Player Matchup

Bakasura
Bakasura
M3rich165
Bakasura
Level 26
God Stats
3W - 3L
1,505 SR
Queue Stats
118W - 132L
1,461 Elo+
Solo
Yemoja
Yemoja
MoJohto
Yemoja
Level 28
God Stats
0W - 2L
1,302 SR
Queue Stats
5W - 8L
1,502 Elo+
Solo
Tiamat
Tiamat
TheNerdyIrishman
Tiamat
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
313W - 278L
1,474 Elo+
Solo
Anhur
Anhur
dodoboi
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,294 Elo+
Solo
Tsukuyomi
Tsukuyomi
notasin
Tsukuyomi
Level 5
God Stats
0W - 5L
1,125 SR
Queue Stats
1W - 7L
1,267 Elo+
Solo
Team Averages
Level 19
1,387 SR
1,400 Elo+

VS

Team Averages
Level 22
1,478 SR
1,484 Elo+
Discordia
Discordia
Cryp3x
Discordia
Level 7
God Stats
5W - 2L
1,595 SR
Queue Stats
12W - 11L
1,484 Elo+
Party 1
Nemesis
Nemesis
Kukisek13
Nemesis
Level 17
God Stats
3W - 1L
1,697 SR
Queue Stats
16W - 15L
1,490 Elo+
Party 1
Yemoja
Yemoja
LeeAGuuE
Yemoja
Level 6
God Stats
2W - 2L
1,486 SR
Queue Stats
11W - 9L
1,488 Elo+
Party 1
Chang'e
Chang'e
SoPayed
Chang'e
Level 25
God Stats
4W - 4L
1,279 SR
Queue Stats
239W - 180L
1,467 Elo+
Solo
Anhur
Anhur
psp45
Anhur
Level 54
God Stats
1W - 1L
1,333 SR
Queue Stats
16W - 15L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
M3rich165
Bakasura
10
3 / 3 / 1
5,994
666
3,923
6,322
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
MoJohto
Yemoja
7
0 / 4 / 2
4,405
489
2,154
5,352
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
5,113
568
2,085
4,158
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
dodoboi
Anhur
5
0 / 2 / 0
3,940
438
1,045
2,470
606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
notasin
Tsukuyomi
8
2 / 2 / 1
5,113
568
5,030
3,996
1,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cryp3x
Discordia
10
0 / 0 / 0
5,346
594
2,609
3,512
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Kukisek13
Nemesis
10
4 / 1 / 0
5,910
657
1,807
6,053
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
LeeAGuuE
Yemoja
7
0 / 1 / 5
5,142
571
2,551
5,980
2,323
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
SoPayed
Chang'e
8
2 / 2 / 1
4,943
549
2,690
4,157
1,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
psp45
Anhur
9
5 / 1 / 0
5,664
629
3,997
5,873
1,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
11
11
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cryp3x
Discordia
0
0
0
0
W
Nemesis
Kukisek13
Nemesis
4
1
0
4
W
Yemoja
LeeAGuuE
Yemoja
0
1
5
2.5
L
Bakasura
M3rich165
Bakasura
3
3
1
1.17
L
Yemoja
MoJohto
Yemoja
0
4
2
0.25
W
Chang'e
SoPayed
Chang'e
2
2
1
1.25
L
0
0
0
0
L
Anhur
dodoboi
Anhur
0
2
0
0
L
Tsukuyomi
notasin
Tsukuyomi
2
2
1
1.25
W
Anhur
psp45
Anhur
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,237
Damage
13,654
22,298
Taken
25,575
8,755
Mitigated
8,751
6,047
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cryp3x
Discordia
2,609
377
0
1,257
3,512
1,024
0
1,771
1,427
29,816
0
W
Nemesis
Kukisek13
Nemesis
1,807
801
0
3,050
6,053
1,962
0
409
5,579
0
30,197
W
Yemoja
LeeAGuuE
Yemoja
2,551
831
453
1,562
5,980
2,323
196
810
5,005
10,198
0
L
Bakasura
M3rich165
Bakasura
3,923
2,695
0
751
6,322
3,488
0
1,467
4,753
0
30,446
L
Yemoja
MoJohto
Yemoja
2,154
639
585
1,165
5,352
1,890
0
1,033
4,319
8,413
0
W
Chang'e
SoPayed
Chang'e
2,690
247
0
1,885
4,157
1,771
0
0
3,957
13,788
0
L
2,085
100
0
2,570
4,158
1,436
0
2,152
1,678
21,175
0
L
Anhur
dodoboi
Anhur
1,045
732
0
631
2,470
606
0
1,380
915
0
5,895
L
Tsukuyomi
notasin
Tsukuyomi
5,030
1,168
0
345
3,996
1,335
0
1,213
2,783
0
14,752
W
Anhur
psp45
Anhur
3,997
2,995
0
2,532
5,873
1,671
654
935
4,738
0
26,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,565
Gold Earned
27,005
183
Minions Killed
213
0
Camps Cleared
0
837,043
Distance Traveled
815,460
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,346
594
57
6
0
192,756
3
W
Nemesis
5,910
657
67
7
0
176,902
0
W
Yemoja
5,142
571
4
0
0
170,475
1
L
Bakasura
5,994
666
73
8
0
192,409
2
L
Yemoja
4,405
489
10
1
0
161,043
0
W
Chang'e
4,943
549
28
3
0
114,169
0
L
Tiamat
5,113
568
54
6
0
179,540
2
L
Anhur
3,940
438
14
2
0
102,144
0
L
Tsukuyomi
5,113
568
32
4
0
201,907
0
W
Anhur
5,664
629
57
6
0
161,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role