Player Matchup

Izanami
Izanami
Bronze I
Crato2
Izanami
Bronze I
Level 46
God Stats
4W - 7L
1,710 SR
Queue Stats
372W - 414L
995 MMR
Solo
Hera
Hera
Silver II
EdgarAlienPo
Hera
Silver II
Level 65
God Stats
0W - 2L
1,301 SR
Queue Stats
98W - 118L
1,033 MMR
Solo
Fafnir
Fafnir
Silver II
Meme Plug
Fafnir
Silver II
Level 122
God Stats
6W - 11L
1,425 SR
Queue Stats
372W - 383L
1,032 MMR
Solo
Susano
Susano
Silver III
Nocatu
Susano
Silver III
Level 80
God Stats
113W - 124L
1,384 SR
Queue Stats
608W - 632L
1,013 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
juvase11
Tsukuyomi
Silver II
Level 107
God Stats
13W - 10L
1,665 SR
Queue Stats
449W - 464L
959 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,497 SR
1,006 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,414 SR
1,006 MMR
Baron Samedi
Baron Samedi
Silver II
Chubbuddy
Baron Samedi
Silver II
Level 108
God Stats
4W - 6L
1,265 SR
Queue Stats
105W - 109L
1,015 MMR
Solo
Nu Wa
Nu Wa
Silver II
Discoveries43
Nu Wa
Silver II
Level 75
God Stats
24W - 24L
1,284 SR
Queue Stats
243W - 254L
1,028 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
MaybachJetSkiii
Kumbhakarna
Silver IV
Level 89
God Stats
6W - 9L
1,522 SR
Queue Stats
18W - 31L
955 MMR
Solo
Medusa
Medusa
Silver II
Moyaa7196
Medusa
Silver II
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 65L
1,039 MMR
Solo
Hun Batz
Hun Batz
Silver IV
Teshh
Hun Batz
Silver IV
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 80L
994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crato2
Izanami
16
0 / 12 / 1
10,418
434
4,220
21,870
7,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 9 / 3
11,706
488
14,593
16,814
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Meme Plug
Fafnir
13
0 / 1 / 1
9,541
398
3,747
13,605
11,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Susano
Nocatu
Susano
19
3 / 8 / 2
12,189
508
11,872
22,055
8,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
juvase11
Tsukuyomi
15
2 / 6 / 0
10,442
435
11,200
22,731
14,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
DanzaburouSetCu ChulainnNemesisArachne

VS

Bans
CthulhuKing ArthurBakasuraPeleFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chubbuddy
Baron Samedi
18
6 / 3 / 10
12,677
528
14,115
15,270
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 8
12,856
536
17,543
17,051
9,928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
MaybachJetSkiii
Kumbhakarna
17
5 / 0 / 16
12,613
526
8,006
19,219
19,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Moyaa7196
Medusa
20
17 / 1 / 8
14,403
600
23,949
17,238
8,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Teshh
Hun Batz
19
3 / 2 / 15
12,898
537
7,279
18,251
8,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
7
Kills
36
36
Deaths
7
7
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chubbuddy
Baron Samedi
6
3
10
3.67
L
Izanami
Crato2
Izanami
0
12
1
0.04
W
5
1
8
9
L
2
9
3
0.39
W
Kumbhakarna
MaybachJetSkiii
Kumbhakarna
5
0
16
13
L
Fafnir
Meme Plug
Fafnir
0
1
1
0.5
W
Medusa
Moyaa7196
Medusa
17
1
8
21
L
Susano
Nocatu
Susano
3
8
2
0.5
W
Hun Batz
Teshh
Hun Batz
3
2
15
5.25
L
Tsukuyomi
juvase11
Tsukuyomi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,632
Damage
70,892
97,075
Taken
87,029
48,377
Mitigated
53,184
21,295
Healing
39,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chubbuddy
Baron Samedi
14,115
491
3,253
5,757
15,270
7,033
1,495
5,696
9,508
61,768
0
L
Izanami
Crato2
Izanami
4,220
2,856
0
4,755
21,870
7,196
2,704
6,129
15,741
0
70,692
W
17,543
7,451
438
8,501
17,051
9,928
4,243
2,080
14,296
85,456
0
L
14,593
3,948
0
1,814
16,814
6,245
0
7,558
9,256
79,212
0
W
Kumbhakarna
MaybachJetSkiii
Kumbhakarna
8,006
506
0
3,898
19,219
19,404
0
5,370
13,609
37,227
0
L
Fafnir
Meme Plug
Fafnir
3,747
1,282
0
2,322
13,605
11,767
0
5,457
8,148
36,937
0
W
Medusa
Moyaa7196
Medusa
23,949
12,183
0
7,642
17,238
8,445
5,306
4,631
12,557
0
102,566
L
Susano
Nocatu
Susano
11,872
2,275
0
4,018
22,055
8,628
0
6,968
15,087
0
89,222
W
Hun Batz
Teshh
Hun Batz
7,279
2,177
1,130
8,609
18,251
8,374
726
5,531
12,215
0
97,215
L
Tsukuyomi
juvase11
Tsukuyomi
11,200
1,714
0
8,386
22,731
14,541
19
13,552
9,179
1,176
65,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,296
Gold Earned
65,447
573
Minions Killed
503
0
Camps Cleared
0
1,841,952
Distance Traveled
2,268,384
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,677
528
97
4
0
462,696
10
L
Izanami
10,418
434
143
6
0
369,128
1
W
Nu Wa
12,856
536
117
5
0
398,578
6
L
Hera
11,706
488
120
5
0
361,108
3
W
Kumbhakarna
12,613
526
37
2
0
485,309
1
L
Fafnir
9,541
398
38
2
0
348,277
3
W
Medusa
14,403
600
122
5
0
454,896
7
L
Susano
12,189
508
144
6
0
424,244
0
W
Hun Batz
12,898
537
130
5
0
466,905
4
L
Tsukuyomi
10,442
435
128
5
0
339,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role