Player Matchup

Neith
Neith
PapiShafts
Neith
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
Sh Azazel
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,531 Elo+
Party 2
Sobek
Sobek
Switys
Sobek
Level 8
God Stats
6W - 8L
1,530 SR
Queue Stats
320W - 349L
1,410 Elo+
Party 2
Fenrir
Fenrir
blaze_jade33
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,434 Elo+
Solo
Odin
Odin
thelilbunny
Odin
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 36L
1,548 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,485 Elo+

VS

Team Averages
Level 20
1,409 SR
1,543 Elo+
Tiamat
Tiamat
CharlieDigw
Tiamat
Level 24
God Stats
1W - 1L
1,291 SR
Queue Stats
113W - 89L
1,664 Elo+
Solo
Yemoja
Yemoja
NoGoodNames2468
Yemoja
Level 7
God Stats
3W - 6L
1,244 SR
Queue Stats
144W - 174L
1,566 Elo+
Party 1
Fenrir
Fenrir
SzentCsaba
Fenrir
Level 26
God Stats
4W - 4L
1,498 SR
Queue Stats
52W - 41L
1,569 Elo+
Solo
Poseidon
Poseidon
Titrou4690
Poseidon
Level 28
God Stats
6W - 3L
1,485 SR
Queue Stats
21W - 23L
1,518 Elo+
Solo
Rama
Rama
coo1dude04
Rama
Level 17
God Stats
8W - 7L
1,526 SR
Queue Stats
187W - 230L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
1
0 / 0 / 0
3,525
320
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tiamat
Sh Azazel
Tiamat
9
1 / 4 / 2
5,396
491
3,253
6,046
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Switys
Sobek
8
0 / 3 / 1
4,862
442
2,731
7,319
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
11
4 / 2 / 1
6,374
579
5,264
8,252
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 5 / 1
5,276
480
3,380
8,199
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
4 / 2 / 2
6,362
578
6,895
8,002
7,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 1
5,108
464
768
4,070
1,527
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
SzentCsaba
Fenrir
12
7 / 0 / 2
6,875
625
4,928
8,141
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Titrou4690
Poseidon
10
1 / 4 / 3
5,831
530
2,771
4,564
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 2
5,509
501
3,059
5,781
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
14
14
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
2
2
2.5
W
1
0
1
1.5
L
Neith
0
0
0
0
L
Tiamat
Sh Azazel
Tiamat
1
4
2
0.5
L
Sobek
Switys
Sobek
0
3
1
0.17
W
Fenrir
SzentCsaba
Fenrir
7
0
2
8
W
Poseidon
Titrou4690
Poseidon
1
4
3
0.63
L
Fenrir
4
2
1
2.25
W
1
1
2
2
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,628
Damage
18,421
29,816
Taken
30,558
13,483
Mitigated
14,762
6,900
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,895
1,060
0
4,294
8,002
7,274
166
0
7,678
30,982
0
W
768
470
1,203
1,649
4,070
1,527
279
1,721
2,275
6,639
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Sh Azazel
Tiamat
3,253
405
0
1,345
6,046
2,951
0
1,860
4,186
20,338
0
L
Sobek
Switys
Sobek
2,731
248
0
1,768
7,319
3,561
0
1,152
6,167
14,099
0
W
Fenrir
SzentCsaba
Fenrir
4,928
1,272
0
3,248
8,141
3,081
30
1,185
6,826
0
34,891
W
Poseidon
Titrou4690
Poseidon
2,771
923
0
0
4,564
1,187
600
719
3,717
23,122
0
L
Fenrir
5,264
2,196
0
3,496
8,252
2,943
0
2,564
5,688
0
33,852
W
3,059
2,457
0
2,287
5,781
1,693
398
1,953
3,754
0
28,553
L
3,380
1,527
0
291
8,199
4,028
0
4,858
3,341
0
14,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
29,685
166
Minions Killed
235
0
Camps Cleared
0
826,152
Distance Traveled
970,964
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,362
578
59
5
0
158,354
1
W
Yemoja
5,108
464
9
1
0
179,563
0
L
Neith
3,525
320
0
0
0
0
0
L
Tiamat
5,396
491
41
4
0
195,398
1
L
Sobek
4,862
442
27
2
0
227,939
1
W
Fenrir
6,875
625
65
6
0
245,309
0
W
Poseidon
5,831
530
42
4
0
194,064
0
L
Fenrir
6,374
579
65
6
0
221,150
3
W
Rama
5,509
501
60
5
0
193,674
0
L
Odin
5,276
480
33
3
0
181,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role