Player Matchup

Tyr
Tyr
ArkaNegra
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,203 Elo+
Party 3
Chernobog
Chernobog
JEDA2609
Chernobog
Level 7
God Stats
2W - 1L
1,241 SR
Queue Stats
9W - 23L
1,283 Elo+
Party 2
Cthulhu
Cthulhu
TallerChart5988
Cthulhu
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 17L
1,344 Elo+
Solo
Kukulkan
Kukulkan
diegonline
Kukulkan
Level 17
God Stats
5W - 7L
1,285 SR
Queue Stats
5W - 10L
1,274 Elo+
Party 2
Merlin
Merlin
icyriki
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,126 Elo+
Party 3
Team Averages
Level 17
1,405 SR
1,246 Elo+

VS

Team Averages
Level 23
1,270 SR
1,350 Elo+
Thanatos
Thanatos
CreepyCrawly187
Thanatos
Level 25
God Stats
59W - 48L
1,226 SR
Queue Stats
102W - 105L
1,331 Elo+
Party 1
Izanami
Izanami
FOOVANA
Izanami
Level 28
God Stats
66W - 86L
1,345 SR
Queue Stats
327W - 344L
1,350 Elo+
Solo
Tiamat
Tiamat
Frederik-1843
Tiamat
Level 25
God Stats
104W - 114L
1,190 SR
Queue Stats
126W - 142L
1,307 Elo+
Solo
Ra
Ra
colster511
Ra
Level 17
God Stats
0W - 2L
1,231 SR
Queue Stats
65W - 81L
1,268 Elo+
Party 1
Danzaburou
Danzaburou
mishanya_322
Danzaburou
Level 18
God Stats
39W - 37L
1,358 SR
Queue Stats
55W - 51L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 18
16,036
943
21,593
38,226
46,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chernobog
JEDA2609
Chernobog
20
0 / 6 / 13
14,093
829
1,577
16,220
7,142
20
5 / 6 / 19
16,069
945
21,728
36,630
48,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
diegonline
Kukulkan
20
8 / 3 / 23
17,775
1,046
32,404
24,446
15,242
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
icyriki
Merlin
20
16 / 2 / 14
17,992
1,058
38,794
11,446
5,056
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
16 / 7 / 10
19,075
1,122
27,929
28,126
12,698
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
FOOVANA
Izanami
20
5 / 4 / 12
15,406
906
36,622
22,340
10,550
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 9 / 13
14,638
861
22,141
33,331
27,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 13 / 12
15,338
902
16,580
25,539
11,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
mishanya_322
Danzaburou
20
2 / 2 / 13
14,906
877
12,573
15,186
7,907
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
88
35
Kills
28
28
Deaths
35
87
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
11
18
1.36
L
Thanatos
16
7
10
3
L
Izanami
FOOVANA
Izanami
5
4
12
2.75
L
2
9
13
0.94
W
Chernobog
JEDA2609
Chernobog
0
6
13
1.08
W
5
6
19
2.42
L
3
13
12
0.69
W
Kukulkan
diegonline
Kukulkan
8
3
23
6.5
W
Merlin
icyriki
Merlin
16
2
14
11.5
L
Danzaburou
mishanya_322
Danzaburou
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,096
Damage
115,845
126,968
Taken
124,522
122,025
Mitigated
70,553
14,380
Healing
22,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,593
5,546
0
1,394
38,226
46,307
0
9,412
28,814
0
31,710
L
Thanatos
27,929
13,481
0
14,094
28,126
12,698
0
21,456
6,420
0
42,501
L
Izanami
FOOVANA
Izanami
36,622
29,869
0
230
22,340
10,550
0
14,484
7,643
0
78,152
L
22,141
5,096
510
4,850
33,331
27,723
0
23,896
9,161
40,640
0
W
Chernobog
JEDA2609
Chernobog
1,577
860
0
0
16,220
7,142
0
4,983
11,237
0
13,071
W
21,728
1,406
1,449
3,508
36,630
48,278
0
10,434
26,196
46,289
0
L
16,580
2,754
1,114
407
25,539
11,675
0
20,172
5,192
41,831
0
W
Kukulkan
diegonline
Kukulkan
32,404
4,112
1,294
6,735
24,446
15,242
0
8,218
16,228
80,195
0
W
Merlin
icyriki
Merlin
38,794
2,293
0
0
11,446
5,056
0
5,674
5,772
66,776
0
L
Danzaburou
mishanya_322
Danzaburou
12,573
2,227
0
1,022
15,186
7,907
0
12,123
2,963
0
37,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,965
Gold Earned
79,363
298
Minions Killed
273
5
Camps Cleared
3
1,511,173
Distance Traveled
1,491,661
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,036
943
24
1
0
321,356
0
L
Thanatos
19,075
1,122
31
2
0
374,439
2
L
Izanami
15,406
906
85
5
1
254,921
0
L
Tiamat
14,638
861
36
2
1
349,200
1
W
Chernobog
14,093
829
18
1
0
272,153
3
W
Cthulhu
16,069
945
57
3
2
352,713
0
L
Ra
15,338
902
74
4
0
269,830
1
W
Kukulkan
17,775
1,046
126
7
0
292,096
0
W
Merlin
17,992
1,058
73
4
3
272,855
1
L
Danzaburou
14,906
877
47
3
1
243,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role