Player Matchup

Baron Samedi
Baron Samedi
BekoKobe35
Baron Samedi
Level 9
God Stats
4W - 2L
1,477 SR
Queue Stats
11W - 10L
1,395 Elo+
Party 2
Cerberus
Cerberus
Desmond1084553
Cerberus
Level 23
God Stats
9W - 2L
1,772 SR
Queue Stats
31W - 29L
1,431 Elo+
Party 2
Tiamat
Tiamat
Psycho2630
Tiamat
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 29L
1,431 Elo+
Party 2
Da Ji
Da Ji
QuaRTzTR
Da Ji
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,431 Elo+
Party 2
Anubis
Anubis
Zer0H4cker4224
Anubis
Level 20
God Stats
31W - 16L
1,614 SR
Queue Stats
190W - 219L
1,390 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,416 Elo+

VS

Team Averages
Level 16
1,525 SR
1,346 Elo+
Anhur
Anhur
Benjamin1493
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 1
Hades
Hades
Capt autism9171
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Diabolo2707
Baron Samedi
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 93L
1,425 Elo+
Solo
Tiamat
Tiamat
KyleTompa04
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 1
Ymir
Ymir
Sunden85
Ymir
Level 19
God Stats
1W - 1L
1,626 SR
Queue Stats
13W - 13L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BekoKobe35
Baron Samedi
16
7 / 3 / 6
10,246
512
10,274
11,183
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
15
6 / 0 / 14
9,813
491
4,808
13,776
11,979
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
Psycho2630
Tiamat
15
9 / 4 / 9
10,439
522
15,723
14,227
7,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
QuaRTzTR
Da Ji
14
7 / 3 / 13
9,859
493
8,899
14,470
4,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 3 / 6
10,035
502
12,281
13,911
6,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 1
7,332
367
6,197
15,878
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 9 / 3
8,302
415
9,451
15,369
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
Diabolo2707
Baron Samedi
17
8 / 5 / 0
10,564
528
17,854
15,987
6,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
4
0 / 3 / 0
5,880
294
701
4,987
1,539
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
16
3 / 5 / 1
9,689
484
10,728
17,224
14,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
34
Kills
12
13
Deaths
34
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BekoKobe35
Baron Samedi
7
3
6
3.33
L
0
12
1
0.04
L
1
9
3
0.28
W
Cerberus
6
0
14
13
L
Baron Samedi
Diabolo2707
Baron Samedi
8
5
0
1.6
L
Tiamat
0
3
0
0
W
Tiamat
Psycho2630
Tiamat
9
4
9
3.38
W
Da Ji
QuaRTzTR
Da Ji
7
3
13
4.5
L
Ymir
3
5
1
0.7
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,985
Damage
44,931
67,567
Taken
69,445
37,903
Mitigated
33,746
26,627
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BekoKobe35
Baron Samedi
10,274
2,075
1,907
3,439
11,183
6,892
956
8,588
2,295
38,707
0
L
6,197
3,454
0
2,251
15,878
4,459
553
9,699
6,179
0
31,491
L
9,451
2,861
26
1,931
15,369
6,424
589
9,638
5,731
35,422
0
W
Cerberus
4,808
407
0
3,613
13,776
11,979
850
6,092
7,634
23,471
0
L
Baron Samedi
Diabolo2707
Baron Samedi
17,854
1,959
1,065
5,417
15,987
6,803
694
12,267
3,720
64,711
0
L
Tiamat
701
381
0
1,436
4,987
1,539
21
1,856
3,131
5,714
0
W
Tiamat
Psycho2630
Tiamat
15,723
2,675
0
5,972
14,227
7,343
1,884
8,074
6,093
50,058
0
W
Da Ji
QuaRTzTR
Da Ji
8,899
1,940
342
3,320
14,470
4,725
182
6,323
8,147
0
36,402
L
Ymir
10,728
2,232
0
380
17,224
14,521
35
9,626
7,598
52,754
0
W
12,281
445
0
8,034
13,911
6,964
779
9,222
4,664
55,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,392
Gold Earned
41,767
328
Minions Killed
313
0
Camps Cleared
0
1,772,956
Distance Traveled
1,367,999
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,246
512
61
3
0
364,386
0
L
Anhur
7,332
367
48
2
0
299,512
0
L
Hades
8,302
415
57
3
0
294,697
0
W
Cerberus
9,813
491
44
2
0
406,479
1
L
Baron Samedi
10,564
528
100
5
0
298,899
3
L
Tiamat
5,880
294
12
1
0
138,516
0
W
Tiamat
10,439
522
78
4
0
323,572
0
W
Da Ji
9,859
493
50
3
0
359,131
0
L
Ymir
9,689
484
96
5
0
336,375
0
W
Anubis
10,035
502
95
5
0
319,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role