Player Matchup

Fenrir
Fenrir
BreezyPotato69
Fenrir
Level 16
God Stats
10W - 10L
1,354 SR
Queue Stats
18W - 13L
1,518 Elo+
Solo
Zeus
Zeus
Sektorbr0
Zeus
Level 16
God Stats
24W - 27L
1,447 SR
Queue Stats
35W - 34L
1,405 Elo+
Solo
Bellona
Bellona
SwendartheSwift
Bellona
Level 29
God Stats
7W - 12L
1,377 SR
Queue Stats
23W - 27L
1,393 Elo+
Solo
Ravana
Ravana
asriel3333333
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,362 Elo+
Solo
Tiamat
Tiamat
joker4_4_y
Tiamat
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
198W - 201L
1,387 Elo+
Solo
Team Averages
Level 23
1,436 SR
1,413 Elo+

VS

Team Averages
Level 18
1,397 SR
1,328 Elo+
Khepri
Khepri
PRoXY8087
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,345 Elo+
Solo
Tiamat
Tiamat
Twizz052
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,452 Elo+
Solo
Yemoja
Yemoja
albero in fiore
Yemoja
Level 23
God Stats
107W - 103L
1,462 SR
Queue Stats
164W - 148L
1,324 Elo+
Solo
Thor
Thor
matyslasaussice
Thor
Level 8
God Stats
0W - 3L
1,170 SR
Queue Stats
18W - 30L
1,176 Elo+
Solo
Chernobog
Chernobog
sensei_doidao
Chernobog
Level 25
God Stats
4W - 7L
1,356 SR
Queue Stats
57W - 84L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 12
15,087
943
20,726
17,037
11,588
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
20
6 / 2 / 17
15,688
981
31,922
17,038
7,829
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

16
0 / 0 / 2
11,748
734
1,223
1,107
527
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 1 / 19
16,266
1,017
9,054
13,678
8,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
joker4_4_y
Tiamat
20
8 / 0 / 16
16,291
1,018
27,111
10,115
10,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
PRoXY8087
Khepri
16
0 / 1 / 0
11,788
737
0
2,144
1,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Twizz052
Tiamat
20
1 / 8 / 3
14,254
891
23,539
25,389
13,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
2 / 5 / 2
14,606
913
9,593
28,319
20,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 6 / 0
11,922
745
954
13,034
4,762
Chernobog
sensei_doidao
Chernobog
19
3 / 9 / 2
14,094
881
14,956
27,360
9,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
13
29
Kills
6
6
Deaths
29
66
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
L
Khepri
PRoXY8087
Khepri
0
1
0
0
W
Zeus
6
2
17
7.25
W
0
0
2
1
L
Tiamat
Twizz052
Tiamat
1
8
3
0.31
L
2
5
2
0.6
W
7
1
19
16.5
W
Tiamat
joker4_4_y
Tiamat
8
0
16
16
L
0
6
0
0
L
Chernobog
sensei_doidao
Chernobog
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,036
Damage
49,042
58,975
Taken
96,246
38,829
Mitigated
49,730
16,643
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,726
4,064
0
1,453
17,037
11,588
0
9,697
7,340
0
36,312
L
Khepri
PRoXY8087
Khepri
0
0
0
292
2,144
1,046
0
861
1,283
1,557
0
W
Zeus
31,922
5,029
1,072
4,884
17,038
7,829
0
9,377
7,661
66,790
0
W
1,223
225
429
144
1,107
527
0
409
698
0
4,407
L
Tiamat
Twizz052
Tiamat
23,539
8,095
244
6,850
25,389
13,799
0
13,361
12,028
63,460
0
L
9,593
2,614
4,848
1,058
28,319
20,811
0
19,279
8,345
43,292
0
W
9,054
3,722
0
3,206
13,678
8,485
0
8,849
4,829
0
28,727
W
Tiamat
joker4_4_y
Tiamat
27,111
2,307
727
4,728
10,115
10,400
0
4,800
5,315
63,404
0
L
954
240
0
0
13,034
4,762
0
8,554
4,480
0
7,042
L
Chernobog
sensei_doidao
Chernobog
14,956
7,918
0
3,286
27,360
9,312
0
16,283
11,077
0
39,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,080
Gold Earned
66,664
285
Minions Killed
262
8
Camps Cleared
4
1,213,038
Distance Traveled
885,274
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,087
943
29
2
2
302,248
0
L
Khepri
11,788
737
0
0
0
29,659
1
W
Zeus
15,688
981
94
6
1
232,513
2
W
Bellona
11,748
734
9
1
0
72,083
0
L
Tiamat
14,254
891
78
5
1
234,288
0
L
Yemoja
14,606
913
94
6
2
228,397
1
W
Ravana
16,266
1,017
49
3
3
309,343
0
W
Tiamat
16,291
1,018
104
7
2
296,851
3
L
Thor
11,922
745
18
1
0
142,231
0
L
Chernobog
14,094
881
72
5
1
250,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role