Player Matchup

Kali
Kali
ConstantinoOrei
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,178 Elo+
Party 2
Yemoja
Yemoja
Jullia_maximoff
Yemoja
Level 4
God Stats
2W - 3L
1,575 SR
Queue Stats
5W - 10L
1,624 Elo+
Party 1
Nike
Nike
SEUNGLI5730
Nike
Level 28
God Stats
0W - 2L
1,349 SR
Queue Stats
10W - 20L
1,228 Elo+
Solo
Izanami
Izanami
ZeDaErva
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,331 Elo+
Party 2
Kukulkan
Kukulkan
loiradobanheiroo
Kukulkan
Level 107
God Stats
1W - 1L
1,764 SR
Queue Stats
116W - 146L
1,447 Elo+
Party 1
Team Averages
Level 30
1,537 SR
1,361 Elo+

VS

Team Averages
Level 22
1,469 SR
1,561 Elo+
Neith
Neith
Hades_Dva
Neith
Level 28
God Stats
1W - 4L
1,187 SR
Queue Stats
59W - 62L
1,519 Elo+
Solo
Guan Yu
Guan Yu
MeisterNicotin
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,500 Elo+
Solo
Tiamat
Tiamat
MorreCalado
Tiamat
Level 26
God Stats
7W - 8L
1,500 SR
Queue Stats
35W - 23L
1,742 Elo+
Party 3
Agni
Agni
Mythical-CardoB
Agni
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
119W - 151L
1,363 Elo+
Solo
Hera
Hera
babalurosa
Hera
Level 28
God Stats
5W - 3L
1,658 SR
Queue Stats
111W - 59L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,391
533
2,534
7,687
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 1
4,535
378
2,342
6,322
1,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,818
485
1,500
8,257
4,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
ZeDaErva
Izanami
11
0 / 2 / 0
5,798
483
2,028
8,619
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 2
6,769
564
2,750
4,934
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hades_Dva
Neith
13
3 / 0 / 1
7,446
621
6,502
3,575
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 0 / 2
6,742
562
4,790
6,418
2,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
11
1 / 1 / 4
6,641
553
5,081
6,872
5,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 2 / 3
6,354
530
2,751
4,328
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 0 / 0
7,362
614
4,111
2,984
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
10
10
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Neith
Hades_Dva
Neith
3
0
1
3.5
L
0
3
1
0.17
W
5
0
2
6
W
Tiamat
1
1
4
3
W
0
2
3
0.75
L
0
1
0
0
L
Izanami
ZeDaErva
Izanami
0
2
0
0
W
1
0
0
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,154
Damage
23,235
35,819
Taken
24,177
12,760
Mitigated
11,234
11,948
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,534
979
0
3,801
7,687
2,422
0
1,795
5,838
0
30,177
W
Neith
Hades_Dva
Neith
6,502
1,336
0
2,624
3,575
1,040
619
912
2,663
0
50,751
L
2,342
799
1,831
757
6,322
1,603
0
2,032
4,224
9,485
0
W
4,790
375
458
2,002
6,418
2,843
0
1,602
4,717
0
13,776
W
Tiamat
5,081
1,277
0
4,306
6,872
5,416
0
1,148
5,630
42,876
0
W
2,751
42
0
705
4,328
1,113
0
950
3,268
32,445
0
L
1,500
162
0
1,770
8,257
4,876
0
4,561
3,696
0
29,320
L
Izanami
ZeDaErva
Izanami
2,028
1,468
0
3,062
8,619
2,290
0
1,531
7,042
0
36,061
W
4,111
1,081
0
1,864
2,984
822
961
166
2,713
46,687
0
L
2,750
260
0
727
4,934
1,569
214
1,808
3,076
37,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,311
Gold Earned
34,545
300
Minions Killed
369
0
Camps Cleared
0
1,111,623
Distance Traveled
1,182,552
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,391
533
64
5
0
263,593
1
W
Neith
7,446
621
106
9
0
226,466
3
L
Yemoja
4,535
378
13
1
0
191,501
1
W
Guan Yu
6,742
562
11
1
0
275,155
5
W
Tiamat
6,641
553
79
7
0
259,031
0
W
Agni
6,354
530
74
6
0
217,148
3
L
Nike
5,818
485
67
6
0
229,458
2
L
Izanami
5,798
483
70
6
0
207,838
0
W
Hera
7,362
614
99
8
0
204,752
0
L
Kukulkan
6,769
564
86
7
0
219,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role