Player Matchup

Arachne
Arachne
Andemand42
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 3
Rama
Rama
OliverE9999
Rama
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 3
Ares
Ares
Theinky
Ares
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Susano
Susano
Warkillers
Susano
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 24L
1,500 Elo+
Party 3
Tiamat
Tiamat
zeRoCipheR
Tiamat
Level 15
God Stats
36W - 23L
1,500 SR
Queue Stats
171W - 157L
1,535 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,507 Elo+

VS

Team Averages
Level 24
1,596 SR
1,551 Elo+
Ne Zha
Ne Zha
LuMioN18
Ne Zha
Level 37
God Stats
12W - 10L
1,644 SR
Queue Stats
79W - 72L
1,525 Elo+
Party 2
Tiamat
Tiamat
ScrawBy
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SlyRead
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
Zartoxe
Xbalanque
Level 15
God Stats
2W - 2L
1,424 SR
Queue Stats
5W - 8L
1,510 Elo+
Party 1
Chaac
Chaac
vinr27
Chaac
Level 15
God Stats
6W - 1L
1,911 SR
Queue Stats
12W - 14L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andemand42
Arachne
18
7 / 4 / 22
11,313
1,131
9,252
16,449
8,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
15 / 1 / 20
14,593
1,459
24,538
14,617
7,085
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Theinky
Ares
19
8 / 3 / 27
12,150
1,215
16,101
17,096
15,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Warkillers
Susano
19
10 / 3 / 23
12,795
1,280
21,225
12,263
5,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
zeRoCipheR
Tiamat
19
5 / 1 / 30
12,091
1,209
13,618
10,805
9,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LuMioN18
Ne Zha
16
6 / 10 / 4
11,443
1,144
14,678
24,248
12,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
ScrawBy
Tiamat
16
1 / 10 / 8
10,101
1,010
12,794
18,684
10,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
SlyRead
Janus
15
2 / 6 / 6
10,048
1,005
9,565
9,866
3,467
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Zartoxe
Xbalanque
16
2 / 9 / 8
10,631
1,063
13,472
20,654
8,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
vinr27
Chaac
16
1 / 10 / 7
9,629
963
12,044
19,514
23,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
45
45
Kills
12
12
Deaths
45
122
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
Andemand42
Arachne
7
4
22
4.5
L
Ne Zha
LuMioN18
Ne Zha
6
10
4
0.8
W
15
1
20
25
L
Tiamat
ScrawBy
Tiamat
1
10
8
0.5
L
Janus
SlyRead
Janus
2
6
6
0.83
W
Ares
Theinky
Ares
8
3
27
7.17
W
Susano
Warkillers
Susano
10
3
23
7.17
L
Xbalanque
Zartoxe
Xbalanque
2
9
8
0.67
L
Chaac
vinr27
Chaac
1
10
7
0.45
W
Tiamat
zeRoCipheR
Tiamat
5
1
30
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,734
Damage
62,553
71,230
Taken
92,966
46,160
Mitigated
59,059
22,724
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Andemand42
Arachne
9,252
5,916
0
4,044
16,449
8,493
0
6,065
10,309
0
18,033
L
Ne Zha
LuMioN18
Ne Zha
14,678
5,667
0
2,572
24,248
12,535
0
7,271
16,977
0
43,481
W
24,538
22,274
0
9,608
14,617
7,085
0
3,179
11,288
0
69,020
L
Tiamat
ScrawBy
Tiamat
12,794
2,136
0
3,194
18,684
10,765
0
6,381
12,303
32,970
0
L
Janus
SlyRead
Janus
9,565
1,411
577
658
9,866
3,467
0
2,195
7,671
21,965
0
W
Ares
Theinky
Ares
16,101
912
1,907
3,371
17,096
15,535
0
6,657
10,139
25,169
0
W
Susano
Warkillers
Susano
21,225
5,547
0
0
12,263
5,838
0
3,459
8,579
0
45,131
L
Xbalanque
Zartoxe
Xbalanque
13,472
9,147
0
2,948
20,654
8,371
0
5,496
15,158
0
40,343
L
Chaac
vinr27
Chaac
12,044
1,698
0
1,364
19,514
23,921
0
8,376
11,138
0
23,599
W
Tiamat
zeRoCipheR
Tiamat
13,618
1,104
0
3,794
10,805
9,209
0
2,999
7,569
28,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,942
Gold Earned
51,852
231
Minions Killed
225
14
Camps Cleared
4
996,401
Distance Traveled
870,538
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,313
1,131
21
2
1
172,219
0
L
Ne Zha
11,443
1,144
50
5
1
204,736
0
W
Rama
14,593
1,459
107
11
12
184,174
0
L
Tiamat
10,101
1,010
48
5
0
175,437
1
L
Janus
10,048
1,005
38
4
0
144,835
0
W
Ares
12,150
1,215
15
2
0
190,102
0
W
Susano
12,795
1,280
62
6
1
224,176
1
L
Xbalanque
10,631
1,063
55
6
3
158,251
0
L
Chaac
9,629
963
34
3
0
187,279
0
W
Tiamat
12,091
1,209
26
3
0
225,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role