Player Matchup

Thanatos
Thanatos
Merlot409
Thanatos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 122L
1,402 Elo+
Party 1
Tiamat
Tiamat
miktimar
Tiamat
Level 83
God Stats
3W - 1L
1,678 SR
Queue Stats
25W - 31L
1,211 Elo+
Party 1
Zeus
Zeus
nansku09
Zeus
Level 7
God Stats
0W - 2L
1,219 SR
Queue Stats
1W - 4L
1,246 Elo+
Party 1
Team Averages
Level 49
1,466 SR
1,286 Elo+

VS

Team Averages
Level 25
1,585 SR
1,465 Elo+
Fenrir
Fenrir
CTitters1
Fenrir
Level 21
God Stats
9W - 9L
1,466 SR
Queue Stats
9W - 9L
1,429 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ouklone
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,537 Elo+
Solo
Danzaburou
Danzaburou
x_Horsleys_x
Danzaburou
Level 29
God Stats
5W - 3L
1,789 SR
Queue Stats
22W - 23L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Merlot409
Thanatos
13
7 / 8 / 1
10,733
767
8,091
14,342
7,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
miktimar
Tiamat
14
2 / 3 / 6
10,012
715
12,128
11,976
7,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
8
0 / 10 / 6
8,098
578
2,938
8,727
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CTitters1
Fenrir
13
7 / 5 / 10
10,102
722
8,464
13,109
5,560
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Ouklone
Tsukuyomi
13
4 / 3 / 8
10,139
724
5,086
9,049
3,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
x_Horsleys_x
Danzaburou
15
9 / 1 / 10
11,644
832
13,561
10,515
3,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
20
21
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CTitters1
Fenrir
7
5
10
2.4
L
Thanatos
Merlot409
Thanatos
7
8
1
0.94
W
Tsukuyomi
Ouklone
Tsukuyomi
4
3
8
2.67
L
Tiamat
miktimar
Tiamat
2
3
6
1.67
L
Zeus
0
10
6
0.3
W
Danzaburou
x_Horsleys_x
Danzaburou
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,157
Damage
27,111
35,045
Taken
32,673
17,617
Mitigated
12,404
12,087
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CTitters1
Fenrir
8,464
1,756
0
375
13,109
5,560
489
5,392
7,269
0
16,295
L
Thanatos
Merlot409
Thanatos
8,091
1,424
0
6,931
14,342
7,839
424
9
14,333
0
21,494
W
Tsukuyomi
Ouklone
Tsukuyomi
5,086
2,475
804
2,973
9,049
3,242
632
3,770
4,963
0
44,342
L
Tiamat
miktimar
Tiamat
12,128
987
0
4,595
11,976
7,955
396
34
11,942
41,421
0
L
Zeus
2,938
798
0
561
8,727
1,823
0
0
8,727
9,731
0
W
Danzaburou
x_Horsleys_x
Danzaburou
13,561
6,713
0
3,565
10,515
3,602
1,890
4,852
5,267
0
52,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,843
Gold Earned
31,885
115
Minions Killed
181
0
Camps Cleared
0
553,147
Distance Traveled
695,291
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,102
722
18
1
0
222,608
0
L
Thanatos
10,733
767
30
2
0
196,260
0
W
Tsukuyomi
10,139
724
69
5
0
244,765
2
L
Tiamat
10,012
715
72
5
0
230,911
0
L
Zeus
8,098
578
13
1
0
125,976
0
W
Danzaburou
11,644
832
94
7
0
227,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role