Player Matchup

Izanami
Izanami
Perseρhone
Izanami
Level 160
God Stats
8W - 0L
2,035 SR
Queue Stats
208W - 3L
2,044 Elo+
Party 3
Tiamat
Tiamat
TastyWaffIes
Tiamat
Level 160
God Stats
16W - 0L
1,733 SR
Queue Stats
190W - 19L
2,098 Elo+
Party 3
Kuzenbo
Kuzenbo
cοdy
Kuzenbo
Level 160
God Stats
157W - 2L
2,368 SR
Queue Stats
701W - 12L
2,381 Elo+
Party 3
Guan Yu
Guan Yu
Łiar
Guan Yu
Level 160
God Stats
54W - 2L
2,207 SR
Queue Stats
925W - 27L
2,348 Elo+
Party 3
Team Averages
Level 160
2,086 SR
2,218 Elo+

VS

Team Averages
Level 132
1,531 SR
1,598 Elo+
Tiamat
Tiamat
Addeem
Tiamat
Level 89
God Stats
24W - 15L
1,794 SR
Queue Stats
273W - 223L
1,468 Elo+
Party 2
Scylla
Scylla
Dexо
Scylla
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
593W - 172L
1,792 Elo+
Party 1
Rama
Rama
fusedeclipse
Rama
Level 149
God Stats
4W - 8L
1,331 SR
Queue Stats
431W - 371L
1,515 Elo+
Party 2
Horus
Horus
xVespert
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Perseρhone
Izanami
14
4 / 1 / 4
9,478
862
8,227
10,773
3,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
15
0 / 3 / 4
9,399
854
5,986
6,095
4,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
cοdy
Kuzenbo
14
0 / 2 / 6
9,236
840
5,705
12,043
12,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Łiar
Guan Yu
14
6 / 2 / 1
9,699
882
8,408
13,233
12,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Addeem
Tiamat
14
2 / 2 / 2
8,283
753
5,902
7,251
6,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
Dexо
Scylla
15
3 / 0 / 5
8,612
783
12,106
5,394
1,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 2
8,019
729
5,221
8,949
2,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
xVespert
Horus
13
1 / 4 / 4
7,921
720
3,212
11,465
8,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
8
8
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Addeem
Tiamat
2
2
2
1.5
L
Scylla
Dexо
Scylla
3
0
5
5.5
W
Izanami
Perseρhone
Izanami
4
1
4
6
W
Tiamat
0
3
4
0.67
W
Kuzenbo
cοdy
Kuzenbo
0
2
6
1.5
L
2
4
2
0.75
L
Horus
xVespert
Horus
1
4
4
0.75
W
Guan Yu
Łiar
Guan Yu
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,326
Damage
26,441
42,144
Taken
33,059
33,013
Mitigated
19,410
18,656
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Addeem
Tiamat
5,902
427
0
2,872
7,251
6,252
0
3,540
3,711
31,862
0
L
Scylla
Dexо
Scylla
12,106
1,549
0
2,152
5,394
1,792
0
3,175
2,219
38,827
0
W
Izanami
Perseρhone
Izanami
8,227
6,079
0
4,583
10,773
3,752
4,392
4,740
5,937
0
45,514
W
Tiamat
5,986
1,207
0
966
6,095
4,992
671
3,730
2,276
36,815
0
W
Kuzenbo
cοdy
Kuzenbo
5,705
2,086
0
2,707
12,043
12,152
642
3,949
8,001
20,696
0
L
5,221
3,705
0
2,156
8,949
2,491
0
2,402
6,547
0
27,770
L
Horus
xVespert
Horus
3,212
1,783
512
2,751
11,465
8,875
0
2,978
8,487
0
11,988
W
Guan Yu
Łiar
Guan Yu
8,408
1,412
4,084
6,316
13,233
12,117
1,237
5,581
7,476
0
24,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,812
Gold Earned
32,835
212
Minions Killed
225
12
Camps Cleared
7
919,296
Distance Traveled
773,036
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,283
753
57
5
2
194,822
1
L
Scylla
8,612
783
74
7
2
216,428
1
W
Izanami
9,478
862
79
7
5
220,300
1
W
Tiamat
9,399
854
71
6
3
220,122
1
W
Kuzenbo
9,236
840
33
3
1
226,145
2
L
Rama
8,019
729
67
6
1
174,809
3
L
Horus
7,921
720
27
2
2
186,977
0
W
Guan Yu
9,699
882
29
3
3
252,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role