Player Matchup

Bacchus
Bacchus
Chliss
Bacchus
Level 126
God Stats
1W - 0L
1,300 SR
Queue Stats
59W - 50L
1,567 Elo+
Party 1
Ravana
Ravana
Elvaz
Ravana
Level 97
God Stats
9W - 7L
1,334 SR
Queue Stats
40W - 37L
1,282 Elo+
Party 1
Tiamat
Tiamat
Infernoww
Tiamat
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 40L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
Priseice
Baron Samedi
Level 120
God Stats
7W - 4L
1,726 SR
Queue Stats
49W - 52L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
Spàrta
Danzaburou
Level 133
God Stats
14W - 10L
1,599 SR
Queue Stats
100W - 102L
1,540 Elo+
Party 1
Team Averages
Level 120
1,492 SR
1,493 Elo+

VS

Team Averages
Level 45
1,484 SR
1,398 Elo+
Odin
Odin
Fingron
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,353 Elo+
Party 3
Baba Yaga
Baba Yaga
Inizara
Baba Yaga
Level 15
God Stats
1W - 5L
1,378 SR
Queue Stats
3W - 9L
1,353 Elo+
Party 3
Scylla
Scylla
Ishana2005
Scylla
Level 67
God Stats
23W - 26L
1,457 SR
Queue Stats
51W - 67L
1,362 Elo+
Party 2
Mercury
Mercury
YoungTrapped
Mercury
Level 69
God Stats
20W - 16L
1,699 SR
Queue Stats
525W - 489L
1,545 Elo+
Solo
Hera
Hera
ankieguardie24
Hera
Level 13
God Stats
28W - 27L
1,386 SR
Queue Stats
141W - 145L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chliss
Bacchus
18
2 / 3 / 22
10,796
981
9,560
14,315
20,591
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Elvaz
Ravana
18
7 / 2 / 16
11,708
1,064
12,355
8,479
3,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
Infernoww
Tiamat
19
2 / 1 / 23
11,593
1,054
13,525
6,419
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Priseice
Baron Samedi
19
11 / 1 / 23
13,053
1,187
20,035
9,697
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Spàrta
Danzaburou
19
15 / 0 / 14
13,870
1,261
30,005
9,841
4,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

276

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Fingron
Odin
16
0 / 7 / 5
9,783
889
10,034
24,255
25,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Inizara
Baba Yaga
16
2 / 13 / 4
10,482
953
8,427
20,724
9,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Ishana2005
Scylla
16
3 / 1 / 2
10,861
987
10,367
10,326
3,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
YoungTrapped
Mercury
16
2 / 5 / 4
10,460
951
8,611
16,344
6,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 11 / 5
9,748
886
5,521
19,941
12,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
27
37
Kills
7
7
Deaths
37
98
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chliss
Bacchus
2
3
22
4.33
W
Ravana
Elvaz
Ravana
7
2
16
7.5
L
Odin
Fingron
Odin
0
7
5
0.36
W
Tiamat
Infernoww
Tiamat
2
1
23
13.5
L
Baba Yaga
Inizara
Baba Yaga
2
13
4
0.31
L
Scylla
Ishana2005
Scylla
3
1
2
4
W
Baron Samedi
Priseice
Baron Samedi
11
1
23
22.5
W
Danzaburou
Spàrta
Danzaburou
15
0
14
22
L
Mercury
YoungTrapped
Mercury
2
5
4
0.8
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,480
Damage
42,960
48,751
Taken
91,590
38,400
Mitigated
57,210
15,069
Healing
2,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chliss
Bacchus
9,560
307
0
0
14,315
20,591
0
8,245
5,886
17,287
0
W
Ravana
Elvaz
Ravana
12,355
2,546
0
698
8,479
3,954
0
4,401
3,978
0
20,133
L
Odin
Fingron
Odin
10,034
3,417
0
507
24,255
25,817
0
12,056
12,199
679
19,672
W
Tiamat
Infernoww
Tiamat
13,525
817
154
2,700
6,419
4,711
0
2,264
3,990
31,316
0
L
Baba Yaga
Inizara
Baba Yaga
8,427
589
0
849
20,724
9,336
0
8,014
12,710
23,006
0
L
Scylla
Ishana2005
Scylla
10,367
1,217
0
0
10,326
3,493
0
6,054
4,272
37,002
0
W
Baron Samedi
Priseice
Baron Samedi
20,035
1,111
3,065
4,475
9,697
4,499
0
4,985
4,637
35,048
0
W
Danzaburou
Spàrta
Danzaburou
30,005
15,455
0
3,977
9,841
4,645
0
5,038
4,653
0
65,685
L
Mercury
YoungTrapped
Mercury
8,611
1,465
0
742
16,344
6,422
0
7,023
9,321
0
24,439
L
5,521
1,435
0
189
19,941
12,142
0
9,973
9,968
18,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,020
Gold Earned
51,334
191
Minions Killed
169
9
Camps Cleared
3
1,159,855
Distance Traveled
1,031,711
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,796
981
14
1
1
250,943
0
W
Ravana
11,708
1,064
23
2
1
236,674
0
L
Odin
9,783
889
17
2
0
215,665
2
W
Tiamat
11,593
1,054
49
4
0
223,963
1
L
Baba Yaga
10,482
953
40
4
1
183,563
0
L
Scylla
10,861
987
50
5
0
196,601
2
W
Baron Samedi
13,053
1,187
33
3
0
216,226
0
W
Danzaburou
13,870
1,261
72
7
7
232,049
2
L
Mercury
10,460
951
36
3
2
262,430
1
L
Hera
9,748
886
26
2
0
173,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role