Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cosmiclown
Ah Muzen Cab
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,361 Elo+
Party 2
Mulan
Mulan
Kurz
Mulan
Level 122
God Stats
9W - 0L
1,882 SR
Queue Stats
92W - 76L
1,525 Elo+
Party 2
Da Ji
Da Ji
Muldvarp42
Da Ji
Level 99
God Stats
5W - 4L
1,606 SR
Queue Stats
38W - 46L
1,473 Elo+
Solo
Tiamat
Tiamat
Pallasi
Tiamat
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 40L
1,571 Elo+
Party 2
Hera
Hera
hazz3
Hera
Level 64
God Stats
8W - 0L
1,855 SR
Queue Stats
30W - 31L
1,507 Elo+
Party 2
Team Averages
Level 97
1,668 SR
1,487 Elo+

VS

Team Averages
Level 115
1,587 SR
1,508 Elo+
Cerberus
Cerberus
AhmedSan1
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Metallix
Tiamat
Level 102
God Stats
6W - 5L
1,500 SR
Queue Stats
63W - 51L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
Sliekas
Danzaburou
Level 160
God Stats
0W - 1L
1,732 SR
Queue Stats
47W - 59L
1,419 Elo+
Solo
Serqet
Serqet
Typhii
Serqet
Level 78
God Stats
25W - 14L
1,511 SR
Queue Stats
58W - 48L
1,510 Elo+
Party 1
Hel
Hel
galacticboy
Hel
Level 85
God Stats
4W - 2L
1,695 SR
Queue Stats
12W - 18L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cosmiclown
Ah Muzen Cab
18
3 / 2 / 14
11,876
742
10,037
9,710
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mulan
Kurz
Mulan
20
7 / 0 / 18
13,419
839
23,896
17,377
18,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
20
15 / 3 / 12
15,043
940
21,944
13,878
8,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Pallasi
Tiamat
20
6 / 3 / 13
12,988
812
14,348
13,421
10,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
hazz3
Hera
19
6 / 1 / 16
12,596
787
12,675
7,392
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AhmedSan1
Cerberus
15
1 / 8 / 1
9,412
588
3,873
19,123
16,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Metallix
Tiamat
18
1 / 2 / 5
10,191
637
13,678
13,892
13,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sliekas
Danzaburou
16
3 / 8 / 2
10,979
686
6,779
15,810
6,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Typhii
Serqet
16
2 / 9 / 5
10,518
657
8,854
17,108
7,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 10 / 2
10,473
655
8,617
23,241
9,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
24
37
Kills
9
9
Deaths
37
73
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AhmedSan1
Cerberus
1
8
1
0.19
W
Ah Muzen Cab
Cosmiclown
Ah Muzen Cab
3
2
14
5
W
Mulan
Kurz
Mulan
7
0
18
16
L
Tiamat
Metallix
Tiamat
1
2
5
1.75
W
Da Ji
15
3
12
7
W
Tiamat
Pallasi
Tiamat
6
3
13
4.17
L
Danzaburou
Sliekas
Danzaburou
3
8
2
0.5
L
Serqet
Typhii
Serqet
2
9
5
0.5
L
2
10
2
0.3
W
Hera
hazz3
Hera
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,900
Damage
41,801
61,778
Taken
89,174
43,625
Mitigated
54,829
17,880
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AhmedSan1
Cerberus
3,873
229
477
1,707
19,123
16,642
0
4,672
14,024
17,215
0
W
Ah Muzen Cab
Cosmiclown
Ah Muzen Cab
10,037
3,453
0
4,374
9,710
3,309
2,912
3,863
4,506
0
45,523
W
Mulan
Kurz
Mulan
23,896
4,597
0
5,043
17,377
18,799
313
8,438
8,189
219
59,116
L
Tiamat
Metallix
Tiamat
13,678
1,165
0
3,057
13,892
13,851
1
2,047
11,580
50,024
0
W
Da Ji
21,944
11,614
0
2,502
13,878
8,548
889
4,689
8,617
0
53,058
W
Tiamat
Pallasi
Tiamat
14,348
755
373
4,305
13,421
10,182
1,401
5,829
7,200
49,772
0
L
Danzaburou
Sliekas
Danzaburou
6,779
2,464
0
1,977
15,810
6,693
1
6,173
9,119
0
32,631
L
Serqet
Typhii
Serqet
8,854
855
0
0
17,108
7,791
0
5,012
11,760
0
14,838
L
8,617
551
2,382
5,009
23,241
9,852
0
7,475
15,259
42,595
0
W
Hera
hazz3
Hera
12,675
2,013
0
1,283
7,392
2,787
1,130
3,845
3,547
35,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,922
Gold Earned
51,573
414
Minions Killed
337
13
Camps Cleared
2
1,625,239
Distance Traveled
1,281,083
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,412
588
36
2
0
197,197
0
W
Ah Muzen Cab
11,876
742
88
6
0
311,739
0
W
Mulan
13,419
839
79
5
3
349,395
3
L
Tiamat
10,191
637
113
7
0
294,119
2
W
Da Ji
15,043
940
73
5
8
342,230
3
W
Tiamat
12,988
812
100
6
1
310,107
7
L
Danzaburou
10,979
686
76
5
0
244,435
5
L
Serqet
10,518
657
21
1
2
276,380
0
L
Hel
10,473
655
91
6
0
268,952
1
W
Hera
12,596
787
74
5
1
311,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role