Player Matchup

Odin
Odin
OmarSygaming
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,848 Elo+
Party 1
Merlin
Merlin
WilsonTv
Merlin
Level 25
God Stats
7W - 11L
1,406 SR
Queue Stats
59W - 43L
1,394 Elo+
Party 1
Ganesha
Ganesha
stridons
Ganesha
Level 23
God Stats
2W - 0L
1,744 SR
Queue Stats
22W - 10L
1,394 Elo+
Party 1
Team Averages
Level 24
1,550 SR
1,546 Elo+

VS

Team Averages
Level 56
1,449 SR
1,418 Elo+
Kuzenbo
Kuzenbo
Jubiman
Kuzenbo
Level 27
God Stats
2W - 2L
1,279 SR
Queue Stats
10W - 14L
1,323 Elo+
Party 2
Tiamat
Tiamat
Thereallztar
Tiamat
Level 75
God Stats
7W - 4L
1,771 SR
Queue Stats
108W - 73L
1,573 Elo+
Party 2
Fenrir
Fenrir
bibop2b
Fenrir
Level 67
God Stats
1W - 5L
1,298 SR
Queue Stats
30W - 40L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 2
12,826
754
15,529
12,025
10,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
WilsonTv
Merlin
15
4 / 2 / 10
11,532
678
8,428
8,498
4,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
stridons
Ganesha
14
0 / 2 / 13
11,782
693
9,607
13,569
18,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jubiman
Kuzenbo
14
2 / 4 / 3
10,055
591
6,733
15,159
16,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
15
3 / 6 / 3
11,111
654
9,620
12,312
8,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
bibop2b
Fenrir
12
1 / 7 / 4
10,120
595
4,794
12,221
4,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
17
Kills
6
6
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Jubiman
Kuzenbo
2
4
3
0.88
W
13
2
2
7
L
Tiamat
3
6
3
0.75
W
Merlin
WilsonTv
Merlin
4
2
10
4.5
L
Fenrir
bibop2b
Fenrir
1
7
4
0.43
W
Ganesha
stridons
Ganesha
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,564
Damage
21,147
34,092
Taken
39,692
32,873
Mitigated
29,198
4,884
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Jubiman
Kuzenbo
6,733
1,928
525
3,288
15,159
16,024
0
7,615
7,390
22,408
0
W
15,529
4,770
0
876
12,025
10,631
1,238
5,600
6,203
0
57,269
L
Tiamat
9,620
990
0
2,834
12,312
8,564
160
6,358
5,784
50,576
0
W
Merlin
WilsonTv
Merlin
8,428
595
0
2,265
8,498
4,105
1,067
4,266
3,948
57,778
0
L
Fenrir
bibop2b
Fenrir
4,794
1,793
536
1,792
12,221
4,610
0
4,124
7,819
0
30,619
W
Ganesha
stridons
Ganesha
9,607
759
0
1,743
13,569
18,137
564
5,758
7,533
35,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,140
Gold Earned
31,286
249
Minions Killed
155
0
Camps Cleared
0
935,789
Distance Traveled
937,898
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,055
591
23
1
0
334,653
5
W
Odin
12,826
754
106
6
0
320,915
6
L
Tiamat
11,111
654
93
5
0
304,331
6
W
Merlin
11,532
678
136
8
0
302,515
3
L
Fenrir
10,120
595
39
2
0
298,914
5
W
Ganesha
11,782
693
7
0
0
312,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role