Player Matchup

King Arthur
King Arthur
Lisce
King Arthur
Level 136
God Stats
9W - 9L
1,619 SR
Queue Stats
85W - 93L
1,546 Elo+
Party 1
Apollo
Apollo
Midghet
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
PvtGravity
Ares
Level 25
God Stats
1W - 3L
1,692 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 1
Tiamat
Tiamat
marzoff9
Tiamat
Level 45
God Stats
5W - 5L
1,500 SR
Queue Stats
608W - 551L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
mrniki45
Baron Samedi
Level 28
God Stats
1W - 0L
1,531 SR
Queue Stats
6W - 5L
1,411 Elo+
Party 1
Team Averages
Level 78
1,568 SR
1,476 Elo+

VS

Team Averages
Level 60
1,385 SR
1,529 Elo+
Aphrodite
Aphrodite
Chapstyle
Aphrodite
Level 73
God Stats
6W - 6L
1,579 SR
Queue Stats
21W - 17L
1,596 Elo+
Party 2
Loki
Loki
GELIUSsss
Loki
Level 33
God Stats
1W - 11L
1,104 SR
Queue Stats
58W - 57L
1,477 Elo+
Solo
Tiamat
Tiamat
InJaymous
Tiamat
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 3
Scylla
Scylla
Plum2020
Scylla
Level 39
God Stats
0W - 1L
1,125 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Rama
Rama
bwao
Rama
Level 25
God Stats
5W - 4L
1,616 SR
Queue Stats
9W - 7L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lisce
King Arthur
20
12 / 1 / 8
14,098
641
18,567
17,577
20,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Midghet
Apollo
20
5 / 3 / 6
14,133
642
12,125
18,694
7,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 6 / 10
11,152
507
4,036
19,744
16,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
marzoff9
Tiamat
19
3 / 2 / 5
12,446
566
7,836
13,795
10,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
mrniki45
Baron Samedi
19
10 / 3 / 8
12,999
591
17,476
12,260
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chapstyle
Aphrodite
16
2 / 4 / 7
10,368
471
10,889
17,922
14,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
15
3 / 7 / 2
9,616
437
5,745
16,160
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
InJaymous
Tiamat
16
0 / 10 / 0
9,311
423
6,859
15,989
9,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Plum2020
Scylla
15
1 / 6 / 4
9,441
429
5,383
11,878
3,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
bwao
Rama
18
9 / 4 / 4
11,368
517
18,887
18,256
7,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
31
Kills
15
15
Deaths
31
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chapstyle
Aphrodite
2
4
7
1.38
L
Loki
3
7
2
0.57
L
Tiamat
InJaymous
Tiamat
0
10
0
0
W
King Arthur
Lisce
King Arthur
12
1
8
16
W
Apollo
Midghet
Apollo
5
3
6
2.67
L
Scylla
Plum2020
Scylla
1
6
4
0.5
W
1
6
10
1
L
Rama
bwao
Rama
9
4
4
2.75
W
Tiamat
marzoff9
Tiamat
3
2
5
2.75
W
Baron Samedi
mrniki45
Baron Samedi
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,040
Damage
47,763
82,070
Taken
80,205
61,059
Mitigated
41,762
35,301
Healing
28,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chapstyle
Aphrodite
10,889
1,191
3,900
9,790
17,922
14,636
324
9,400
8,522
62,005
0
L
Loki
5,745
2,054
0
4,078
16,160
5,915
0
3,077
12,945
0
56,479
L
Tiamat
InJaymous
Tiamat
6,859
926
0
2,266
15,989
9,347
694
4,122
11,867
57,427
0
W
King Arthur
Lisce
King Arthur
18,567
2,159
0
4,621
17,577
20,316
916
7,570
9,438
367
78,965
W
Apollo
Midghet
Apollo
12,125
7,870
0
11,733
18,694
7,816
4,406
5,288
13,356
0
131,407
L
Scylla
Plum2020
Scylla
5,383
779
0
596
11,878
3,932
0
6,568
5,310
51,284
0
W
4,036
132
0
4,130
19,744
16,779
414
6,110
13,634
23,060
0
L
Rama
bwao
Rama
18,887
15,946
0
7,538
18,256
7,932
465
6,403
11,853
0
79,988
W
Tiamat
marzoff9
Tiamat
7,836
1,275
0
8,044
13,795
10,024
2,467
3,230
10,520
91,992
0
W
Baron Samedi
mrniki45
Baron Samedi
17,476
888
1,169
5,604
12,260
6,124
2,739
4,000
8,260
72,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,828
Gold Earned
50,104
627
Minions Killed
562
0
Camps Cleared
0
2,073,134
Distance Traveled
1,831,587
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,368
471
105
5
0
404,382
5
L
Loki
9,616
437
94
4
0
388,349
1
L
Tiamat
9,311
423
125
6
0
301,452
3
W
King Arthur
14,098
641
135
6
0
419,847
3
W
Apollo
14,133
642
203
9
0
427,697
9
L
Scylla
9,441
429
100
5
0
341,286
0
W
Ares
11,152
507
31
1
0
414,703
3
L
Rama
11,368
517
138
6
0
396,118
2
W
Tiamat
12,446
566
144
7
0
425,621
6
W
Baron Samedi
12,999
591
114
5
0
385,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role