Player Matchup

Nemesis
Nemesis
Didimester
Nemesis
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,279 Elo+
Party 2
Bellona
Bellona
Minnatou
Bellona
Level 36
God Stats
3W - 1L
1,249 SR
Queue Stats
9W - 11L
1,331 Elo+
Party 2
Ao Kuang
Ao Kuang
SakeMyWeener
Ao Kuang
Level 23
God Stats
8W - 12L
1,313 SR
Queue Stats
32W - 37L
1,307 Elo+
Party 1
Cupid
Cupid
SimperingMouse4
Cupid
Level 69
God Stats
6W - 1L
1,843 SR
Queue Stats
63W - 51L
1,436 Elo+
Party 1
Ganesha
Ganesha
koboldgeci
Ganesha
Level 107
God Stats
2W - 1L
1,424 SR
Queue Stats
11W - 11L
1,359 Elo+
Party 2
Team Averages
Level 50
1,466 SR
1,342 Elo+

VS

Team Averages
Level 45
1,549 SR
1,426 Elo+
Tiamat
Tiamat
Chimo18
Tiamat
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,392 Elo+
Party 3
Nu Wa
Nu Wa
Danielmitico
Nu Wa
Level 94
God Stats
9W - 6L
1,747 SR
Queue Stats
42W - 31L
1,504 Elo+
Party 3
Bakasura
Bakasura
Trygonmartel
Bakasura
Level 31
God Stats
6W - 6L
1,500 SR
Queue Stats
36W - 45L
1,438 Elo+
Solo
King Arthur
King Arthur
Zinqa
King Arthur
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 20L
1,299 Elo+
Party 4
Odin
Odin
xreaperxx831
Odin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 35L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Didimester
Nemesis
18
9 / 4 / 19
12,033
1,094
18,613
14,223
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Minnatou
Bellona
19
14 / 3 / 14
12,872
1,170
20,817
14,432
9,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
SakeMyWeener
Ao Kuang
19
12 / 3 / 20
12,228
1,112
15,530
16,483
6,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 0 / 27
13,152
1,196
26,127
9,152
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
koboldgeci
Ganesha
19
0 / 3 / 34
11,562
1,051
12,350
13,935
9,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chimo18
Tiamat
17
1 / 11 / 10
10,715
974
11,116
21,728
19,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
8 / 6 / 2
13,001
1,182
23,637
14,312
5,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Trygonmartel
Bakasura
16
0 / 12 / 8
9,995
909
3,167
20,630
7,163
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

King Arthur
Zinqa
King Arthur
17
4 / 6 / 8
11,234
1,021
12,995
24,689
22,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 11 / 10
10,233
930
8,231
22,990
20,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
51
45
Kills
13
13
Deaths
46
114
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Chimo18
Tiamat
1
11
10
0.55
L
8
6
2
1.5
W
Nemesis
Didimester
Nemesis
9
4
19
4.63
W
Bellona
Minnatou
Bellona
14
3
14
7
W
Ao Kuang
SakeMyWeener
Ao Kuang
12
3
20
7.33
W
10
0
27
23.5
L
Bakasura
Trygonmartel
Bakasura
0
12
8
0.33
L
King Arthur
Zinqa
King Arthur
4
6
8
1.33
W
Ganesha
koboldgeci
Ganesha
0
3
34
5.67
L
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,437
Damage
59,146
68,225
Taken
104,349
35,364
Mitigated
74,431
19,890
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Chimo18
Tiamat
11,116
2,128
72
2,454
21,728
19,349
0
5,318
16,410
21,712
0
L
23,637
4,389
0
598
14,312
5,111
0
1,707
12,605
53,556
0
W
Nemesis
Didimester
Nemesis
18,613
9,476
0
2,900
14,223
5,919
0
7,982
5,856
0
31,001
W
Bellona
Minnatou
Bellona
20,817
7,931
0
2,262
14,432
9,237
0
8,106
6,151
0
43,558
W
Ao Kuang
SakeMyWeener
Ao Kuang
15,530
5,796
0
6,576
16,483
6,658
0
7,146
9,112
24,270
0
W
26,127
17,161
0
5,122
9,152
4,404
0
4,877
3,934
0
56,521
L
Bakasura
Trygonmartel
Bakasura
3,167
2,303
0
228
20,630
7,163
0
7,093
13,537
0
14,204
L
King Arthur
Zinqa
King Arthur
12,995
1,419
0
3,129
24,689
22,654
0
6,408
18,281
231
30,450
W
Ganesha
koboldgeci
Ganesha
12,350
1,953
659
2,371
13,935
9,146
0
7,113
6,622
27,038
0
L
8,231
2,731
0
350
22,990
20,154
0
7,354
15,636
250
15,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,847
Gold Earned
55,178
191
Minions Killed
157
9
Camps Cleared
4
986,211
Distance Traveled
836,784
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,715
974
24
2
0
176,019
0
L
Nu Wa
13,001
1,182
45
4
0
178,884
0
W
Nemesis
12,033
1,094
44
4
0
204,392
0
W
Bellona
12,872
1,170
50
5
7
210,749
1
W
Ao Kuang
12,228
1,112
27
2
2
197,370
0
W
Cupid
13,152
1,196
70
6
0
201,757
0
L
Bakasura
9,995
909
25
2
1
146,736
0
L
King Arthur
11,234
1,021
41
4
1
171,124
0
W
Ganesha
11,562
1,051
0
0
0
171,943
1
L
Odin
10,233
930
22
2
2
164,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role