Player Matchup

Sol
Sol
AfkOrrAfk
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,365 Elo+
Solo
Heimdallr
Heimdallr
Fowells
Heimdallr
Level 18
God Stats
4W - 5L
1,647 SR
Queue Stats
84W - 80L
1,658 Elo+
Party 1
Arachne
Arachne
ManoGigas
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 69L
1,779 Elo+
Solo
Tiamat
Tiamat
SilentLullaby
Tiamat
Level 29
God Stats
5W - 7L
1,566 SR
Queue Stats
9W - 14L
1,441 Elo+
Solo
Ymir
Ymir
kartonski
Ymir
Level 27
God Stats
7W - 1L
1,904 SR
Queue Stats
94W - 85L
1,596 Elo+
Party 1
Team Averages
Level 19
1,623 SR
1,568 Elo+

VS

Team Averages
Level 15
1,639 SR
1,633 Elo+
Discordia
Discordia
Ciupyyy
Discordia
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,467 Elo+
Solo
Chernobog
Chernobog
JWforFUN
Chernobog
Level 27
God Stats
13W - 24L
1,719 SR
Queue Stats
61W - 70L
1,597 Elo+
Solo
Ao Kuang
Ao Kuang
OniYaoke
Ao Kuang
Level 28
God Stats
3W - 3L
1,567 SR
Queue Stats
13W - 7L
1,808 Elo+
Solo
Nemesis
Nemesis
PanikPurehate
Nemesis
Level 4
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 4L
1,647 Elo+
Party 2
Kukulkan
Kukulkan
panicfreak1988
Kukulkan
Level 3
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 6L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,638
603
5,092
6,259
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Fowells
Heimdallr
11
7 / 1 / 5
6,881
626
6,433
5,382
1,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ManoGigas
Arachne
12
5 / 0 / 3
6,832
621
3,488
7,724
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 0
6,330
575
4,206
4,731
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
11
2 / 1 / 9
6,715
610
3,612
5,493
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ciupyyy
Discordia
8
0 / 5 / 0
4,708
428
2,386
4,927
1,289
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
JWforFUN
Chernobog
9
2 / 6 / 0
5,681
516
2,731
9,522
2,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
OniYaoke
Ao Kuang
9
0 / 4 / 1
5,207
473
6,319
7,846
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
8
2 / 4 / 1
5,229
475
2,259
6,432
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
8
0 / 3 / 1
4,943
449
1,086
4,960
3,250
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
21
Kills
4
4
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Discordia
Ciupyyy
Discordia
0
5
0
0
W
Heimdallr
Fowells
Heimdallr
7
1
5
9.5
L
Chernobog
JWforFUN
Chernobog
2
6
0
0.33
W
Arachne
ManoGigas
Arachne
5
0
3
6.5
L
Ao Kuang
OniYaoke
Ao Kuang
0
4
1
0.13
L
Nemesis
2
4
1
0.63
W
3
1
0
3
W
Ymir
2
1
9
6.5
L
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,831
Damage
14,781
29,589
Taken
33,687
11,245
Mitigated
11,594
12,014
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,092
1,758
0
3,463
6,259
1,809
741
3,267
2,698
28,654
0
L
Discordia
Ciupyyy
Discordia
2,386
253
0
607
4,927
1,289
36
2,257
2,670
20,872
0
W
Heimdallr
Fowells
Heimdallr
6,433
3,258
0
1,862
5,382
1,658
1,989
1,385
3,961
0
28,142
L
Chernobog
JWforFUN
Chernobog
2,731
1,397
116
2,243
9,522
2,759
351
2,588
6,886
0
28,580
W
Arachne
ManoGigas
Arachne
3,488
2,709
0
4,042
7,724
2,295
0
2,181
5,373
0
31,398
L
Ao Kuang
OniYaoke
Ao Kuang
6,319
1,177
0
1,806
7,846
2,397
0
2,716
5,104
24,187
0
L
Nemesis
2,259
1,110
0
1,444
6,432
1,899
160
1,756
4,642
0
20,401
W
4,206
331
0
1,687
4,731
2,370
628
1,298
3,391
30,826
0
W
Ymir
3,612
570
0
960
5,493
3,113
173
1,082
4,375
24,183
0
L
Kukulkan
1,086
287
0
0
4,960
3,250
170
3,185
1,475
12,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
25,768
274
Minions Killed
203
0
Camps Cleared
0
1,051,548
Distance Traveled
1,038,853
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,638
603
66
6
0
209,110
0
L
Discordia
4,708
428
43
4
0
190,432
1
W
Heimdallr
6,881
626
54
5
0
189,987
0
L
Chernobog
5,681
516
50
5
0
274,657
1
W
Arachne
6,832
621
71
6
0
240,630
3
L
Ao Kuang
5,207
473
44
4
0
199,985
2
L
Nemesis
5,229
475
39
4
0
209,882
0
W
Tiamat
6,330
575
56
5
0
193,460
3
W
Ymir
6,715
610
27
2
0
218,361
7
L
Kukulkan
4,943
449
27
2
0
163,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role