Player Matchup

Tiamat
Tiamat
DeskTopDoor7813
Tiamat
Level 109
God Stats
6W - 3L
1,500 SR
Queue Stats
331W - 300L
1,544 Elo+
Party 3
Cerberus
Cerberus
Lando Windu
Cerberus
Level 48
God Stats
1W - 4L
1,273 SR
Queue Stats
23W - 25L
1,198 Elo+
Party 3
Thanatos
Thanatos
PENGUIN GAMING9
Thanatos
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 3
Pele
Pele
TakeOverGaming4
Pele
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 187L
1,595 Elo+
Party 3
Hera
Hera
rex waffles
Hera
Level 105
God Stats
1W - 4L
1,283 SR
Queue Stats
161W - 157L
1,522 Elo+
Party 3
Team Averages
Level 91
1,411 SR
1,472 Elo+

VS

Team Averages
Level 73
1,586 SR
1,548 Elo+
Bellona
Bellona
CloudAllDay1988
Bellona
Level 23
God Stats
0W - 2L
1,316 SR
Queue Stats
92W - 100L
1,448 Elo+
Party 2
Anubis
Anubis
Earl1921
Anubis
Level 49
God Stats
10W - 12L
1,773 SR
Queue Stats
78W - 110L
1,535 Elo+
Party 1
Mercury
Mercury
OathKeeper70
Mercury
Level 124
God Stats
3W - 3L
1,611 SR
Queue Stats
155W - 169L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
dmay58
Sylvanus
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 74L
1,675 Elo+
Party 1
Heimdallr
Heimdallr
jacobdrez
Heimdallr
Level 86
God Stats
16W - 22L
1,728 SR
Queue Stats
149W - 172L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 3 / 12
11,499
639
19,522
12,284
9,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Lando Windu
Cerberus
2
0 / 1 / 0
5,573
310
0
745
275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
17
3 / 2 / 12
10,296
572
5,509
13,511
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
18 / 4 / 14
11,173
621
20,107
16,036
5,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 3 / 16
10,985
610
18,277
8,088
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 0
8,200
456
6,433
13,553
12,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Earl1921
Anubis
13
2 / 8 / 2
8,767
487
7,285
14,496
6,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
OathKeeper70
Mercury
14
3 / 7 / 1
8,795
489
3,425
14,935
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
dmay58
Sylvanus
11
3 / 11 / 4
7,524
418
7,210
18,877
18,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
jacobdrez
Heimdallr
12
1 / 12 / 7
8,010
445
6,565
18,926
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
44
Kills
13
13
Deaths
45
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
14
3
12
6.67
L
Anubis
Earl1921
Anubis
2
8
2
0.38
W
Cerberus
Lando Windu
Cerberus
0
1
0
0
L
Mercury
OathKeeper70
Mercury
3
7
1
0.5
W
Thanatos
3
2
12
4.5
W
18
4
14
6.25
L
Sylvanus
dmay58
Sylvanus
3
11
4
0.45
L
Heimdallr
jacobdrez
Heimdallr
1
12
7
0.38
W
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,415
Damage
30,918
50,664
Taken
80,787
22,929
Mitigated
49,105
19,897
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,433
2,247
0
672
13,553
12,523
874
4,734
8,690
0
38,744
W
19,522
3,124
0
4,952
12,284
9,217
497
4,622
7,662
55,350
0
L
Anubis
Earl1921
Anubis
7,285
246
0
2,666
14,496
6,693
0
7,115
7,059
44,398
0
W
Cerberus
Lando Windu
Cerberus
0
0
0
38
745
275
0
0
745
253
0
L
Mercury
OathKeeper70
Mercury
3,425
1,070
0
2,900
14,935
4,942
810
6,826
7,783
0
49,331
W
Thanatos
5,509
1,264
0
12,883
13,511
4,765
234
2,447
11,064
0
64,798
W
20,107
5,636
0
1,149
16,036
5,522
2,048
4,286
11,750
0
55,823
L
Sylvanus
dmay58
Sylvanus
7,210
1,687
1,496
4,438
18,877
18,524
0
10,656
8,178
17,819
4,317
L
Heimdallr
jacobdrez
Heimdallr
6,565
1,810
0
3,688
18,926
6,423
0
7,550
11,278
0
44,597
W
18,277
4,176
0
875
8,088
3,150
1,916
2,724
5,364
65,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,526
Gold Earned
41,296
403
Minions Killed
324
0
Camps Cleared
0
1,472,309
Distance Traveled
1,547,858
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,200
456
76
4
0
331,993
0
W
Tiamat
11,499
639
111
6
0
342,299
2
L
Anubis
8,767
487
85
5
0
262,173
4
W
Cerberus
5,573
310
1
0
0
22,925
0
L
Mercury
8,795
489
87
5
0
378,736
2
W
Thanatos
10,296
572
114
6
0
360,011
2
W
Pele
11,173
621
62
3
0
425,628
0
L
Sylvanus
7,524
418
23
1
0
296,755
3
L
Heimdallr
8,010
445
53
3
0
278,201
3
W
Hera
10,985
610
115
6
0
321,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role