Player Matchup

Discordia
Discordia
DonDumble
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,371 Elo+
Party 2
Artemis
Artemis
McJesusHD
Artemis
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Bastet
Bastet
Pumiiii
Bastet
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 118L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
Schockran
Cthulhu
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,545 Elo+
Solo
Kukulkan
Kukulkan
SpiritOwl16
Kukulkan
Level 23
God Stats
7W - 7L
1,500 SR
Queue Stats
92W - 116L
1,293 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,401 Elo+

VS

Team Averages
Level 16
1,507 SR
1,419 Elo+
Bakasura
Bakasura
BestyAwezulul
Bakasura
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 77L
1,404 Elo+
Party 1
Tiamat
Tiamat
IRePerokI
Tiamat
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,541 Elo+
Solo
Guan Yu
Guan Yu
Literoh
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 43L
1,500 Elo+
Solo
Skadi
Skadi
RivenAwe
Skadi
Level 18
God Stats
115W - 107L
1,535 SR
Queue Stats
202W - 226L
1,414 Elo+
Party 1
Olorun
Olorun
Striyker
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DonDumble
Discordia
20
6 / 4 / 11
14,600
1,123
23,992
20,714
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
McJesusHD
Artemis
20
10 / 9 / 10
16,230
1,248
32,311
20,375
7,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
Pumiiii
Bastet
20
3 / 14 / 12
13,180
1,014
15,229
26,216
8,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Schockran
Cthulhu
14
0 / 0 / 0
9,840
757
0
0
0
Kukulkan
SpiritOwl16
Kukulkan
20
5 / 13 / 10
14,075
1,083
17,736
22,985
8,438
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BestyAwezulul
Bakasura
20
16 / 6 / 11
16,074
1,236
33,560
24,537
12,975
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
IRePerokI
Tiamat
20
8 / 5 / 16
13,855
1,066
13,733
14,860
12,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
Literoh
Guan Yu
20
8 / 3 / 16
13,927
1,071
16,578
20,445
26,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
RivenAwe
Skadi
20
4 / 6 / 17
13,587
1,045
14,783
20,415
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Striyker
Olorun
20
4 / 4 / 17
13,503
1,039
6,646
16,902
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
117
24
Kills
40
40
Deaths
24
43
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BestyAwezulul
Bakasura
16
6
11
3.58
L
Discordia
DonDumble
Discordia
6
4
11
2.88
W
Tiamat
IRePerokI
Tiamat
8
5
16
3.2
W
Guan Yu
Literoh
Guan Yu
8
3
16
5.33
L
Artemis
McJesusHD
Artemis
10
9
10
1.67
L
Bastet
Pumiiii
Bastet
3
14
12
0.64
W
Skadi
RivenAwe
Skadi
4
6
17
2.08
L
Cthulhu
Schockran
Cthulhu
0
0
0
0
L
Kukulkan
SpiritOwl16
Kukulkan
5
13
10
0.77
W
Olorun
Striyker
Olorun
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,268
Damage
85,300
90,290
Taken
97,159
31,157
Mitigated
66,407
2,586
Healing
24,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BestyAwezulul
Bakasura
33,560
25,529
0
6,518
24,537
12,975
0
10,065
14,472
0
52,896
L
Discordia
DonDumble
Discordia
23,992
1,652
493
950
20,714
6,276
0
2,638
16,922
53,057
0
W
Tiamat
IRePerokI
Tiamat
13,733
457
431
4,562
14,860
12,555
0
8,640
6,220
22,927
0
W
Guan Yu
Literoh
Guan Yu
16,578
2,259
1,653
3,102
20,445
26,026
0
7,037
13,408
0
24,758
L
Artemis
McJesusHD
Artemis
32,311
21,424
0
0
20,375
7,678
0
2,881
16,504
0
65,854
L
Bastet
Pumiiii
Bastet
15,229
6,303
0
903
26,216
8,765
0
9,052
16,135
0
23,232
W
Skadi
RivenAwe
Skadi
14,783
6,445
0
2,093
20,415
7,717
0
7,745
12,670
0
43,604
L
Cthulhu
Schockran
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
SpiritOwl16
Kukulkan
17,736
2,053
0
240
22,985
8,438
0
5,808
15,933
44,409
0
W
Olorun
Striyker
Olorun
6,646
1,605
1,698
4,848
16,902
7,134
0
8,241
8,661
33,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,925
Gold Earned
70,946
206
Minions Killed
250
3
Camps Cleared
8
934,170
Distance Traveled
1,177,283
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,074
1,236
68
5
5
255,637
5
L
Discordia
14,600
1,123
54
4
0
252,349
0
W
Tiamat
13,855
1,066
34
3
1
228,789
1
W
Guan Yu
13,927
1,071
25
2
0
237,009
0
L
Artemis
16,230
1,248
83
6
0
215,923
1
L
Bastet
13,180
1,014
15
1
1
260,069
0
W
Skadi
13,587
1,045
59
5
1
224,340
1
L
Cthulhu
9,840
757
0
0
0
1,702
0
L
Kukulkan
14,075
1,083
54
4
2
204,127
1
W
Olorun
13,503
1,039
64
5
1
231,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role