Player Matchup

Yemoja
Yemoja
Edsonadriano
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
FEMARC
Cupid
Level 28
God Stats
2W - 1L
1,735 SR
Queue Stats
225W - 241L
1,578 Elo+
Solo
Fenrir
Fenrir
ProjetoFenrir
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
XCafezinho
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
zhenor
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 8
1,547 SR
1,516 Elo+

VS

Team Averages
Level 38
1,429 SR
1,458 Elo+
Artemis
Artemis
EntropiaAlfa
Artemis
Level 29
God Stats
10W - 7L
1,433 SR
Queue Stats
604W - 602L
1,510 Elo+
Solo
Raijin
Raijin
JC_101003
Raijin
Level 28
God Stats
7W - 6L
1,106 SR
Queue Stats
64W - 86L
1,372 Elo+
Party 3
Terra
Terra
Jullia_maximoff
Terra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,532 Elo+
Party 2
Fenrir
Fenrir
ernestobrito1234
Fenrir
Level 23
God Stats
21W - 24L
1,568 SR
Queue Stats
62W - 79L
1,438 Elo+
Party 3
Kukulkan
Kukulkan
loiradobanheiroo
Kukulkan
Level 107
God Stats
1W - 1L
1,538 SR
Queue Stats
116W - 146L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 3 / 3
4,704
470
2,613
5,137
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
FEMARC
Cupid
8
3 / 1 / 0
5,165
517
3,141
5,915
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 4 / 2
5,388
539
1,994
6,429
1,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
XCafezinho
Discordia
7
0 / 8 / 1
4,616
462
2,707
5,662
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
zhenor
Tyr
6
0 / 7 / 1
4,506
451
1,031
7,989
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EntropiaAlfa
Artemis
9
1 / 1 / 4
5,009
501
2,876
5,435
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Raijin
JC_101003
Raijin
10
5 / 1 / 0
6,113
611
3,456
2,630
787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 5
5,436
544
1,477
6,802
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
10 / 2 / 0
6,242
624
5,028
5,590
1,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
7 / 1 / 5
7,402
740
6,293
4,561
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
23
23
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
3
0.5
W
Artemis
EntropiaAlfa
Artemis
1
1
4
3
L
Cupid
FEMARC
Cupid
3
1
0
3
W
Raijin
JC_101003
Raijin
5
1
0
5
W
0
0
5
2.5
L
2
4
2
0.75
L
Discordia
XCafezinho
Discordia
0
8
1
0.06
W
10
2
0
5
W
7
1
5
9.5
L
Tyr
zhenor
Tyr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,486
Damage
19,130
31,132
Taken
25,018
11,695
Mitigated
8,531
5,740
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,613
973
236
360
5,137
2,051
0
869
4,268
10,931
0
W
Artemis
EntropiaAlfa
Artemis
2,876
798
0
2,810
5,435
1,621
1,004
1,094
4,341
0
18,702
L
Cupid
FEMARC
Cupid
3,141
1,558
0
2,879
5,915
1,701
0
1,744
4,087
0
25,448
W
Raijin
JC_101003
Raijin
3,456
539
0
0
2,630
787
1,428
568
2,037
23,158
0
W
1,477
440
1,022
2,829
6,802
2,898
678
1,683
5,119
14,015
0
L
1,994
1,252
0
1,743
6,429
1,967
0
2,874
3,453
0
14,001
L
Discordia
XCafezinho
Discordia
2,707
484
0
0
5,662
1,389
0
2,120
3,450
16,898
0
W
5,028
2,034
0
871
5,590
1,638
0
671
4,894
0
16,568
W
6,293
1,771
0
1,650
4,561
1,587
836
1,304
3,207
36,709
0
L
Tyr
zhenor
Tyr
1,031
722
0
522
7,989
4,587
0
3,229
4,648
0
11,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
30,202
134
Minions Killed
212
0
Camps Cleared
0
877,185
Distance Traveled
926,482
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,704
470
10
1
0
172,204
0
W
Artemis
5,009
501
36
4
0
159,069
0
L
Cupid
5,165
517
47
5
0
168,062
2
W
Raijin
6,113
611
47
5
0
178,889
1
W
Terra
5,436
544
25
3
0
203,791
1
L
Fenrir
5,388
539
29
3
0
177,711
1
L
Discordia
4,616
462
25
3
0
167,303
1
W
Fenrir
6,242
624
22
2
0
205,287
0
W
Kukulkan
7,402
740
82
8
0
179,446
2
L
Tyr
4,506
451
23
2
0
191,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role