Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DCG Devil
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,855 Elo+
Solo
Poseidon
Poseidon
DisturbedFan666
Poseidon
Level 15
God Stats
5W - 3L
1,471 SR
Queue Stats
36W - 39L
1,434 Elo+
Party 2
Yemoja
Yemoja
Niantehsa
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,277 Elo+
Solo
Tiamat
Tiamat
Starioslimpos
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,495 Elo+
Solo
Team Averages
Level 23
1,494 SR
1,512 Elo+

VS

Team Averages
Level 18
1,561 SR
1,489 Elo+
Cernunnos
Cernunnos
ANAKIN2432
Cernunnos
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 147L
1,344 Elo+
Solo
Tyr
Tyr
Bagherro
Tyr
Level 18
God Stats
7W - 5L
1,820 SR
Queue Stats
56W - 60L
1,490 Elo+
Solo
Anubis
Anubis
CementMix
Anubis
Level 22
God Stats
4W - 1L
1,687 SR
Queue Stats
36W - 44L
1,567 Elo+
Party 1
Bellona
Bellona
ChosenAffiliate
Bellona
Level 22
God Stats
2W - 1L
1,298 SR
Queue Stats
64W - 70L
1,546 Elo+
Solo
Medusa
Medusa
Lidl6097
Medusa
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
0 / 6 / 11
10,087
917
9,460
19,004
16,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
DCG Devil
Arachne
16
7 / 3 / 3
11,258
1,023
13,188
10,100
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
17
4 / 6 / 6
10,695
972
16,427
12,495
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Niantehsa
Yemoja
15
0 / 6 / 5
10,051
914
5,783
15,941
18,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 7
10,404
946
13,502
13,811
8,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

128

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ANAKIN2432
Cernunnos
18
8 / 0 / 11
11,771
1,070
13,147
14,103
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 4 / 11
10,650
968
13,549
16,875
15,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
CementMix
Anubis
16
4 / 1 / 10
10,067
915
6,246
5,744
2,897
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
3 / 6 / 15
11,103
1,009
16,159
16,943
17,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Lidl6097
Medusa
18
6 / 2 / 9
11,587
1,053
15,504
11,528
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
13
Kills
25
25
Deaths
13
32
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
6
11
0.92
W
Cernunnos
ANAKIN2432
Cernunnos
8
0
11
13.5
W
4
4
11
2.38
W
Anubis
CementMix
Anubis
4
1
10
9
W
3
6
15
1.75
L
Arachne
DCG Devil
Arachne
7
3
3
2.83
L
Poseidon
4
6
6
1.17
W
Medusa
Lidl6097
Medusa
6
2
9
5.25
L
Yemoja
Niantehsa
Yemoja
0
6
5
0.42
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,360
Damage
64,605
71,351
Taken
65,193
52,995
Mitigated
46,707
9,170
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,460
2,501
0
558
19,004
16,023
0
2,260
16,413
29,180
0
W
Cernunnos
ANAKIN2432
Cernunnos
13,147
7,205
318
6,586
14,103
5,608
0
11,753
2,225
0
35,739
W
13,549
1,637
0
2,482
16,875
15,308
0
11,224
4,880
152
19,961
W
Anubis
CementMix
Anubis
6,246
576
0
936
5,744
2,897
0
3,644
2,050
14,855
0
W
16,159
3,856
0
844
16,943
17,684
0
10,987
5,706
0
35,636
L
Arachne
DCG Devil
Arachne
13,188
9,227
0
3,610
10,100
4,037
0
791
9,134
0
24,751
L
Poseidon
16,427
1,556
0
0
12,495
5,278
0
242
12,078
31,487
0
W
Medusa
Lidl6097
Medusa
15,504
8,828
0
3,932
11,528
5,210
0
6,889
4,539
0
46,296
L
Yemoja
Niantehsa
Yemoja
5,783
1,237
1,635
1,162
15,941
18,765
0
1,514
13,952
16,628
0
L
13,502
2,067
0
2,205
13,811
8,892
0
1,471
12,080
29,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,495
Gold Earned
55,178
151
Minions Killed
238
7
Camps Cleared
4
953,750
Distance Traveled
902,088
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,087
917
32
3
0
199,131
1
W
Cernunnos
11,771
1,070
59
5
1
179,227
0
W
Tyr
10,650
968
15
1
1
217,523
1
W
Anubis
10,067
915
23
2
0
150,983
0
W
Bellona
11,103
1,009
52
5
0
196,701
0
L
Arachne
11,258
1,023
17
2
5
191,929
0
L
Poseidon
10,695
972
37
3
2
184,211
0
W
Medusa
11,587
1,053
89
8
2
157,654
0
L
Yemoja
10,051
914
23
2
0
163,047
1
L
Tiamat
10,404
946
42
4
0
215,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role