Player Matchup

Tiamat
Tiamat
Ivvy7
Tiamat
Level 145
God Stats
13W - 8L
1,791 SR
Queue Stats
219W - 180L
1,640 Elo+
Party 1
Khepri
Khepri
QuietWords
Khepri
Level 151
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 78L
1,736 Elo+
Party 1
Apollo
Apollo
Sticlete
Apollo
Level 125
God Stats
8W - 1L
1,957 SR
Queue Stats
75W - 53L
1,613 Elo+
Party 1
Arachne
Arachne
blaze210
Arachne
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ralekri
Aphrodite
Level 157
God Stats
2W - 1L
1,734 SR
Queue Stats
130W - 98L
1,607 Elo+
Party 1
Team Averages
Level 134
1,697 SR
1,619 Elo+

VS

Team Averages
Level 107
1,351 SR
1,439 Elo+
Neith
Neith
A1B2C3D4E5F6
Neith
Level 61
God Stats
0W - 7L
1,217 SR
Queue Stats
159W - 181L
1,258 Elo+
Solo
Tiamat
Tiamat
DarthNox7
Tiamat
Level 123
God Stats
4W - 6L
1,253 SR
Queue Stats
301W - 304L
1,508 Elo+
Solo
Ymir
Ymir
DawcaOrgazmów
Ymir
Level 125
God Stats
29W - 20L
1,737 SR
Queue Stats
1,182W - 1,169L
1,560 Elo+
Party 2
Ratatoskr
Ratatoskr
ShannPl
Ratatoskr
Level 155
God Stats
0W - 7L
1,048 SR
Queue Stats
216W - 234L
1,426 Elo+
Party 2
Cupid
Cupid
Sorani1
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 165L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ivvy7
Tiamat
20
5 / 2 / 8
13,643
650
10,840
10,411
8,582
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
QuietWords
Khepri
16
3 / 1 / 21
12,021
572
7,385
17,257
19,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Sticlete
Apollo
18
13 / 1 / 8
12,477
594
20,604
13,381
8,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
blaze210
Arachne
19
10 / 0 / 7
12,701
605
12,056
18,689
8,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
ralekri
Aphrodite
18
2 / 0 / 16
11,862
565
9,919
11,444
9,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,740
416
3,340
14,797
7,417
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
DarthNox7
Tiamat
16
0 / 6 / 3
9,444
450
10,275
13,161
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 2
8,017
382
5,499
16,437
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
ShannPl
Ratatoskr
16
3 / 8 / 0
9,652
460
9,056
20,005
7,284
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cupid
Sorani1
Cupid
13
0 / 6 / 1
8,186
390
4,510
11,801
4,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
11
33
Kills
4
4
Deaths
33
60
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Tiamat
DarthNox7
Tiamat
0
6
3
0.25
L
0
7
2
0.14
W
Tiamat
Ivvy7
Tiamat
5
2
8
4.5
W
Khepri
QuietWords
Khepri
3
1
21
13.5
L
Ratatoskr
ShannPl
Ratatoskr
3
8
0
0.38
L
Cupid
Sorani1
Cupid
0
6
1
0.08
W
Apollo
Sticlete
Apollo
13
1
8
17
W
Arachne
blaze210
Arachne
10
0
7
13.5
W
Aphrodite
ralekri
Aphrodite
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,804
Damage
32,680
71,182
Taken
76,201
54,730
Mitigated
35,030
43,747
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,340
1,777
530
1,736
14,797
7,417
485
5,261
9,536
0
42,385
L
Tiamat
DarthNox7
Tiamat
10,275
374
0
2,822
13,161
7,291
0
6,936
6,225
80,184
0
L
5,499
1,055
0
1,760
16,437
8,882
0
4,509
11,928
33,269
0
W
Tiamat
Ivvy7
Tiamat
10,840
1,185
177
5,074
10,411
8,582
3,371
3,217
7,194
100,281
0
W
Khepri
QuietWords
Khepri
7,385
712
0
6,336
17,257
19,834
169
3,239
14,018
33,670
0
L
Ratatoskr
ShannPl
Ratatoskr
9,056
1,190
0
6,834
20,005
7,284
0
6,305
13,700
0
70,336
L
Cupid
Sorani1
Cupid
4,510
1,785
0
2,225
11,801
4,156
0
5,133
6,668
0
35,894
W
Apollo
Sticlete
Apollo
20,604
16,717
0
5,302
13,381
8,142
6,677
5,750
7,631
0
85,519
W
Arachne
blaze210
Arachne
12,056
7,077
0
10,317
18,689
8,323
1,139
5,768
12,921
0
74,908
W
Aphrodite
ralekri
Aphrodite
9,919
191
7,751
8,790
11,444
9,849
1,967
2,962
8,482
65,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,704
Gold Earned
44,039
574
Minions Killed
517
0
Camps Cleared
0
2,157,025
Distance Traveled
1,727,277
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,740
416
76
4
0
326,549
4
L
Tiamat
9,444
450
159
8
0
347,887
3
L
Ymir
8,017
382
61
3
0
360,184
1
W
Tiamat
13,643
650
192
9
0
419,126
3
W
Khepri
12,021
572
27
1
0
435,809
7
L
Ratatoskr
9,652
460
129
6
0
393,505
1
L
Cupid
8,186
390
92
4
0
299,152
4
W
Apollo
12,477
594
138
7
0
371,639
3
W
Arachne
12,701
605
111
5
0
493,791
6
W
Aphrodite
11,862
565
106
5
0
436,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role