Player Matchup

Kumbhakarna
Kumbhakarna
Cpt07
Kumbhakarna
Level 105
God Stats
6W - 7L
1,699 SR
Queue Stats
7W - 12L
1,493 Elo+
Party 1
Poseidon
Poseidon
DeejnisPeejnis
Poseidon
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 179L
1,569 Elo+
Party 1
Tiamat
Tiamat
Evil3yes
Tiamat
Level 127
God Stats
20W - 11L
1,685 SR
Queue Stats
172W - 164L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
Farroxbeatz
Danzaburou
Level 67
God Stats
29W - 23L
1,540 SR
Queue Stats
170W - 148L
1,518 Elo+
Party 1
Fenrir
Fenrir
SwobuSwagins
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 104
1,585 SR
1,526 Elo+

VS

Team Averages
Level 116
1,517 SR
1,538 Elo+
Khepri
Khepri
ELysiumH20
Khepri
Level 144
God Stats
14W - 10L
1,676 SR
Queue Stats
17W - 15L
1,571 Elo+
Party 2
Sun Wukong
Sun Wukong
Harlekin_39
Sun Wukong
Level 121
God Stats
6W - 6L
1,634 SR
Queue Stats
32W - 42L
1,514 Elo+
Party 2
Tiamat
Tiamat
Veljo
Tiamat
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
660W - 629L
1,545 Elo+
Party 3
Bastet
Bastet
jhone1
Bastet
Level 148
God Stats
2W - 5L
1,262 SR
Queue Stats
70W - 53L
1,491 Elo+
Solo
Anhur
Anhur
matija57
Anhur
Level 64
God Stats
18W - 17L
1,510 SR
Queue Stats
359W - 327L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cpt07
Kumbhakarna
17
1 / 5 / 16
11,870
495
6,604
25,452
26,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
20
9 / 4 / 13
13,916
580
24,058
18,715
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Evil3yes
Tiamat
19
2 / 2 / 14
13,047
544
11,019
12,713
17,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Farroxbeatz
Danzaburou
19
4 / 4 / 3
12,982
541
10,835
19,387
6,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
20
12 / 6 / 12
14,527
605
18,686
19,518
12,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ELysiumH20
Khepri
14
0 / 6 / 13
9,856
411
7,796
22,181
22,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Harlekin_39
Sun Wukong
17
1 / 3 / 7
11,222
468
8,595
19,286
13,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Veljo
Tiamat
17
7 / 8 / 7
11,265
469
18,252
19,980
13,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
jhone1
Bastet
18
8 / 7 / 2
12,726
530
12,695
20,563
8,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
matija57
Anhur
16
5 / 7 / 6
10,280
428
12,587
17,053
7,310
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
56
28
Kills
21
21
Deaths
31
58
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Cpt07
Kumbhakarna
1
5
16
1.8
W
Poseidon
9
4
13
3.88
L
Khepri
ELysiumH20
Khepri
0
6
13
1.08
W
Tiamat
Evil3yes
Tiamat
2
2
14
4.5
W
Danzaburou
Farroxbeatz
Danzaburou
4
4
3
1.38
L
Sun Wukong
Harlekin_39
Sun Wukong
1
3
7
1.5
W
Fenrir
12
6
12
3
L
Tiamat
Veljo
Tiamat
7
8
7
1.31
L
Bastet
jhone1
Bastet
8
7
2
1.29
L
Anhur
matija57
Anhur
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,202
Damage
59,925
95,785
Taken
99,063
70,595
Mitigated
64,344
30,042
Healing
23,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Cpt07
Kumbhakarna
6,604
792
939
4,573
25,452
26,858
210
8,167
16,985
21,899
0
W
Poseidon
24,058
2,488
423
6,107
18,715
6,523
1,850
4,311
14,076
107,949
0
L
Khepri
ELysiumH20
Khepri
7,796
524
219
4,381
22,181
22,210
253
8,774
13,195
35,779
0
W
Tiamat
Evil3yes
Tiamat
11,019
1,428
0
6,152
12,713
17,995
1,629
3,348
9,279
75,382
0
W
Danzaburou
Farroxbeatz
Danzaburou
10,835
4,295
0
5,697
19,387
6,930
5,110
5,788
13,429
0
114,885
L
Sun Wukong
Harlekin_39
Sun Wukong
8,595
1,145
0
6,474
19,286
13,708
1,597
9,875
9,223
513
74,139
W
Fenrir
18,686
4,061
0
6,151
19,518
12,289
2,669
5,676
13,548
0
93,572
L
Tiamat
Veljo
Tiamat
18,252
1,735
0
3,140
19,980
13,103
0
8,171
11,548
52,966
0
L
Bastet
jhone1
Bastet
12,695
3,970
0
4,393
20,563
8,013
2,083
6,346
13,973
0
74,301
L
Anhur
matija57
Anhur
12,587
6,299
0
4,836
17,053
7,310
234
7,642
9,239
0
52,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,342
Gold Earned
55,349
570
Minions Killed
482
0
Camps Cleared
0
2,259,777
Distance Traveled
2,109,181
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,870
495
13
1
0
457,711
9
W
Poseidon
13,916
580
147
6
0
473,508
6
L
Khepri
9,856
411
35
1
0
420,035
4
W
Tiamat
13,047
544
138
6
0
435,074
2
W
Danzaburou
12,982
541
158
7
0
424,765
5
L
Sun Wukong
11,222
468
157
7
0
443,187
5
W
Fenrir
14,527
605
114
5
0
468,719
1
L
Tiamat
11,265
469
91
4
0
416,945
2
L
Bastet
12,726
530
115
5
0
438,955
6
L
Anhur
10,280
428
84
4
0
390,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role