Player Matchup

Pele
Pele
 
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Captaincobra97
Cu Chulainn
Level 58
God Stats
7W - 6L
1,369 SR
Queue Stats
44W - 48L
1,389 Elo+
Solo
Tiamat
Tiamat
FatPig3000
Tiamat
Level 49
God Stats
1W - 1L
1,300 SR
Queue Stats
46W - 47L
1,443 Elo+
Party 2
Anhur
Anhur
Rhino78
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 62
1,434 SR
1,466 Elo+

VS

Team Averages
Level 62
1,477 SR
1,450 Elo+
Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
SKA_Cons7an7in7
Bellona
Level 37
God Stats
51W - 62L
1,385 SR
Queue Stats
139W - 171L
1,356 Elo+
Solo
Rama
Rama
Sacoa
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,447 Elo+
Party 3
Arachne
Arachne
SkyWarriorXVS
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,389 Elo+
Party 1
Athena
Athena
Waqoh
Athena
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
11 / 2 / 4
9,425
673
12,042
8,382
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
11
1 / 4 / 2
6,645
475
8,225
7,761
4,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Captaincobra97
Cu Chulainn
14
3 / 3 / 3
7,996
571
6,316
9,284
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
FatPig3000
Tiamat
15
4 / 1 / 1
8,615
615
5,196
7,117
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Rhino78
Anhur
11
2 / 2 / 1
6,708
479
3,578
6,767
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 4 / 2
8,213
587
6,093
7,759
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 0
7,197
514
4,112
10,337
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
Sacoa
Rama
12
3 / 2 / 2
6,988
499
5,803
8,849
2,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
11
1 / 7 / 3
7,081
506
5,766
12,760
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Waqoh
Athena
10
2 / 4 / 2
6,048
432
1,918
10,346
4,312
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
21
Kills
12
12
Deaths
21
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
2
4
6.5
W
Cthulhu
 
Cthulhu
1
4
2
0.5
L
Poseidon
 
Poseidon
3
4
2
1
W
Cu Chulainn
Captaincobra97
Cu Chulainn
3
3
3
1.5
W
Tiamat
FatPig3000
Tiamat
4
1
1
4.5
W
Anhur
Rhino78
Anhur
2
2
1
1.25
L
3
4
0
0.75
L
Rama
Sacoa
Rama
3
2
2
2
L
Arachne
1
7
3
0.36
L
Athena
Waqoh
Athena
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,357
Damage
23,692
39,311
Taken
50,051
22,098
Mitigated
22,526
10,027
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,042
3,608
0
2,091
8,382
4,844
0
1,191
7,054
0
58,908
W
Cthulhu
 
Cthulhu
8,225
737
510
594
7,761
4,720
418
1,677
5,989
34,937
0
L
Poseidon
 
Poseidon
6,093
584
0
1,226
7,759
2,493
0
3,416
4,343
56,888
0
W
Cu Chulainn
Captaincobra97
Cu Chulainn
6,316
2,088
0
600
9,284
6,704
586
1,235
7,645
0
39,385
W
Tiamat
FatPig3000
Tiamat
5,196
220
0
3,612
7,117
4,012
1,114
2,404
4,439
49,286
0
W
Anhur
Rhino78
Anhur
3,578
1,076
0
2,620
6,767
1,818
222
1,034
5,683
0
29,621
L
4,112
1,241
0
2,562
10,337
8,478
328
811
9,526
519
25,038
L
Rama
Sacoa
Rama
5,803
5,028
0
4,420
8,849
2,714
0
3,386
5,463
0
39,527
L
Arachne
5,766
3,846
0
1,739
12,760
4,529
0
1,685
11,075
0
33,722
L
Athena
Waqoh
Athena
1,918
592
0
1,144
10,346
4,312
0
4,123
6,223
8,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,389
Gold Earned
35,527
381
Minions Killed
308
0
Camps Cleared
0
1,425,985
Distance Traveled
1,260,168
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,425
673
95
7
0
306,646
1
W
Cthulhu
6,645
475
54
4
0
293,384
1
L
Poseidon
8,213
587
111
8
0
266,900
0
W
Cu Chulainn
7,996
571
83
6
0
295,165
0
W
Tiamat
8,615
615
100
7
0
283,827
2
W
Anhur
6,708
479
49
4
0
246,963
3
L
Bellona
7,197
514
43
3
0
272,736
2
L
Rama
6,988
499
80
6
0
202,664
1
L
Arachne
7,081
506
68
5
0
270,319
1
L
Athena
6,048
432
6
0
0
247,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role