Player Matchup

Discordia
Discordia
Platinum V
FinchWingz
Discordia
Platinum V
Level 147
God Stats
15W - 9L
1,785 SR
Queue Stats
50W - 31L
1,953 MMR
Party 2
Achilles
Achilles
Platinum V
Hellfincher
Achilles
Platinum V
Level 141
God Stats
3W - 2L
1,539 SR
Queue Stats
49W - 30L
1,876 MMR
Party 2
Cerberus
Cerberus
Platinum V
MajorMulz
Cerberus
Platinum V
Level 159
God Stats
9W - 4L
1,565 SR
Queue Stats
49W - 31L
1,876 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,629 SR
1,902 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,550 SR
1,852 MMR
Baron Samedi
Baron Samedi
Platinum III
Ehlendir
Baron Samedi
Platinum III
Level 147
God Stats
2W - 1L
1,315 SR
Queue Stats
41W - 28L
1,861 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
KeiZaal
Guan Yu
Platinum III
Level 121
God Stats
7W - 1L
1,677 SR
Queue Stats
40W - 28L
1,848 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
kharestu
Cu Chulainn
Platinum III
Level 108
God Stats
1W - 0L
1,658 SR
Queue Stats
40W - 30L
1,848 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FinchWingz
Discordia
20
1 / 6 / 8
18,338
539
30,229
15,042
6,149
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Hellfincher
Achilles
20
7 / 3 / 3
19,867
584
20,457
25,550
30,849
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
MajorMulz
Cerberus
20
3 / 4 / 7
20,109
591
10,321
31,457
45,056
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
AphroditeThothPersephoneScyllaDanzaburou

VS

Bans
Chang'eCthulhuHou YiSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ehlendir
Baron Samedi
20
4 / 2 / 7
19,595
576
23,480
18,497
13,546
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
KeiZaal
Guan Yu
20
7 / 4 / 6
21,309
627
21,642
41,436
54,222
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
kharestu
Cu Chulainn
20
2 / 5 / 8
18,353
540
15,875
27,753
34,638
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
11
Kills
13
13
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ehlendir
Baron Samedi
4
2
7
3.75
L
Discordia
FinchWingz
Discordia
1
6
8
0.83
L
Achilles
Hellfincher
Achilles
7
3
3
2.83
W
Guan Yu
KeiZaal
Guan Yu
7
4
6
2.5
L
Cerberus
MajorMulz
Cerberus
3
4
7
1.63
W
Cu Chulainn
kharestu
Cu Chulainn
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,007
Damage
60,997
72,049
Taken
87,686
82,054
Mitigated
102,406
19,028
Healing
29,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ehlendir
Baron Samedi
23,480
1,201
3,088
6,089
18,497
13,546
2,052
12,485
5,451
178,772
0
L
Discordia
FinchWingz
Discordia
30,229
995
728
3,744
15,042
6,149
0
1,928
13,039
152,961
0
L
Achilles
Hellfincher
Achilles
20,457
6,684
0
6,787
25,550
30,849
379
9,807
15,440
0
123,223
W
Guan Yu
KeiZaal
Guan Yu
21,642
4,805
3,055
15,474
41,436
54,222
2,107
14,693
25,883
0
99,332
L
Cerberus
MajorMulz
Cerberus
10,321
485
0
7,769
31,457
45,056
196
11,066
19,961
85,159
0
W
Cu Chulainn
kharestu
Cu Chulainn
15,875
4,907
932
776
27,753
34,638
1,047
11,620
14,926
0
102,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,314
Gold Earned
59,257
426
Minions Killed
408
0
Camps Cleared
0
1,894,451
Distance Traveled
1,952,608
33
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
19,595
576
196
6
0
586,335
3
L
Discordia
18,338
539
194
6
0
583,084
12
L
Achilles
19,867
584
131
4
0
667,258
11
W
Guan Yu
21,309
627
87
3
0
755,712
4
L
Cerberus
20,109
591
101
3
0
644,109
10
W
Cu Chulainn
18,353
540
125
4
0
610,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role