Player Matchup

Cupid
Cupid
Liberatewarrior
Cupid
Level 64
God Stats
0W - 2L
1,508 SR
Queue Stats
18W - 27L
1,398 Elo+
Party 1
Ganesha
Ganesha
PK_Rules46
Ganesha
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
1,443 Elo+
Party 1
Scylla
Scylla
Schron90
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,363 Elo+
Party 1
Team Averages
Level 78
1,503 SR
1,401 Elo+

VS

Team Averages
Level 62
1,377 SR
1,333 Elo+
Nu Wa
Nu Wa
WerferZwerg6292
Nu Wa
Level 84
God Stats
4W - 6L
1,132 SR
Queue Stats
21W - 37L
1,323 Elo+
Party 2
Tiamat
Tiamat
a k u m a lll
Tiamat
Level 64
God Stats
5W - 5L
1,500 SR
Queue Stats
63W - 92L
1,392 Elo+
Party 2
Arachne
Arachne
qXCiarenXp
Arachne
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 87L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 0
8,269
752
5,345
6,735
2,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
PK_Rules46
Ganesha
9
0 / 3 / 6
7,681
698
2,474
9,806
8,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Schron90
Scylla
10
0 / 3 / 6
7,103
646
2,938
5,130
2,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 0
9,201
836
8,190
2,469
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 1 / 8
7,723
702
5,190
3,903
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
qXCiarenXp
Arachne
9
0 / 5 / 5
7,122
647
4,391
8,550
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
6
Kills
9
9
Deaths
6
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
L
Ganesha
PK_Rules46
Ganesha
0
3
6
1
L
Scylla
Schron90
Scylla
0
3
6
1
W
9
0
0
9
W
0
1
8
4
W
Arachne
qXCiarenXp
Arachne
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,757
Damage
17,771
21,671
Taken
14,922
13,192
Mitigated
6,591
5,183
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,345
2,911
147
1,135
6,735
2,886
210
4,157
2,388
0
30,911
L
Ganesha
PK_Rules46
Ganesha
2,474
196
731
1,979
9,806
8,246
0
4,635
4,825
17,759
0
L
Scylla
Schron90
Scylla
2,938
773
525
666
5,130
2,060
192
3,931
1,013
22,880
0
W
8,190
1,526
0
0
2,469
746
927
1,016
1,453
33,509
0
W
5,190
175
0
1,029
3,903
2,932
14
1,282
2,621
33,590
0
W
Arachne
qXCiarenXp
Arachne
4,391
2,965
0
1,938
8,550
2,913
0
3,270
5,280
0
14,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,053
Gold Earned
24,046
145
Minions Killed
140
0
Camps Cleared
0
603,461
Distance Traveled
599,581
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,269
752
82
7
0
186,524
0
L
Ganesha
7,681
698
1
0
0
225,620
1
L
Scylla
7,103
646
62
6
0
191,317
0
W
Nu Wa
9,201
836
60
5
0
181,409
0
W
Tiamat
7,723
702
60
5
0
214,636
1
W
Arachne
7,122
647
20
2
0
203,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role