Player Matchup

Osiris
Osiris
Dömi
Osiris
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GROOVEBOI420
Anhur
Level 65
God Stats
2W - 1L
1,497 SR
Queue Stats
80W - 41L
1,646 Elo+
Party 3
Aphrodite
Aphrodite
YOUNGDRAKE
Aphrodite
Level 127
God Stats
2W - 1L
1,537 SR
Queue Stats
84W - 50L
1,643 Elo+
Party 3
Ne Zha
Ne Zha
idunno111
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 7L
1,717 Elo+
Party 3
Mulan
Mulan
magicwizardman
Mulan
Level 58
God Stats
10W - 8L
1,684 SR
Queue Stats
80W - 41L
1,646 Elo+
Party 3
Team Averages
Level 83
1,544 SR
1,630 Elo+

VS

Team Averages
Level 52
1,717 SR
1,679 Elo+
Hera
Hera
CEMMYG
Hera
Level 26
God Stats
3W - 2L
1,667 SR
Queue Stats
64W - 53L
1,550 Elo+
Party 1
Achilles
Achilles
LightBringeerr
Achilles
Level 104
God Stats
1W - 1L
1,833 SR
Queue Stats
29W - 15L
2,036 Elo+
Party 1
Izanami
Izanami
MA6NUS
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Ziegle666
Ymir
Level 37
God Stats
11W - 6L
1,754 SR
Queue Stats
55W - 49L
1,544 Elo+
Party 2
Tiamat
Tiamat
dronChuvak
Tiamat
Level 67
God Stats
1W - 1L
1,833 SR
Queue Stats
31W - 16L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dömi
Osiris
11
3 / 0 / 3
6,086
609
3,497
6,153
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
7 / 0 / 5
6,503
650
5,947
3,745
1,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
YOUNGDRAKE
Aphrodite
10
4 / 1 / 6
6,115
612
5,067
5,030
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
idunno111
Ne Zha
9
4 / 0 / 9
5,782
578
4,351
6,150
1,837
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 1
6,087
609
5,401
6,299
3,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CEMMYG
Hera
10
1 / 3 / 0
5,423
542
3,542
5,865
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
10
0 / 1 / 0
5,509
551
3,722
8,559
4,386
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
MA6NUS
Izanami
6
0 / 5 / 0
4,236
424
2,294
5,276
1,113
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
5
0 / 6 / 0
4,095
410
677
6,852
1,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
dronChuvak
Tiamat
7
0 / 4 / 0
4,304
430
2,256
6,716
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
19
Kills
1
1
Deaths
19
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
CEMMYG
Hera
1
3
0
0.33
W
Osiris
Dömi
Osiris
3
0
3
4.5
W
7
0
5
9.5
L
Achilles
0
1
0
0
L
Izanami
MA6NUS
Izanami
0
5
0
0
W
Aphrodite
YOUNGDRAKE
Aphrodite
4
1
6
7
L
Ymir
0
6
0
0
L
Tiamat
dronChuvak
Tiamat
0
4
0
0
W
Ne Zha
idunno111
Ne Zha
4
0
9
8.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,263
Damage
12,491
27,377
Taken
33,268
11,306
Mitigated
11,401
14,773
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
CEMMYG
Hera
3,542
1,095
0
2,000
5,865
1,664
0
1,977
3,888
29,511
0
W
Osiris
Dömi
Osiris
3,497
1,181
0
1,752
6,153
3,060
27
1,395
4,638
0
34,777
W
5,947
3,623
0
1,536
3,745
1,039
1,571
1,109
2,636
0
33,531
L
Achilles
3,722
1,199
0
2,808
8,559
4,386
0
0
8,159
0
29,532
L
Izanami
MA6NUS
Izanami
2,294
1,502
0
177
5,276
1,113
319
1,760
3,516
0
20,345
W
Aphrodite
YOUNGDRAKE
Aphrodite
5,067
1,245
1,844
3,547
5,030
1,814
639
2,172
2,730
30,405
0
L
Ymir
677
32
0
693
6,852
1,659
0
342
6,485
3,300
0
L
Tiamat
dronChuvak
Tiamat
2,256
308
0
1,183
6,716
2,579
0
988
5,728
16,199
0
W
Ne Zha
idunno111
Ne Zha
4,351
1,055
449
1,512
6,150
1,837
293
1,535
4,599
0
20,329
W
5,401
1,569
0
4,133
6,299
3,556
0
0
6,299
0
33,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
23,567
317
Minions Killed
202
0
Camps Cleared
0
1,005,876
Distance Traveled
897,018
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,423
542
65
7
0
180,395
3
W
Osiris
6,086
609
72
7
0
227,445
3
W
Anhur
6,503
650
76
8
0
181,865
2
L
Achilles
5,509
551
60
6
0
160,125
4
L
Izanami
4,236
424
38
4
0
182,610
3
W
Aphrodite
6,115
612
68
7
0
183,566
2
L
Ymir
4,095
410
7
1
0
187,426
3
L
Tiamat
4,304
430
32
3
0
186,462
2
W
Ne Zha
5,782
578
22
2
0
209,124
1
W
Mulan
6,087
609
79
8
0
203,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role