Player Matchup

Horus
Horus
GangStar6078
Horus
Level 98
God Stats
12W - 3L
1,511 SR
Queue Stats
180W - 158L
1,462 Elo+
Solo
Arachne
Arachne
HomeroLcM
Arachne
Level 86
God Stats
2W - 1L
1,647 SR
Queue Stats
20W - 20L
1,561 Elo+
Solo
Tiamat
Tiamat
RoseDragonX
Tiamat
Level 108
God Stats
29W - 19L
1,500 SR
Queue Stats
388W - 396L
1,443 Elo+
Solo
Danzaburou
Danzaburou
akillathehun434
Danzaburou
Level 129
God Stats
4W - 0L
1,679 SR
Queue Stats
8W - 1L
1,706 Elo+
Solo
Skadi
Skadi
christian8101A
Skadi
Level 67
God Stats
12W - 4L
1,559 SR
Queue Stats
227W - 293L
1,491 Elo+
Solo
Team Averages
Level 98
1,579 SR
1,533 Elo+

VS

Team Averages
Level 109
1,552 SR
1,380 Elo+
Heimdallr
Heimdallr
Aguilarucho
Heimdallr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,306 Elo+
Party 1
Loki
Loki
R_RAWWW1228
Loki
Level 106
God Stats
7W - 6L
1,707 SR
Queue Stats
154W - 166L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
Rabbit-Shepherd
Sylvanus
Level 69
God Stats
3W - 4L
1,535 SR
Queue Stats
89W - 101L
1,499 Elo+
Solo
King Arthur
King Arthur
TTVLiquidCourag3
King Arthur
Level 144
God Stats
18W - 18L
1,519 SR
Queue Stats
241W - 271L
1,442 Elo+
Party 2
Tiamat
Tiamat
xXKwMXx ZOMBIE
Tiamat
Level 109
God Stats
45W - 45L
1,500 SR
Queue Stats
109W - 100L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 11
11,053
614
13,715
11,540
10,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
HomeroLcM
Arachne
16
3 / 2 / 3
10,120
562
5,970
14,654
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
17
1 / 0 / 2
10,377
577
6,476
10,974
7,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
akillathehun434
Danzaburou
18
6 / 1 / 4
11,678
649
10,045
14,602
5,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 2 / 5
11,221
623
10,820
13,319
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aguilarucho
Heimdallr
12
1 / 9 / 1
7,679
427
9,329
12,182
3,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 0
8,702
483
8,089
13,228
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
11
0 / 9 / 2
6,918
384
6,030
17,597
12,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
TTVLiquidCourag3
King Arthur
11
0 / 3 / 1
7,459
414
5,351
11,011
6,736
15
1 / 4 / 2
8,792
488
6,539
11,056
6,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
28
Kills
5
5
Deaths
28
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aguilarucho
Heimdallr
1
9
1
0.17
W
9
0
11
14.5
W
Arachne
HomeroLcM
Arachne
3
2
3
2.25
L
3
3
0
1
L
Sylvanus
0
9
2
0.11
W
Tiamat
1
0
2
2
L
King Arthur
TTVLiquidCourag3
King Arthur
0
3
1
0.17
W
Danzaburou
akillathehun434
Danzaburou
6
1
4
8
W
9
2
5
5.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,026
Damage
35,338
65,089
Taken
65,074
34,432
Mitigated
35,003
27,994
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aguilarucho
Heimdallr
9,329
2,832
0
1,193
12,182
3,775
522
175
11,969
0
46,379
W
13,715
5,697
1,028
4,463
11,540
10,740
176
3,110
8,344
0
33,508
W
Arachne
HomeroLcM
Arachne
5,970
4,458
0
5,455
14,654
5,508
2,901
918
13,406
0
56,758
L
8,089
2,939
0
2,530
13,228
4,862
0
350
12,777
0
59,802
L
Sylvanus
6,030
2,328
243
1,365
17,597
12,791
0
1,179
16,383
23,611
5,039
W
Tiamat
6,476
524
0
5,885
10,974
7,639
547
4,000
6,659
54,253
0
L
King Arthur
TTVLiquidCourag3
King Arthur
5,351
859
0
4,458
11,011
6,736
64
0
11,011
0
37,345
W
Danzaburou
akillathehun434
Danzaburou
10,045
5,713
0
6,310
14,602
5,683
1,866
843
13,687
0
100,731
W
10,820
5,139
0
4,853
13,319
4,862
574
2,634
10,641
0
76,088
L
6,539
802
0
3,025
11,056
6,839
266
4,244
6,458
49,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,449
Gold Earned
39,550
568
Minions Killed
407
0
Camps Cleared
0
1,842,847
Distance Traveled
1,501,950
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,679
427
75
4
0
309,478
2
W
Horus
11,053
614
57
3
0
408,879
0
W
Arachne
10,120
562
95
5
0
357,720
0
L
Loki
8,702
483
100
6
0
343,215
2
L
Sylvanus
6,918
384
42
2
0
276,941
0
W
Tiamat
10,377
577
149
8
0
340,396
2
L
King Arthur
7,459
414
72
4
0
274,874
4
W
Danzaburou
11,678
649
148
8
0
362,104
1
W
Skadi
11,221
623
119
7
0
373,748
1
L
Tiamat
8,792
488
118
7
0
297,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role