Player Matchup

Discordia
Discordia
Ai Yasutai
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,797 Elo+
Solo
Medusa
Medusa
Brans9372
Medusa
Level 25
God Stats
6W - 2L
1,761 SR
Queue Stats
28W - 18L
1,587 Elo+
Solo
Cupid
Cupid
IX King Sosa XI
Cupid
Level 29
God Stats
4W - 0L
1,793 SR
Queue Stats
106W - 51L
1,724 Elo+
Solo
Skadi
Skadi
Thebigkk1224
Skadi
Level 13
God Stats
16W - 12L
1,530 SR
Queue Stats
26W - 23L
1,439 Elo+
Solo
Kukulkan
Kukulkan
benjammin07777
Kukulkan
Level 27
God Stats
1W - 1L
1,196 SR
Queue Stats
35W - 25L
1,612 Elo+
Solo
Team Averages
Level 20
1,556 SR
1,632 Elo+

VS

Team Averages
Level 44
1,540 SR
1,655 Elo+
Ganesha
Ganesha
GamingWithTy695
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,643 Elo+
Party 1
Kukulkan
Kukulkan
Logonbear
Kukulkan
Level 29
God Stats
3W - 3L
1,706 SR
Queue Stats
35W - 31L
1,699 Elo+
Solo
Neith
Neith
N1N1TO
Neith
Level 25
God Stats
10W - 9L
1,495 SR
Queue Stats
25W - 23L
1,493 Elo+
Solo
Tiamat
Tiamat
TheYoungSimbaa
Tiamat
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 32L
1,643 Elo+
Party 1
King Arthur
King Arthur
cr0ssha1r1993
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ai Yasutai
Discordia
16
1 / 0 / 9
9,595
960
6,330
761
801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Brans9372
Medusa
16
10 / 2 / 1
10,718
1,072
13,362
11,675
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 0 / 7
9,720
972
7,357
7,130
2,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 1 / 7
9,784
978
4,095
5,999
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
15
1 / 0 / 7
8,926
893
10,535
1,327
297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

273

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 2
10,140
1,014
6,038
6,741
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Logonbear
Kukulkan
15
1 / 6 / 2
9,320
932
7,130
10,682
4,506
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
N1N1TO
Neith
14
2 / 1 / 1
9,204
920
4,543
7,624
2,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 3
8,639
864
5,104
6,290
5,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
cr0ssha1r1993
King Arthur
14
0 / 8 / 3
8,374
837
1,785
14,372
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
17
Kills
3
3
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ai Yasutai
Discordia
1
0
9
5.5
W
Medusa
Brans9372
Medusa
10
2
1
5.25
L
0
0
2
1
W
2
0
7
5.5
L
Kukulkan
Logonbear
Kukulkan
1
6
2
0.33
L
Neith
N1N1TO
Neith
2
1
1
2.5
L
0
2
3
0.75
W
3
1
7
6.5
W
Kukulkan
1
0
7
4.5
L
King Arthur
cr0ssha1r1993
King Arthur
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,679
Damage
24,600
26,892
Taken
45,709
9,838
Mitigated
29,808
6,874
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ai Yasutai
Discordia
6,330
0
0
0
761
801
0
467
294
27,396
0
W
Medusa
Brans9372
Medusa
13,362
7,400
0
2,607
11,675
4,496
0
6,278
5,297
0
25,639
L
6,038
154
0
3,071
6,741
6,196
0
3,101
3,640
28,216
0
W
7,357
2,691
147
1,974
7,130
2,406
0
5,606
1,499
0
31,356
L
Kukulkan
Logonbear
Kukulkan
7,130
536
139
274
10,682
4,506
0
5,588
5,094
46,854
0
L
Neith
N1N1TO
Neith
4,543
2,555
0
1,145
7,624
2,803
0
2,701
4,923
0
13,087
L
5,104
576
160
1,092
6,290
5,518
0
1,822
4,468
14,560
0
W
4,095
762
533
1,523
5,999
1,838
0
4,922
1,002
0
20,939
W
Kukulkan
10,535
570
0
90
1,327
297
0
999
303
22,645
0
L
King Arthur
cr0ssha1r1993
King Arthur
1,785
687
0
546
14,372
10,785
0
3,653
10,719
0
8,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,743
Gold Earned
45,677
209
Minions Killed
200
11
Camps Cleared
6
990,483
Distance Traveled
946,277
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,595
960
34
3
0
188,940
1
W
Medusa
10,718
1,072
36
4
4
188,598
0
L
Ganesha
10,140
1,014
5
1
0
205,310
0
W
Cupid
9,720
972
55
6
6
197,827
0
L
Kukulkan
9,320
932
119
12
0
178,946
0
L
Neith
9,204
920
25
3
1
183,456
0
L
Tiamat
8,639
864
32
3
1
184,973
0
W
Skadi
9,784
978
52
5
0
208,463
0
W
Kukulkan
8,926
893
32
3
1
206,655
0
L
King Arthur
8,374
837
19
2
4
193,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role