Player Matchup

Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Bauernrambo_91
Ravana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 254L
1,522 Elo+
Party 1
Merlin
Merlin
Mearon
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Ares
Ares
OceanPandora91
Ares
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,504 Elo+
Party 1
Ra
Ra
maximal_camper
Ra
Level 122
God Stats
4W - 0L
1,719 SR
Queue Stats
104W - 82L
1,582 Elo+
Party 1
Team Averages
Level 101
1,544 SR
1,522 Elo+

VS

Team Averages
Level 70
1,396 SR
1,547 Elo+
Tyr
Tyr
Abyssadin
Tyr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 149L
1,575 Elo+
Solo
Hel
Hel
Degovi
Hel
Level 149
God Stats
0W - 2L
1,300 SR
Queue Stats
63W - 62L
1,515 Elo+
Solo
Freya
Freya
G2pro007
Freya
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Zmeroz
Hun Batz
Level 124
God Stats
1W - 5L
1,161 SR
Queue Stats
336W - 311L
1,521 Elo+
Solo
Anubis
Anubis
ariel77
Anubis
Level 28
God Stats
0W - 1L
1,520 SR
Queue Stats
30W - 51L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
4 / 2 / 21
12,886
758
14,057
27,210
25,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
15 / 1 / 12
13,245
779
14,876
13,043
8,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Mearon
Merlin
18
1 / 4 / 25
11,617
683
15,987
15,292
10,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 2 / 21
12,502
735
16,333
19,421
21,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 5 / 18
11,347
667
11,492
18,202
10,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 5
12,360
727
24,322
30,649
23,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
Degovi
Hel
10
0 / 2 / 1
8,183
481
3,553
4,171
1,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Freya
G2pro007
Freya
13
1 / 14 / 5
8,982
528
6,501
19,108
6,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Zmeroz
Hun Batz
18
4 / 8 / 4
10,929
643
17,491
15,022
5,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ariel77
Anubis
20
1 / 3 / 11
12,518
736
18,481
12,713
6,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
40
29
Kills
14
14
Deaths
31
97
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
21
7.25
L
8
4
5
2.63
W
15
1
12
21
L
Hel
Degovi
Hel
0
2
1
0.25
L
Freya
G2pro007
Freya
1
14
5
0.25
W
Merlin
Mearon
Merlin
1
4
25
3.38
W
6
2
21
8.25
L
Hun Batz
Zmeroz
Hun Batz
4
8
4
0.75
L
Anubis
ariel77
Anubis
1
3
11
2.17
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,745
Damage
70,348
93,168
Taken
81,663
76,197
Mitigated
45,404
40,972
Healing
27,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,057
2,477
2,198
10,151
27,210
25,902
441
6,860
20,175
0
22,317
L
24,322
3,977
0
13,812
30,649
23,939
849
17,359
13,290
460
31,984
W
14,876
3,188
6,290
3,112
13,043
8,561
1,937
4,196
8,772
0
24,767
L
Hel
Degovi
Hel
3,553
223
1,946
1,947
4,171
1,627
0
2,364
1,807
12,144
0
L
Freya
G2pro007
Freya
6,501
2,084
0
1,426
19,108
6,988
0
7,158
11,950
6,982
0
W
Merlin
Mearon
Merlin
15,987
1,539
199
647
15,292
10,354
949
4,254
10,938
49,385
0
W
16,333
1,906
2,405
1,846
19,421
21,308
657
8,605
10,591
21,988
0
L
Hun Batz
Zmeroz
Hun Batz
17,491
2,394
242
962
15,022
5,998
65
8,525
6,497
0
27,588
L
Anubis
ariel77
Anubis
18,481
976
1,114
6,052
12,713
6,852
271
8,406
4,307
66,039
0
W
11,492
1,424
8,577
5,547
18,202
10,072
1,643
5,080
12,947
44,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,597
Gold Earned
52,972
180
Minions Killed
155
0
Camps Cleared
0
1,532,337
Distance Traveled
1,158,584
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,886
758
17
1
0
302,023
0
L
Tyr
12,360
727
24
1
0
266,741
0
W
Ravana
13,245
779
16
1
0
352,135
1
L
Hel
8,183
481
18
1
0
155,751
0
L
Freya
8,982
528
1
0
0
240,586
0
W
Merlin
11,617
683
66
4
0
307,202
1
W
Ares
12,502
735
10
1
0
289,863
1
L
Hun Batz
10,929
643
24
1
0
234,630
1
L
Anubis
12,518
736
88
5
0
260,876
4
W
Ra
11,347
667
71
4
0
281,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role