Player Matchup

Anhur
Anhur
Azraelmcf
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
KeepinItRaspi
Tiamat
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 53L
1,709 Elo+
Solo
Horus
Horus
Knightgreymon
Horus
Level 148
God Stats
1W - 0L
1,253 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 103
1,418 SR
1,570 Elo+

VS

Team Averages
Level 82
1,448 SR
1,522 Elo+
Scylla
Scylla
Kapodona
Scylla
Level 32
God Stats
1W - 4L
1,400 SR
Queue Stats
28W - 19L
1,571 Elo+
Party 1
Cerberus
Cerberus
Toruka23
Cerberus
Level 148
God Stats
33W - 18L
1,701 SR
Queue Stats
347W - 404L
1,452 Elo+
Solo
Amaterasu
Amaterasu
VenomGT
Amaterasu
Level 66
God Stats
0W - 4L
1,244 SR
Queue Stats
47W - 39L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Azraelmcf
Anhur
14
9 / 1 / 10
10,327
861
11,665
8,897
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
7 / 1 / 9
9,793
816
11,970
7,559
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 14
9,587
799
6,637
12,288
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kapodona
Scylla
12
4 / 5 / 1
8,957
746
8,582
8,729
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Toruka23
Cerberus
11
2 / 6 / 4
8,122
677
5,148
13,714
8,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
VenomGT
Amaterasu
10
0 / 8 / 5
7,392
616
4,842
15,072
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
19
Kills
6
6
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
Azraelmcf
Anhur
9
1
10
14
L
Scylla
Kapodona
Scylla
4
5
1
0.9
W
7
1
9
11.5
W
3
4
14
2.5
L
Cerberus
Toruka23
Cerberus
2
6
4
0.67
L
Amaterasu
VenomGT
Amaterasu
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,272
Damage
18,572
28,744
Taken
37,515
16,683
Mitigated
16,513
10,862
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Azraelmcf
Anhur
11,665
7,397
0
3,665
8,897
2,838
1,776
4,165
4,566
0
47,750
L
Scylla
Kapodona
Scylla
8,582
916
0
500
8,729
2,175
540
2,136
6,451
31,156
0
W
11,970
1,349
0
2,633
7,559
4,668
822
4,195
3,210
31,093
0
W
6,637
3,622
1,190
3,374
12,288
9,177
417
5,007
7,024
0
22,547
L
Cerberus
Toruka23
Cerberus
5,148
279
0
2,685
13,714
8,596
517
4,891
8,447
22,700
0
L
Amaterasu
VenomGT
Amaterasu
4,842
1,771
0
3,534
15,072
5,742
0
4,214
10,467
0
21,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
24,471
130
Minions Killed
129
0
Camps Cleared
0
635,146
Distance Traveled
602,943
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,327
861
70
6
0
192,501
4
L
Scylla
8,957
746
47
4
0
185,954
0
W
Tiamat
9,793
816
42
4
0
224,036
2
W
Horus
9,587
799
18
2
0
218,609
3
L
Cerberus
8,122
677
51
4
0
198,456
3
L
Amaterasu
7,392
616
31
3
0
218,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role