Player Matchup

Ymir
Ymir
Cr4yten
Ymir
Level 18
God Stats
5W - 2L
1,771 SR
Queue Stats
9W - 7L
1,629 Elo+
Party 3
Poseidon
Poseidon
PlemnikKiler
Poseidon
Level 16
God Stats
0W - 1L
1,290 SR
Queue Stats
10W - 7L
1,627 Elo+
Party 3
Erlang Shen
Erlang Shen
SilverekPL
Erlang Shen
Level 16
God Stats
1W - 1L
1,730 SR
Queue Stats
8W - 6L
1,661 Elo+
Party 3
Pele
Pele
Wadiczek
Pele
Level 12
God Stats
1W - 1L
1,740 SR
Queue Stats
6W - 5L
1,682 Elo+
Party 3
Neith
Neith
oneforalook
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,606 SR
1,620 Elo+

VS

Team Averages
Level 23
1,651 SR
1,530 Elo+
Tiamat
Tiamat
DwarfInAStar
Tiamat
Level 19
God Stats
5W - 2L
1,656 SR
Queue Stats
68W - 65L
1,541 Elo+
Party 1
Cupid
Cupid
M4zte
Cupid
Level 28
God Stats
7W - 2L
1,889 SR
Queue Stats
100W - 85L
1,527 Elo+
Party 2
Aphrodite
Aphrodite
j0p0
Aphrodite
Level 27
God Stats
31W - 20L
1,594 SR
Queue Stats
68W - 59L
1,528 Elo+
Party 2
Chaac
Chaac
omawamoshindeiru
Chaac
Level 18
God Stats
25W - 18L
1,617 SR
Queue Stats
40W - 40L
1,519 Elo+
Party 1
Fenrir
Fenrir
zekejeagar
Fenrir
Level 22
God Stats
29W - 26L
1,497 SR
Queue Stats
81W - 83L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cr4yten
Ymir
9
1 / 6 / 5
5,940
495
4,256
8,834
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
PlemnikKiler
Poseidon
10
2 / 4 / 4
6,388
532
8,110
6,146
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SilverekPL
Erlang Shen
9
2 / 4 / 4
6,198
517
3,494
9,741
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
10
5 / 5 / 4
6,539
545
4,729
7,974
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 7 / 2
5,104
425
1,619
6,034
2,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 4 / 7
6,477
540
2,194
6,120
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
M4zte
Cupid
11
3 / 0 / 11
6,817
568
7,022
7,215
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
j0p0
Aphrodite
10
5 / 3 / 8
7,429
619
5,248
9,345
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
10 / 2 / 4
7,979
665
10,151
7,748
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
zekejeagar
Fenrir
12
7 / 1 / 8
7,741
645
4,936
8,094
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
10
Kills
26
26
Deaths
10
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cr4yten
Ymir
1
6
5
0.58
W
Tiamat
1
4
7
1.13
W
Cupid
M4zte
Cupid
3
0
11
8.5
L
Poseidon
PlemnikKiler
Poseidon
2
4
4
1
L
Erlang Shen
SilverekPL
Erlang Shen
2
4
4
1
L
Pele
5
5
4
1.4
W
Aphrodite
j0p0
Aphrodite
5
3
8
3
W
10
2
4
6
L
0
7
2
0.14
W
Fenrir
zekejeagar
Fenrir
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,208
Damage
29,551
38,729
Taken
38,522
13,054
Mitigated
20,610
5,943
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cr4yten
Ymir
4,256
1,412
0
304
8,834
3,562
256
2,522
6,252
20,926
0
W
Tiamat
2,194
131
0
915
6,120
3,728
400
2,927
3,193
19,264
0
W
Cupid
M4zte
Cupid
7,022
4,801
128
2,591
7,215
2,118
1,206
1,706
5,509
0
34,502
L
Poseidon
PlemnikKiler
Poseidon
8,110
1,449
0
1,682
6,146
1,367
343
1,264
4,826
34,290
0
L
Erlang Shen
SilverekPL
Erlang Shen
3,494
2,052
0
1,491
9,741
3,158
748
2,118
7,561
0
13,992
L
Pele
4,729
1,150
0
2,378
7,974
2,054
0
917
6,991
0
25,145
W
Aphrodite
j0p0
Aphrodite
5,248
1,177
2,732
5,422
9,345
5,472
806
3,109
6,236
19,757
0
W
10,151
3,080
0
3,165
7,748
6,280
396
2,576
5,172
0
36,814
L
1,619
383
0
88
6,034
2,913
0
311
5,657
0
9,496
W
Fenrir
zekejeagar
Fenrir
4,936
1,089
0
2,315
8,094
3,012
876
2,048
6,046
0
36,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
36,443
177
Minions Killed
252
0
Camps Cleared
0
1,133,473
Distance Traveled
1,216,372
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,940
495
35
3
0
248,791
1
W
Tiamat
6,477
540
49
4
0
229,977
3
W
Cupid
6,817
568
50
4
0
252,069
7
L
Poseidon
6,388
532
73
6
0
193,347
2
L
Erlang Shen
6,198
517
24
2
0
218,734
3
L
Pele
6,539
545
33
3
0
255,430
1
W
Aphrodite
7,429
619
26
2
0
250,269
4
W
Chaac
7,979
665
63
5
0
226,842
2
L
Neith
5,104
425
12
1
0
217,171
0
W
Fenrir
7,741
645
64
5
0
257,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role