Player Matchup

Tiamat
Tiamat
CANNA2015
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,450 Elo+
Party 2
Aphrodite
Aphrodite
Gaija
Aphrodite
Level 81
God Stats
7W - 9L
1,379 SR
Queue Stats
7W - 18L
1,277 Elo+
Solo
Set
Set
fslimjim
Set
Level 90
God Stats
0W - 2L
1,316 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 2
Team Averages
Level 86
1,398 SR
1,387 Elo+

VS

Team Averages
Level 62
1,468 SR
1,490 Elo+
Discordia
Discordia
Flodu
Discordia
Level 42
God Stats
2W - 2L
1,260 SR
Queue Stats
104W - 137L
1,566 Elo+
Solo
Da Ji
Da Ji
ManClatcher
Da Ji
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
107W - 118L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
flocs49
Ah Muzen Cab
Level 89
God Stats
5W - 3L
1,644 SR
Queue Stats
66W - 82L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CANNA2015
Tiamat
11
1 / 4 / 1
7,705
642
5,628
7,705
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Gaija
Aphrodite
10
0 / 4 / 1
6,840
570
3,385
8,232
3,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 0
7,322
610
4,777
11,280
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flodu
Discordia
11
1 / 0 / 7
8,153
679
7,872
4,611
1,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 1 / 2
8,845
737
8,664
6,717
5,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
flocs49
Ah Muzen Cab
13
3 / 1 / 7
8,765
730
8,026
8,579
2,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CANNA2015
Tiamat
1
4
1
0.38
W
Discordia
Flodu
Discordia
1
0
7
4.5
L
Aphrodite
Gaija
Aphrodite
0
4
1
0.13
W
7
1
2
8
W
Ah Muzen Cab
flocs49
Ah Muzen Cab
3
1
7
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,790
Damage
24,562
27,217
Taken
19,907
12,841
Mitigated
9,284
10,570
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CANNA2015
Tiamat
5,628
599
0
1,298
7,705
4,423
0
2,271
5,434
21,509
0
W
Discordia
Flodu
Discordia
7,872
133
106
1,363
4,611
1,312
237
1,333
3,176
36,873
0
L
Aphrodite
Gaija
Aphrodite
3,385
349
4,668
3,954
8,232
3,079
0
2,973
5,259
16,086
0
W
8,664
2,029
0
978
6,717
5,153
0
2,516
3,971
0
22,371
W
Ah Muzen Cab
flocs49
Ah Muzen Cab
8,026
3,637
0
4,199
8,579
2,819
156
4,546
3,695
0
37,534
L
4,777
2,033
0
650
11,280
5,339
0
2,672
8,608
0
33,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,867
Gold Earned
25,763
144
Minions Killed
166
0
Camps Cleared
0
648,625
Distance Traveled
633,371
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,705
642
55
5
0
183,352
1
W
Discordia
8,153
679
60
5
0
190,277
3
L
Aphrodite
6,840
570
25
2
0
216,345
3
W
Da Ji
8,845
737
38
3
0
219,760
3
W
Ah Muzen Cab
8,765
730
68
6
0
223,334
1
L
Set
7,322
610
64
5
0
248,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role