Player Matchup

Izanami
Izanami
IcyGrL--
Izanami
Level 16
God Stats
73W - 48L
1,333 SR
Queue Stats
401W - 370L
1,397 Elo+
Solo
Nemesis
Nemesis
XontroArkoudaki
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Chang'e
Chang'e
le-wa91
Chang'e
Level 6
God Stats
5W - 3L
1,870 SR
Queue Stats
350W - 330L
1,822 Elo+
Solo
Thor
Thor
lexissswag13
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Sobek
Sobek
lorenzosnuf
Sobek
Level 29
God Stats
20W - 14L
1,702 SR
Queue Stats
69W - 59L
1,644 Elo+
Solo
Team Averages
Level 11
1,581 SR
1,640 Elo+

VS

Team Averages
Level 23
1,382 SR
1,550 Elo+
King Arthur
King Arthur
Mimax66000
King Arthur
Level 28
God Stats
2W - 7L
1,186 SR
Queue Stats
86W - 72L
1,592 Elo+
Solo
Apollo
Apollo
RichardxxJ
Apollo
Level 24
God Stats
4W - 2L
1,223 SR
Queue Stats
113W - 95L
1,536 Elo+
Solo
Tiamat
Tiamat
XcrazyboyX5707
Tiamat
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 17L
1,767 Elo+
Solo
Ra
Ra
iveune
Ra
Level 18
God Stats
2W - 0L
1,688 SR
Queue Stats
113W - 106L
1,429 Elo+
Solo
Thor
Thor
tanman_x
Thor
Level 27
God Stats
5W - 9L
1,311 SR
Queue Stats
310W - 321L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IcyGrL--
Izanami
13
1 / 5 / 8
8,010
445
7,079
13,420
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 5 / 0
6,387
355
588
8,837
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
le-wa91
Chang'e
18
13 / 3 / 2
11,124
618
17,604
19,267
7,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 10 / 4
7,206
400
4,165
11,292
3,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
7 / 2 / 1
9,335
519
8,301
15,893
16,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mimax66000
King Arthur
19
12 / 1 / 6
12,226
679
17,404
14,969
11,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
RichardxxJ
Apollo
15
4 / 3 / 6
9,381
521
10,732
15,601
5,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 6 / 4
9,687
538
8,818
11,910
6,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ra
14
3 / 7 / 4
8,048
447
5,531
9,743
3,591
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
13
1 / 5 / 5
8,441
469
4,481
12,078
4,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
22
Kills
23
25
Deaths
22
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
IcyGrL--
Izanami
1
5
8
1
W
King Arthur
Mimax66000
King Arthur
12
1
6
15
W
Apollo
RichardxxJ
Apollo
4
3
6
2.33
W
3
6
4
0.83
L
0
5
0
0
W
Ra
3
7
4
0.71
L
Chang'e
le-wa91
Chang'e
13
3
2
4.67
L
1
10
4
0.3
L
7
2
1
3.75
W
Thor
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,737
Damage
46,966
68,709
Taken
64,301
35,447
Mitigated
31,357
25,371
Healing
16,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
IcyGrL--
Izanami
7,079
3,030
0
4,400
13,420
4,522
128
2,493
10,901
0
46,515
W
King Arthur
Mimax66000
King Arthur
17,404
3,750
0
6,186
14,969
11,171
0
5,114
9,707
3,592
90,563
W
Apollo
RichardxxJ
Apollo
10,732
7,450
0
4,072
15,601
5,776
1,061
4,847
10,742
0
65,728
W
8,818
646
0
3,618
11,910
6,635
185
7,634
3,860
55,466
0
L
588
242
0
2,474
8,837
2,268
0
589
8,232
0
25,573
W
Ra
5,531
1,580
1,650
1,433
9,743
3,591
191
3,497
6,182
32,240
0
L
Chang'e
le-wa91
Chang'e
17,604
952
855
9,899
19,267
7,982
208
6,177
12,578
80,106
0
L
4,165
1,119
0
0
11,292
3,706
30
1,937
9,301
0
13,212
L
8,301
419
840
6,903
15,893
16,969
54
3,984
11,517
39,787
0
W
Thor
4,481
1,251
0
0
12,078
4,184
199
4,069
7,905
0
49,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
47,783
341
Minions Killed
521
0
Camps Cleared
0
1,459,173
Distance Traveled
1,692,583
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,010
445
77
4
0
297,392
4
W
King Arthur
12,226
679
164
9
0
373,315
5
W
Apollo
9,381
521
110
6
0
322,279
1
W
Tiamat
9,687
538
108
6
0
333,718
3
L
Nemesis
6,387
355
50
3
0
249,208
0
W
Ra
8,048
447
53
3
0
318,976
4
L
Chang'e
11,124
618
138
8
0
320,853
3
L
Thor
7,206
400
21
1
0
239,211
0
L
Sobek
9,335
519
55
3
0
352,509
2
W
Thor
8,441
469
86
5
0
344,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role