Player Matchup

Serqet
Serqet
Boo Boo Keys210
Serqet
Level 141
God Stats
5W - 11L
1,353 SR
Queue Stats
50W - 49L
1,356 Elo+
Solo
Tiamat
Tiamat
Carpenterx23
Tiamat
Level 145
God Stats
17W - 18L
1,313 SR
Queue Stats
248W - 211L
1,681 Elo+
Party 2
Khepri
Khepri
GhostPianist
Khepri
Level 129
God Stats
17W - 10L
1,688 SR
Queue Stats
165W - 158L
1,601 Elo+
Solo
Bellona
Bellona
Git Da Business
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 244L
1,596 Elo+
Party 2
Medusa
Medusa
LeonhartSnow
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 55L
1,571 Elo+
Solo
Team Averages
Level 122
1,471 SR
1,561 Elo+

VS

Team Averages
Level 104
1,531 SR
1,582 Elo+
Mulan
Mulan
GMP
Mulan
Level 126
God Stats
12W - 5L
1,500 SR
Queue Stats
394W - 266L
1,578 Elo+
Solo
Da Ji
Da Ji
MC WhoYouWit559
Da Ji
Level 160
God Stats
27W - 24L
1,571 SR
Queue Stats
697W - 641L
1,584 Elo+
Party 1
Khepri
Khepri
NexuzRoyalty
Khepri
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,404 Elo+
Solo
Jing Wei
Jing Wei
OG Wash
Jing Wei
Level 67
God Stats
26W - 30L
1,584 SR
Queue Stats
50W - 55L
1,599 Elo+
Party 1
Tiamat
Tiamat
TonyTool
Tiamat
Level 99
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 13L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,400
1,067
1,984
3,311
1,474
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
12
0 / 0 / 2
6,520
1,087
5,817
486
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
12
0 / 1 / 1
6,850
1,142
2,483
3,902
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 1
5,974
996
1,538
2,172
2,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
12
1 / 0 / 1
6,457
1,076
2,487
2,283
1,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

357

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GMP
Mulan
12
0 / 1 / 2
6,381
1,064
2,134
6,922
5,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 0
6,735
1,123
3,327
3,686
1,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
12
0 / 0 / 2
7,086
1,181
1,767
4,379
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
OG Wash
Jing Wei
12
0 / 0 / 2
6,489
1,082
2,674
2,059
939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TonyTool
Tiamat
9
0 / 0 / 0
5,570
928
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
2
Kills
2
2
Deaths
2
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Tiamat
0
0
2
1
L
Mulan
GMP
Mulan
0
1
2
1
W
Khepri
0
1
1
0.5
W
0
0
1
0.5
W
Medusa
1
0
1
1.5
L
2
1
0
2
L
Khepri
0
0
2
1
L
Jing Wei
OG Wash
Jing Wei
0
0
2
1
L
Tiamat
TonyTool
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,309
Damage
9,902
12,154
Taken
17,046
9,583
Mitigated
10,201
1,232
Healing
2,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,984
561
0
0
3,311
1,474
0
424
2,887
0
6,052
W
Tiamat
5,817
252
0
127
486
703
0
0
486
19,448
0
L
Mulan
GMP
Mulan
2,134
114
567
429
6,922
5,273
0
3,396
3,368
0
15,201
W
Khepri
2,483
40
0
659
3,902
4,254
0
497
3,405
11,631
0
W
1,538
548
0
56
2,172
2,016
0
395
1,777
0
8,999
W
Medusa
2,487
1,160
195
195
2,283
1,136
0
451
1,832
0
17,285
L
3,327
733
0
0
3,686
1,623
0
1,191
2,351
0
8,509
L
Khepri
1,767
98
330
1,054
4,379
2,366
0
2,155
2,084
14,930
0
L
Jing Wei
OG Wash
Jing Wei
2,674
2,009
0
598
2,059
939
0
1,068
943
0
23,429
L
Tiamat
TonyTool
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,201
Gold Earned
32,261
117
Minions Killed
122
5
Camps Cleared
4
590,447
Distance Traveled
504,583
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,400
1,067
4
1
0
108,423
0
W
Tiamat
6,520
1,087
40
7
3
134,937
2
L
Mulan
6,381
1,064
28
5
2
118,526
0
W
Khepri
6,850
1,142
21
4
1
114,240
2
W
Bellona
5,974
996
23
4
0
104,336
3
W
Medusa
6,457
1,076
29
5
1
128,511
0
L
Da Ji
6,735
1,123
15
3
0
134,746
0
L
Khepri
7,086
1,181
23
4
0
132,047
1
L
Jing Wei
6,489
1,082
56
9
2
119,264
0
L
Tiamat
5,570
928
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role