Player Matchup

Tyr
Tyr
EricWER
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,309 Elo+
Solo
Thor
Thor
RakaninshuMx
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,373 Elo+
Solo
Danzaburou
Danzaburou
danz2020
Danzaburou
Level 17
God Stats
99W - 82L
1,329 SR
Queue Stats
385W - 448L
1,344 Elo+
Solo
Yemoja
Yemoja
jeythegamer08
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
sacrieureau
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,238 Elo+
Solo
Team Averages
Level 10
1,466 SR
1,353 Elo+

VS

Team Averages
Level 20
1,490 SR
1,360 Elo+
Izanami
Izanami
NaughtyKnave
Izanami
Level 22
God Stats
40W - 26L
1,548 SR
Queue Stats
83W - 76L
1,265 Elo+
Party 1
Vamana
Vamana
Orbitool
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
figgyboyo
Sun Wukong
Level 17
God Stats
16W - 19L
1,440 SR
Queue Stats
150W - 224L
1,238 Elo+
Party 1
Ymir
Ymir
ionskunk
Ymir
Level 25
God Stats
13W - 20L
1,461 SR
Queue Stats
160W - 222L
1,307 Elo+
Party 1
Tiamat
Tiamat
nxmallywally
Tiamat
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 38L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
7
0 / 6 / 1
4,257
426
2,669
8,099
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 1 / 1
5,948
595
2,826
7,173
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
danz2020
Danzaburou
6
0 / 5 / 3
4,539
454
2,434
4,851
1,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 8 / 3
4,492
449
1,060
8,682
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
7
1 / 4 / 1
4,816
482
1,839
3,988
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NaughtyKnave
Izanami
11
6 / 0 / 3
6,592
659
6,628
2,704
684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Orbitool
Vamana
10
5 / 1 / 0
6,196
620
2,945
3,756
3,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
figgyboyo
Sun Wukong
9
0 / 1 / 3
5,467
547
1,617
6,550
2,377
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
5 / 3 / 7
6,779
678
4,091
8,286
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
11
6 / 0 / 2
6,384
638
7,066
3,794
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
22
24
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
6
1
0.08
W
Izanami
NaughtyKnave
Izanami
6
0
3
7.5
W
Vamana
Orbitool
Vamana
5
1
0
5
L
4
1
1
4.5
L
Danzaburou
danz2020
Danzaburou
0
5
3
0.3
W
Sun Wukong
figgyboyo
Sun Wukong
0
1
3
1.5
W
Ymir
5
3
7
2.83
L
0
8
3
0.19
W
Tiamat
6
0
2
7
L
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,828
Damage
22,347
32,793
Taken
25,090
11,891
Mitigated
12,953
4,321
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
2,669
864
0
1,176
8,099
4,334
0
2,938
5,057
0
11,008
W
Izanami
NaughtyKnave
Izanami
6,628
5,753
0
0
2,704
684
3,081
309
2,395
0
37,492
W
Vamana
Orbitool
Vamana
2,945
1,062
0
510
3,756
3,356
1,507
280
3,476
73
22,400
L
2,826
1,300
0
2,026
7,173
2,083
0
1,775
5,260
0
20,286
L
Danzaburou
danz2020
Danzaburou
2,434
902
357
280
4,851
1,233
0
1,165
3,686
0
15,213
W
Sun Wukong
figgyboyo
Sun Wukong
1,617
834
0
1,964
6,550
2,377
1,195
691
5,788
0
17,160
W
Ymir
4,091
943
318
2,124
8,286
3,910
749
659
7,485
14,139
0
L
1,060
1,005
196
212
8,682
3,100
44
2,574
5,944
6,007
0
W
Tiamat
7,066
724
0
1,650
3,794
2,626
379
960
2,774
20,044
0
L
Merlin
1,839
203
0
74
3,988
1,141
0
2,120
1,616
9,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,052
Gold Earned
31,418
134
Minions Killed
208
0
Camps Cleared
0
843,471
Distance Traveled
969,657
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,257
426
25
3
0
180,463
2
W
Izanami
6,592
659
76
8
0
191,724
0
W
Vamana
6,196
620
42
4
0
212,982
0
L
Thor
5,948
595
43
4
0
191,513
2
L
Danzaburou
4,539
454
32
3
0
136,875
0
W
Sun Wukong
5,467
547
41
4
0
190,996
1
W
Ymir
6,779
678
27
3
0
186,854
2
L
Yemoja
4,492
449
10
1
0
186,377
3
W
Tiamat
6,384
638
22
2
0
187,101
0
L
Merlin
4,816
482
24
2
0
148,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role