Player Matchup

Ymir
Ymir
JimCerK
Ymir
Level 4
God Stats
0W - 2L
1,269 SR
Queue Stats
29W - 29L
1,054 Elo+
Solo
Hel
Hel
MinimumNest966
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,251 Elo+
Solo
Mulan
Mulan
NoticedSand8734
Mulan
Level 18
God Stats
46W - 50L
1,488 SR
Queue Stats
168W - 200L
1,443 Elo+
Solo
Tiamat
Tiamat
parka_0405
Tiamat
Level 27
God Stats
2W - 4L
1,245 SR
Queue Stats
32W - 29L
1,436 Elo+
Solo
Nemesis
Nemesis
violenciaga
Nemesis
Level 16
God Stats
26W - 36L
1,393 SR
Queue Stats
37W - 49L
1,380 Elo+
Solo
Team Averages
Level 14
1,379 SR
1,313 Elo+

VS

Team Averages
Level 19
1,486 SR
1,463 Elo+
Fafnir
Fafnir
Eljerry2941
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,246 Elo+
Solo
Pele
Pele
Flarpenshiar
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,680 Elo+
Party 1
Artemis
Artemis
Killerdoom22
Artemis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,504 Elo+
Party 1
Tiamat
Tiamat
Tidal Tiamat
Tiamat
Level 7
God Stats
9W - 2L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
thatrandomguy69
Cthulhu
Level 28
God Stats
116W - 116L
1,428 SR
Queue Stats
257W - 277L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JimCerK
Ymir
20
3 / 7 / 13
14,361
1,026
16,369
32,553
40,113
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 12 / 8
12,331
881
2,030
19,242
8,518
20
11 / 6 / 10
16,004
1,143
19,945
25,396
30,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
parka_0405
Tiamat
20
1 / 6 / 15
13,301
950
19,530
20,976
18,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
violenciaga
Nemesis
19
9 / 12 / 9
14,437
1,031
18,580
33,819
19,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
0 / 1 / 0
10,408
743
99
1,022
544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
6 / 13 / 20
14,209
1,015
26,381
27,591
12,702
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Killerdoom22
Artemis
20
7 / 5 / 20
15,702
1,122
23,969
19,102
11,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
20
23 / 1 / 13
18,884
1,349
45,558
14,908
14,890
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 5 / 26
15,546
1,110
26,404
20,544
21,698
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
122
25
Kills
43
43
Deaths
25
55
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
1
0
0
W
6
13
20
1.23
L
Ymir
JimCerK
Ymir
3
7
13
1.36
W
Artemis
Killerdoom22
Artemis
7
5
20
3.4
L
1
12
8
0.42
L
11
6
10
2.67
W
Tiamat
23
1
13
29.5
L
Tiamat
parka_0405
Tiamat
1
6
15
1.42
W
7
5
26
4
L
Nemesis
violenciaga
Nemesis
9
12
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,454
Damage
122,411
131,986
Taken
83,167
118,229
Mitigated
61,811
19,241
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
99
99
0
24
1,022
544
0
0
997
744
0
W
26,381
14,050
0
4,977
27,591
12,702
0
10,745
16,696
0
41,321
L
Ymir
JimCerK
Ymir
16,369
1,473
0
1,800
32,553
40,113
0
15,237
16,887
42,805
0
W
Artemis
Killerdoom22
Artemis
23,969
14,726
0
1,399
19,102
11,977
0
9,992
8,885
0
44,884
L
2,030
560
2,488
1,568
19,242
8,518
0
13,879
5,079
10,556
0
L
19,945
3,291
0
3,599
25,396
30,949
0
14,143
11,000
0
36,789
W
Tiamat
45,558
3,123
0
3,849
14,908
14,890
0
6,181
8,612
86,230
0
L
Tiamat
parka_0405
Tiamat
19,530
1,642
455
4,887
20,976
18,697
0
12,855
7,999
46,490
0
W
26,404
2,718
1,063
1,514
20,544
21,698
0
11,148
9,176
50,144
0
L
Nemesis
violenciaga
Nemesis
18,580
8,881
0
4,444
33,819
19,952
0
14,661
18,960
137
40,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,434
Gold Earned
74,749
229
Minions Killed
230
5
Camps Cleared
9
1,240,274
Distance Traveled
1,028,581
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,408
743
3
0
0
20,792
0
W
Pele
14,209
1,015
28
2
1
209,950
0
L
Ymir
14,361
1,026
67
5
2
265,156
0
W
Artemis
15,702
1,122
55
4
0
241,427
0
L
Hel
12,331
881
17
1
2
204,544
0
L
Mulan
16,004
1,143
40
3
0
251,020
0
W
Tiamat
18,884
1,349
89
6
8
277,473
0
L
Tiamat
13,301
950
73
5
0
275,288
1
W
Cthulhu
15,546
1,110
55
4
0
278,939
0
L
Nemesis
14,437
1,031
32
2
1
244,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role