Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
L3GEND979
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,481 Elo+
Party 1
Tiamat
Tiamat
XF_SaD_Ez3KoS_99
Tiamat
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 32L
1,469 Elo+
Solo
Anubis
Anubis
grimRIP97
Anubis
Level 28
God Stats
2W - 3L
1,324 SR
Queue Stats
67W - 49L
1,453 Elo+
Solo
Fenrir
Fenrir
xWolfSik--
Fenrir
Level 107
God Stats
0W - 1L
1,796 SR
Queue Stats
3W - 9L
1,408 Elo+
Party 1
Team Averages
Level 35
1,524 SR
1,462 Elo+

VS

Team Averages
Level 19
1,730 SR
1,546 Elo+
Discordia
Discordia
MikeJHB1998
Discordia
Level 11
God Stats
2W - 2L
1,723 SR
Queue Stats
15W - 16L
1,462 Elo+
Solo
Scylla
Scylla
MrCaribou_
Scylla
Level 22
God Stats
28W - 8L
1,990 SR
Queue Stats
170W - 132L
1,649 Elo+
Party 2
Neith
Neith
Nelixia
Neith
Level 15
God Stats
11W - 8L
1,852 SR
Queue Stats
137W - 109L
1,624 Elo+
Party 2
Ymir
Ymir
iDamax__
Ymir
Level 20
God Stats
6W - 4L
1,537 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 2
Artemis
Artemis
waen_kidd
Artemis
Level 29
God Stats
7W - 7L
1,546 SR
Queue Stats
310W - 333L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 5 / 1
6,483
1,081
2,217
11,440
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
L3GEND979
Nemesis
10
0 / 6 / 1
5,788
965
1,062
6,639
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 2 / 3
6,755
1,126
4,493
6,498
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
grimRIP97
Anubis
12
2 / 5 / 1
7,147
1,191
5,674
6,850
3,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
xWolfSik--
Fenrir
12
1 / 4 / 1
6,548
1,091
4,128
8,883
3,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

242

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MikeJHB1998
Discordia
14
5 / 1 / 13
8,118
1,353
8,356
3,269
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
MrCaribou_
Scylla
13
5 / 0 / 12
7,767
1,295
8,310
2,358
621
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Nelixia
Neith
13
3 / 0 / 10
7,554
1,259
4,753
3,942
912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
6 / 2 / 10
8,690
1,448
4,233
8,512
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
waen_kidd
Artemis
13
3 / 0 / 14
7,657
1,276
9,867
2,781
746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
3
Kills
22
22
Deaths
3
7
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
1
0.1
L
Nemesis
L3GEND979
Nemesis
0
6
1
0.08
W
Discordia
MikeJHB1998
Discordia
5
1
13
11.5
W
Scylla
MrCaribou_
Scylla
5
0
12
11
W
Neith
Nelixia
Neith
3
0
10
8
L
0
2
3
0.75
L
Anubis
grimRIP97
Anubis
2
5
1
0.5
W
Ymir
6
2
10
5.5
W
Artemis
waen_kidd
Artemis
3
0
14
10
L
Fenrir
xWolfSik--
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,574
Damage
35,519
40,310
Taken
20,862
20,577
Mitigated
7,225
3,281
Healing
2,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,217
79
0
889
11,440
6,983
0
5,408
6,032
13,030
0
L
Nemesis
L3GEND979
Nemesis
1,062
1,062
0
279
6,639
2,188
0
2,882
3,757
0
2,477
W
Discordia
MikeJHB1998
Discordia
8,356
639
0
0
3,269
786
0
1,472
1,789
18,734
0
W
Scylla
MrCaribou_
Scylla
8,310
1,343
0
0
2,358
621
0
1,077
1,209
21,170
0
W
Neith
Nelixia
Neith
4,753
2,744
0
307
3,942
912
0
2,516
1,298
0
9,993
L
4,493
401
0
1,858
6,498
4,248
0
3,830
2,668
18,631
0
L
Anubis
grimRIP97
Anubis
5,674
0
0
107
6,850
3,682
0
4,133
2,717
16,133
0
W
Ymir
4,233
995
830
1,241
8,512
4,160
0
4,881
3,429
6,585
0
W
Artemis
waen_kidd
Artemis
9,867
5,641
0
0
2,781
746
0
1,944
753
0
23,390
L
Fenrir
xWolfSik--
Fenrir
4,128
653
0
148
8,883
3,476
0
4,646
4,237
0
9,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
39,786
117
Minions Killed
104
4
Camps Cleared
5
491,517
Distance Traveled
580,112
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,483
1,081
33
6
1
113,392
2
L
Nemesis
5,788
965
1
0
0
57,907
1
W
Discordia
8,118
1,353
18
3
0
118,156
1
W
Scylla
7,767
1,295
36
6
3
132,133
1
W
Neith
7,554
1,259
10
2
1
108,355
0
L
Tiamat
6,755
1,126
41
7
2
110,409
0
L
Anubis
7,147
1,191
27
5
1
111,404
1
W
Ymir
8,690
1,448
9
2
0
118,868
1
W
Artemis
7,657
1,276
31
5
1
102,600
0
L
Fenrir
6,548
1,091
15
3
0
98,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role