Player Matchup

Hel
Hel
Gerec
Hel
Level 23
God Stats
17W - 12L
1,845 SR
Queue Stats
98W - 135L
1,321 Elo+
Party 1
Bellona
Bellona
Rivermisfit
Bellona
Level 4
God Stats
9W - 11L
1,657 SR
Queue Stats
40W - 93L
1,394 Elo+
Party 1
Thor
Thor
thricetheimpaler
Thor
Level 59
God Stats
2W - 4L
1,479 SR
Queue Stats
99W - 131L
1,393 Elo+
Party 1
Team Averages
Level 29
1,660 SR
1,369 Elo+

VS

Team Averages
Level 70
1,503 SR
1,441 Elo+
Tiamat
Tiamat
Felteez
Tiamat
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 33L
1,301 Elo+
Party 2
Guan Yu
Guan Yu
Pouvoir Supreme
Guan Yu
Level 16
God Stats
20W - 19L
1,508 SR
Queue Stats
28W - 29L
1,432 Elo+
Party 2
Heimdallr
Heimdallr
Tian13
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Gerec
Hel
18
6 / 4 / 9
13,751
688
16,486
16,098
5,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Rivermisfit
Bellona
16
4 / 6 / 13
13,423
671
9,614
20,396
17,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
8 / 4 / 9
14,800
740
14,744
20,005
7,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Felteez
Tiamat
16
4 / 7 / 5
13,684
684
14,320
16,513
9,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 8
12,339
617
4,049
18,772
15,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Tian13
Heimdallr
19
9 / 7 / 5
14,636
732
26,025
16,883
9,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
18
Kills
14
14
Deaths
19
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Felteez
Tiamat
4
7
5
0.93
L
Hel
Gerec
Hel
6
4
9
2.63
W
1
5
8
1
L
Bellona
Rivermisfit
Bellona
4
6
13
1.75
W
Heimdallr
Tian13
Heimdallr
9
7
5
1.64
L
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,844
Damage
44,394
56,499
Taken
52,168
30,306
Mitigated
34,275
26,849
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Felteez
Tiamat
14,320
2,214
0
3,040
16,513
9,930
866
5,981
10,532
60,248
0
L
Hel
Gerec
Hel
16,486
786
10,480
8,746
16,098
5,749
902
4,751
11,347
63,640
0
W
4,049
625
1,452
4,248
18,772
15,178
1,178
6,915
11,857
0
42,775
L
Bellona
Rivermisfit
Bellona
9,614
3,136
0
1,407
20,396
17,087
788
6,938
13,454
210
46,420
W
Heimdallr
Tian13
Heimdallr
26,025
12,968
0
711
16,883
9,167
1,735
4,825
12,058
0
91,174
L
14,744
4,042
0
6,216
20,005
7,470
881
3,348
16,637
0
75,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
40,659
220
Minions Killed
225
0
Camps Cleared
0
1,308,736
Distance Traveled
1,002,503
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,684
684
74
4
0
326,276
0
L
Hel
13,751
688
88
4
0
428,148
1
W
Guan Yu
12,339
617
49
2
0
353,574
1
L
Bellona
13,423
671
55
3
0
432,803
1
W
Heimdallr
14,636
732
102
5
0
322,653
2
L
Thor
14,800
740
77
4
0
447,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role