Player Matchup

Sol
Sol
ASAPKAT3
Sol
Level 26
God Stats
80W - 71L
1,692 SR
Queue Stats
85W - 81L
1,637 Elo+
Solo
Cthulhu
Cthulhu
Doominant Gamer
Cthulhu
Level 6
God Stats
5W - 7L
1,397 SR
Queue Stats
5W - 7L
1,293 Elo+
Party 2
Chernobog
Chernobog
Rimsh0tz
Chernobog
Level 7
God Stats
4W - 4L
1,615 SR
Queue Stats
5W - 8L
1,293 Elo+
Party 2
Hades
Hades
Thefalsehope634
Hades
Level 26
God Stats
10W - 6L
1,854 SR
Queue Stats
72W - 67L
1,552 Elo+
Solo
Nemesis
Nemesis
UnlikeWizzell
Nemesis
Level 25
God Stats
36W - 24L
1,543 SR
Queue Stats
39W - 30L
1,615 Elo+
Solo
Team Averages
Level 18
1,620 SR
1,478 Elo+

VS

Team Averages
Level 17
1,539 SR
1,534 Elo+
Izanami
Izanami
Cindrss
Izanami
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Tiamat
Tiamat
Flyinguphigh
Tiamat
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 68L
1,604 Elo+
Party 1
Ganesha
Ganesha
TheBlueTortoise7
Ganesha
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 73L
1,596 Elo+
Party 1
Neith
Neith
XvitZ4
Neith
Level 4
God Stats
2W - 7L
1,697 SR
Queue Stats
8W - 15L
1,658 Elo+
Solo
Cupid
Cupid
akiseevans
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 25
12,776
1,278
22,030
9,767
4,387
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 1 / 27
10,658
1,066
13,123
10,161
12,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Rimsh0tz
Chernobog
17
4 / 5 / 19
10,641
1,064
11,762
11,963
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
13 / 2 / 18
12,539
1,254
27,734
11,781
8,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
18
14 / 1 / 15
12,369
1,237
16,664
14,716
7,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cindrss
Izanami
15
0 / 6 / 4
9,059
906
7,483
14,791
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
15
4 / 7 / 1
9,944
994
12,094
19,003
19,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 6 / 9
10,591
1,059
10,365
26,656
31,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
XvitZ4
Neith
15
3 / 11 / 4
10,206
1,021
7,652
17,467
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
15
2 / 12 / 5
9,625
963
14,009
21,100
8,609
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
32
42
Kills
9
9
Deaths
42
104
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
0
25
21.5
L
Izanami
Cindrss
Izanami
0
6
4
0.33
W
2
1
27
15.5
L
Tiamat
4
7
1
0.64
W
Chernobog
Rimsh0tz
Chernobog
4
5
19
2.7
L
0
6
9
0.75
W
13
2
18
11
W
Nemesis
14
1
15
21.5
L
Neith
XvitZ4
Neith
3
11
4
0.45
L
Cupid
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,313
Damage
51,603
58,388
Taken
99,017
38,042
Mitigated
72,383
27,818
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,030
9,056
279
5,270
9,767
4,387
0
3,580
6,187
36,588
0
L
Izanami
Cindrss
Izanami
7,483
3,930
0
1,813
14,791
5,504
0
8,149
6,567
0
39,987
W
13,123
1,004
1,169
725
10,161
12,192
0
3,602
6,559
23,956
0
L
Tiamat
12,094
2,183
294
2,976
19,003
19,272
0
12,500
6,383
31,279
0
W
Chernobog
Rimsh0tz
Chernobog
11,762
6,023
0
3,286
11,963
5,484
0
5,515
6,448
0
37,086
L
10,365
2,043
423
1,707
26,656
31,786
0
17,248
9,158
19,259
0
W
27,734
1,571
2,302
5,917
11,781
8,474
0
4,547
7,234
42,398
0
W
Nemesis
16,664
12,073
0
8,870
14,716
7,505
0
5,215
9,501
0
32,352
L
Neith
XvitZ4
Neith
7,652
4,699
0
1,835
17,467
7,212
0
10,038
7,329
0
19,840
L
Cupid
14,009
5,578
1,240
874
21,100
8,609
0
14,232
6,693
0
22,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,983
Gold Earned
49,425
194
Minions Killed
171
7
Camps Cleared
4
930,265
Distance Traveled
754,448
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,776
1,278
32
3
0
179,552
0
L
Izanami
9,059
906
62
6
0
120,134
0
W
Cthulhu
10,658
1,066
29
3
1
212,450
1
L
Tiamat
9,944
994
43
4
2
172,934
0
W
Chernobog
10,641
1,064
62
6
1
138,613
0
L
Ganesha
10,591
1,059
0
0
0
175,331
0
W
Hades
12,539
1,254
43
4
0
203,140
0
W
Nemesis
12,369
1,237
28
3
5
196,510
1
L
Neith
10,206
1,021
31
3
1
118,672
0
L
Cupid
9,625
963
35
4
1
167,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role