Player Matchup

Neith
Neith
CB__12
Neith
Level 29
God Stats
27W - 14L
1,683 SR
Queue Stats
68W - 58L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
Flyjavividi97
Danzaburou
Level 17
God Stats
19W - 13L
1,722 SR
Queue Stats
177W - 193L
1,519 Elo+
Solo
Merlin
Merlin
Frederickson2901
Merlin
Level 29
God Stats
36W - 37L
1,512 SR
Queue Stats
63W - 53L
1,527 Elo+
Party 1
Fenrir
Fenrir
Mowwgly
Fenrir
Level 23
God Stats
12W - 9L
1,500 SR
Queue Stats
157W - 182L
1,377 Elo+
Solo
Chaac
Chaac
muzzaboy67
Chaac
Level 29
God Stats
7W - 11L
1,372 SR
Queue Stats
46W - 65L
1,431 Elo+
Solo
Team Averages
Level 25
1,558 SR
1,477 Elo+

VS

Team Averages
Level 17
1,569 SR
1,557 Elo+
Bellona
Bellona
ChosenAffiliate
Bellona
Level 22
God Stats
0W - 3L
1,642 SR
Queue Stats
16W - 28L
1,488 Elo+
Solo
Ra
Ra
Eric-Killer-DKS
Ra
Level 6
God Stats
0W - 2L
1,243 SR
Queue Stats
29W - 35L
1,465 Elo+
Solo
Ymir
Ymir
MK__2001
Ymir
Level 28
God Stats
1W - 1L
1,727 SR
Queue Stats
18W - 20L
1,542 Elo+
Solo
Neith
Neith
TruAQ
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,675 Elo+
Solo
Arachne
Arachne
loltorrent357
Arachne
Level 28
God Stats
48W - 28L
1,734 SR
Queue Stats
66W - 43L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CB__12
Neith
14
5 / 3 / 9
8,949
559
7,103
9,656
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Flyjavividi97
Danzaburou
15
5 / 3 / 3
9,328
583
8,262
9,440
3,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 1 / 5
9,526
595
12,298
4,916
1,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Mowwgly
Fenrir
12
5 / 6 / 3
8,129
508
4,669
11,460
4,617
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
16
7 / 1 / 5
9,695
606
11,894
12,987
12,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
7,091
443
9,096
14,675
10,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 13 / 4
6,972
436
4,399
12,428
3,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
2 / 4 / 2
6,672
417
2,398
9,986
5,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
TruAQ
Neith
12
2 / 3 / 4
7,501
469
5,049
8,976
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
18
8 / 3 / 0
10,418
651
10,303
13,464
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
31
Kills
14
14
Deaths
32
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
CB__12
Neith
5
3
9
3.17
L
2
9
1
0.28
L
0
13
4
0.15
W
Danzaburou
Flyjavividi97
Danzaburou
5
3
3
2.17
W
9
1
5
11.5
L
Ymir
2
4
2
0.75
W
Fenrir
Mowwgly
Fenrir
5
6
3
1.08
L
Neith
TruAQ
Neith
2
3
4
1.33
L
Arachne
8
3
0
2.67
W
Chaac
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,226
Damage
31,245
48,459
Taken
59,529
26,940
Mitigated
26,266
16,121
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CB__12
Neith
7,103
1,827
0
4,224
9,656
3,737
909
4,013
5,618
0
61,110
L
9,096
2,533
0
830
14,675
10,026
302
822
13,487
0
31,850
L
4,399
777
248
1,841
12,428
3,129
0
4,064
8,019
36,399
0
W
Danzaburou
Flyjavividi97
Danzaburou
8,262
3,089
208
3,928
9,440
3,905
1,300
783
8,632
0
58,484
W
12,298
814
0
820
4,916
1,811
1,051
1,685
3,231
45,596
0
L
Ymir
2,398
656
0
1,250
9,986
5,270
0
4,277
5,230
12,357
0
W
Fenrir
Mowwgly
Fenrir
4,669
1,625
0
842
11,460
4,617
187
0
11,285
0
31,951
L
Neith
TruAQ
Neith
5,049
2,284
0
2,967
8,976
2,609
602
966
7,687
0
32,922
L
Arachne
10,303
7,015
0
7,954
13,464
5,232
1,138
1,244
12,158
0
74,790
W
Chaac
11,894
2,427
0
6,099
12,987
12,870
729
316
12,271
0
54,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,627
Gold Earned
38,654
449
Minions Killed
338
0
Camps Cleared
0
1,459,707
Distance Traveled
1,389,384
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,949
559
88
6
0
286,715
3
L
Bellona
7,091
443
48
3
0
257,916
0
L
Ra
6,972
436
71
4
0
274,977
0
W
Danzaburou
9,328
583
120
8
0
269,220
0
W
Merlin
9,526
595
91
6
0
270,153
2
L
Ymir
6,672
417
25
2
0
272,886
1
W
Fenrir
8,129
508
52
3
0
282,302
0
L
Neith
7,501
469
60
4
0
261,953
2
L
Arachne
10,418
651
134
8
0
321,652
4
W
Chaac
9,695
606
98
6
0
351,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role