Player Matchup

Scylla
Scylla
Gold IV
Astroville8
Scylla
Gold IV
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,699 MMR
Solo
Anhur
Anhur
Gold I
GrantedSun
Anhur
Gold I
Level 156
God Stats
33W - 29L
1,291 SR
Queue Stats
880W - 885L
1,688 MMR
Solo
Pele
Pele
Gold II
ImMTEEARR
Pele
Gold II
Level 139
God Stats
6W - 2L
1,500 SR
Queue Stats
252W - 242L
1,648 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
TheRatMugshot
Sun Wukong
Gold II
Level 133
God Stats
36W - 17L
1,691 SR
Queue Stats
337W - 329L
1,648 MMR
Party 1
Ymir
Ymir
Gold V
captainwaffles2
Ymir
Gold V
Level 138
God Stats
15W - 10L
1,299 SR
Queue Stats
58W - 49L
1,679 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,456 SR
1,672 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,564 SR
1,604 MMR
Ganesha
Ganesha
Gold II
ChecoxD
Ganesha
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum III
IIBansky
Cabrakan
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
JamZKarma
Danzaburou
Gold V
Level 160
God Stats
0W - 1L
1,720 SR
Queue Stats
187W - 159L
1,643 MMR
Solo
Mercury
Mercury
Platinum V
Josueale24
Mercury
Platinum V
Level 151
God Stats
1W - 2L
1,711 SR
Queue Stats
63W - 65L
1,683 MMR
Solo
Raijin
Raijin
Gold II
Mojio2
Raijin
Gold II
Level 57
God Stats
1W - 5L
1,392 SR
Queue Stats
59W - 60L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 0 / 0
3,465
693
0
1,132
230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
5
1 / 0 / 1
3,454
691
2,304
2,498
390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
6
1 / 0 / 0
3,670
734
615
1,717
402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
TheRatMugshot
Sun Wukong
6
0 / 0 / 1
3,506
701
1,489
2,405
1,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 1
3,613
723
1,459
4,605
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
TsukuyomiPersephoneNu WaJanusErlang Shen

VS

Bans
SetKing ArthurFenrirGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChecoxD
Ganesha
5
0 / 2 / 0
3,126
625
952
3,279
744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
IIBansky
Cabrakan
6
0 / 1 / 0
3,058
612
1,187
3,111
1,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
JamZKarma
Danzaburou
4
0 / 0 / 0
2,873
575
2,833
2,314
301
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Josueale24
Mercury
1
0 / 0 / 0
2,403
481
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Mojio2
Raijin
7
0 / 0 / 0
3,626
725
299
1,338
277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
0
0
0
L
Ganesha
ChecoxD
Ganesha
0
2
0
0
W
Anhur
1
0
1
1.5
L
Cabrakan
IIBansky
Cabrakan
0
1
0
0
W
Pele
1
0
0
1
L
Danzaburou
JamZKarma
Danzaburou
0
0
0
0
L
Mercury
Josueale24
Mercury
0
0
0
0
L
Raijin
Mojio2
Raijin
0
0
0
0
W
Sun Wukong
TheRatMugshot
Sun Wukong
0
0
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,867
Damage
5,271
12,357
Taken
10,042
3,765
Mitigated
3,109
6,453
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
0
0
0
747
1,132
230
0
221
833
15,268
0
L
Ganesha
ChecoxD
Ganesha
952
167
0
1,352
3,279
744
0
952
2,327
5,976
0
W
Anhur
2,304
1,532
0
1,674
2,498
390
403
401
2,097
0
11,265
L
Cabrakan
IIBansky
Cabrakan
1,187
259
0
1,474
3,111
1,787
0
0
2,919
9,299
0
W
Pele
615
177
0
245
1,717
402
0
83
1,634
0
17,979
L
Danzaburou
JamZKarma
Danzaburou
2,833
1,709
0
1,439
2,314
301
0
507
1,807
0
9,211
L
Mercury
Josueale24
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
Mojio2
Raijin
299
0
0
500
1,338
277
0
0
1,338
15,783
0
W
Sun Wukong
TheRatMugshot
Sun Wukong
1,489
243
0
1,169
2,405
1,158
0
1,004
1,301
0
12,088
W
1,459
480
0
2,618
4,605
1,585
0
551
4,054
7,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,708
Gold Earned
15,086
131
Minions Killed
94
0
Camps Cleared
0
449,083
Distance Traveled
361,845
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,465
693
34
7
0
78,739
2
L
Ganesha
3,126
625
2
0
0
84,417
0
W
Anhur
3,454
691
18
4
0
85,232
1
L
Cabrakan
3,058
612
22
4
0
93,598
2
W
Pele
3,670
734
48
10
0
106,984
2
L
Danzaburou
2,873
575
26
5
0
86,603
0
L
Mercury
2,403
481
0
0
0
5,094
0
L
Raijin
3,626
725
44
9
0
92,133
3
W
Sun Wukong
3,506
701
23
5
0
79,110
0
W
Ymir
3,613
723
8
2
0
99,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role