Player Matchup

Discordia
Discordia
Jose__israel9876
Discordia
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,330 Elo+
Solo
Fenrir
Fenrir
TovarJfede
Fenrir
Level 29
God Stats
4W - 5L
1,288 SR
Queue Stats
26W - 29L
1,291 Elo+
Solo
Danzaburou
Danzaburou
Victorjfortes
Danzaburou
Level 7
God Stats
1W - 3L
1,414 SR
Queue Stats
10W - 10L
1,346 Elo+
Solo
Tyr
Tyr
joker53521
Tyr
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
38W - 53L
1,327 Elo+
Solo
Cthulhu
Cthulhu
lupo-drago10
Cthulhu
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 26L
1,500 Elo+
Solo
Team Averages
Level 13
1,440 SR
1,359 Elo+

VS

Team Averages
Level 8
1,450 SR
1,284 Elo+
Guan Yu
Guan Yu
GTRiderElUno
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Solo
Eset
Eset
canto-terso270
Eset
Level 15
God Stats
4W - 4L
1,557 SR
Queue Stats
35W - 46L
1,253 Elo+
Solo
Ra
Ra
elGrande2577
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,235 Elo+
Solo
Ymir
Ymir
misticuy
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,389 Elo+
Party 1
Tiamat
Tiamat
nico_ale24
Tiamat
Level 7
God Stats
2W - 11L
1,194 SR
Queue Stats
5W - 18L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
18
5 / 1 / 31
11,294
1,129
16,065
7,973
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
TovarJfede
Fenrir
19
18 / 2 / 18
13,761
1,376
20,224
11,525
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Victorjfortes
Danzaburou
19
10 / 1 / 27
12,594
1,259
17,015
8,369
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
14 / 3 / 21
11,637
1,164
19,278
12,605
7,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
lupo-drago10
Cthulhu
18
0 / 5 / 34
10,503
1,050
9,105
11,921
11,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GTRiderElUno
Guan Yu
16
3 / 12 / 6
9,898
990
11,547
25,703
19,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 6 / 4
11,712
1,171
18,282
14,953
4,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 8 / 4
9,141
914
1,488
10,467
3,224
Ymir
14
0 / 15 / 7
8,907
891
5,407
26,479
19,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
nico_ale24
Tiamat
15
2 / 6 / 4
9,319
932
6,123
13,745
7,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
37
47
Kills
12
12
Deaths
47
131
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GTRiderElUno
Guan Yu
3
12
6
0.5
W
Discordia
5
1
31
20.5
W
Fenrir
TovarJfede
Fenrir
18
2
18
13.5
W
Danzaburou
Victorjfortes
Danzaburou
10
1
27
23.5
L
6
6
4
1.33
L
1
8
4
0.38
W
14
3
21
8.17
W
Cthulhu
lupo-drago10
Cthulhu
0
5
34
3.4
L
Ymir
0
15
7
0.23
L
Tiamat
nico_ale24
Tiamat
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,687
Damage
42,847
52,393
Taken
91,347
30,359
Mitigated
54,765
10,815
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GTRiderElUno
Guan Yu
11,547
3,213
1,271
3,528
25,703
19,613
0
7,364
18,098
0
27,627
W
Discordia
16,065
4,400
0
1,303
7,973
3,084
0
4,475
3,448
30,685
0
W
Fenrir
TovarJfede
Fenrir
20,224
8,746
0
5,788
11,525
5,156
0
6,322
5,103
0
37,340
W
Danzaburou
Victorjfortes
Danzaburou
17,015
9,536
0
2,552
8,369
3,483
0
5,781
2,513
0
40,356
L
18,282
2,424
952
1,100
14,953
4,997
0
4,958
9,950
40,827
0
L
1,488
344
180
254
10,467
3,224
0
2,824
7,568
9,710
0
W
19,278
9,910
0
244
12,605
7,414
0
8,022
4,483
0
23,285
W
Cthulhu
lupo-drago10
Cthulhu
9,105
1,117
429
499
11,921
11,222
0
6,700
4,996
19,911
0
L
Ymir
5,407
1,208
0
295
26,479
19,579
0
6,557
19,759
11,391
0
L
Tiamat
nico_ale24
Tiamat
6,123
1,038
0
1,211
13,745
7,352
0
2,918
10,802
23,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,789
Gold Earned
48,977
164
Minions Killed
132
4
Camps Cleared
1
927,782
Distance Traveled
783,468
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,898
990
39
4
0
150,747
1
W
Discordia
11,294
1,129
37
4
0
192,133
0
W
Fenrir
13,761
1,376
45
5
3
197,349
0
W
Danzaburou
12,594
1,259
41
4
0
155,640
2
L
Eset
11,712
1,171
33
3
0
172,790
0
L
Ra
9,141
914
20
2
1
104,582
0
W
Tyr
11,637
1,164
15
2
0
205,883
0
W
Cthulhu
10,503
1,050
26
3
1
176,777
1
L
Ymir
8,907
891
13
1
0
150,717
1
L
Tiamat
9,319
932
27
3
0
204,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role