
4,613
3,732
249
1,866
2,596
23,535
0
L
Ganesha
ISoulRaiserI
Ganesha
5,098
326
0
1,355
8,525
4,051
0
2,960
5,463
14,541
0
L
4,896
354
0
901
5,895
3,975
0
3,763
1,939
21,894
0
W
3,015
223
895
1,877
8,008
5,698
0
3,160
4,590
18,577
0
W
6,562
2,493
0
1,650
7,918
2,866
312
4,318
3,331
0
19,384
L
3,209
1,698
318
475
6,290
1,935
0
2,208
3,914
0
18,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,335
Gold Earned
23,768
92
Minions Killed
106
0
Camps Cleared
0
510,379
Distance Traveled
566,869
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,057
806
45
5
0
176,779
0
L
Ganesha
7,076
708
0
0
0
183,020
1
L
Tiamat
6,590
659
57
6
0
164,066
1
W
Ares
7,464
746
26
3
0
188,202
3
W
Da Ji
8,247
825
35
4
0
201,888
3
L
Skadi
6,669
667
35
4
0
163,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role