Player Matchup

Ullr
Ullr
JuanitoBanana254
Ullr
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 165L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
aKoalatyGuy
Kuzenbo
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
143W - 125L
1,530 Elo+
Party 1
Tiamat
Tiamat
youngawesome1
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,519 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,494 Elo+

VS

Team Averages
Level 54
1,500 SR
1,487 Elo+
Ymir
Ymir
ExO_Sharingan66
Ymir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 202L
1,457 Elo+
Solo
Cupid
Cupid
Licci_lou
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Toluco Chef
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 306L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
8,584
780
9,398
9,370
3,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
aKoalatyGuy
Kuzenbo
12
5 / 0 / 9
8,715
792
8,015
7,099
9,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 7
8,435
767
3,261
4,851
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
8,597
782
9,012
10,813
8,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Licci_lou
Cupid
8
0 / 6 / 2
6,614
601
1,154
6,910
1,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
9
0 / 6 / 2
6,785
617
5,855
8,704
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
6
2
5
4.25
L
Cupid
Licci_lou
Cupid
0
6
2
0.17
L
Tiamat
0
6
2
0.17
W
Kuzenbo
aKoalatyGuy
Kuzenbo
5
0
9
9.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,674
Damage
16,021
21,320
Taken
26,427
17,108
Mitigated
14,803
3,944
Healing
2,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,012
2,045
0
1,890
10,813
8,083
0
5,946
4,867
33,624
0
W
9,398
3,315
0
695
9,370
3,716
230
6,893
2,477
0
47,031
L
Cupid
Licci_lou
Cupid
1,154
696
0
54
6,910
1,998
0
2,811
4,099
0
7,052
L
Tiamat
5,855
953
0
635
8,704
4,722
0
2,550
6,154
23,085
0
W
Kuzenbo
aKoalatyGuy
Kuzenbo
8,015
3,978
0
500
7,099
9,229
0
4,753
2,346
18,740
0
W
3,261
530
624
2,125
4,851
4,163
0
3,241
1,610
9,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,734
Gold Earned
21,996
97
Minions Killed
96
0
Camps Cleared
0
580,072
Distance Traveled
534,743
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,597
782
43
4
0
178,856
1
W
Ullr
8,584
780
60
5
0
191,209
3
L
Cupid
6,614
601
14
1
0
197,171
0
L
Tiamat
6,785
617
39
4
0
158,716
0
W
Kuzenbo
8,715
792
25
2
0
209,916
1
W
Tiamat
8,435
767
12
1
0
178,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role