Player Matchup

Bacchus
Bacchus
BigDUDUK24
Bacchus
Level 12
God Stats
6W - 7L
1,393 SR
Queue Stats
18W - 24L
1,406 Elo+
Solo
Susano
Susano
Maroku1
Susano
Level 18
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 7L
1,346 Elo+
Party 2
Medusa
Medusa
Sjamil8
Medusa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
felderpwnz
Cu Chulainn
Level 24
God Stats
19W - 18L
1,457 SR
Queue Stats
121W - 135L
1,395 Elo+
Solo
Tiamat
Tiamat
сложно
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,289 Elo+
Party 2
Team Averages
Level 18
1,429 SR
1,387 Elo+

VS

Team Averages
Level 19
1,504 SR
1,459 Elo+
Ne Zha
Ne Zha
Circuitbreaker
Ne Zha
Level 28
God Stats
4W - 3L
1,506 SR
Queue Stats
74W - 65L
1,559 Elo+
Solo
Bakasura
Bakasura
Denizli202020
Bakasura
Level 27
God Stats
148W - 133L
1,354 SR
Queue Stats
246W - 236L
1,473 Elo+
Solo
Raijin
Raijin
ImKazm
Raijin
Level 14
God Stats
8W - 4L
1,600 SR
Queue Stats
76W - 66L
1,409 Elo+
Party 1
Neith
Neith
Kinokiita
Neith
Level 8
God Stats
18W - 16L
1,415 SR
Queue Stats
42W - 33L
1,446 Elo+
Solo
King Arthur
King Arthur
ThaCreepyNoob
King Arthur
Level 18
God Stats
4W - 5L
1,644 SR
Queue Stats
78W - 68L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigDUDUK24
Bacchus
15
3 / 8 / 6
9,419
471
11,152
14,276
10,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Susano
Maroku1
Susano
15
4 / 7 / 2
9,931
497
7,074
15,315
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Sjamil8
Medusa
15
3 / 9 / 7
9,904
495
12,817
14,969
8,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
felderpwnz
Cu Chulainn
18
9 / 2 / 2
12,104
605
11,952
12,910
11,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
12
0 / 12 / 3
8,111
406
4,314
14,730
5,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 7
11,265
563
8,113
14,403
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Denizli202020
Bakasura
19
6 / 2 / 8
11,891
595
10,881
16,007
7,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
ImKazm
Raijin
18
14 / 5 / 1
12,012
601
14,123
12,232
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Kinokiita
Neith
17
8 / 5 / 7
11,156
558
8,200
12,288
4,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ThaCreepyNoob
King Arthur
17
4 / 5 / 7
10,228
511
10,788
19,430
16,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
19
Kills
37
38
Deaths
20
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigDUDUK24
Bacchus
3
8
6
0.75
W
5
3
7
2.83
W
Bakasura
Denizli202020
Bakasura
6
2
8
5
W
Raijin
ImKazm
Raijin
14
5
1
2.9
W
Neith
Kinokiita
Neith
8
5
7
2.3
L
Susano
Maroku1
Susano
4
7
2
0.71
L
Medusa
Sjamil8
Medusa
3
9
7
0.72
W
King Arthur
ThaCreepyNoob
King Arthur
4
5
7
1.5
L
Cu Chulainn
felderpwnz
Cu Chulainn
9
2
2
5
L
Tiamat
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,309
Damage
52,105
72,200
Taken
74,360
42,402
Mitigated
44,024
11,187
Healing
23,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigDUDUK24
Bacchus
11,152
269
702
2,331
14,276
10,675
0
1,289
12,913
39,906
0
W
8,113
4,293
0
5,291
14,403
9,597
395
4,191
10,212
0
42,475
W
Bakasura
Denizli202020
Bakasura
10,881
9,377
0
8,515
16,007
7,801
1,394
2,091
13,916
0
80,500
W
Raijin
ImKazm
Raijin
14,123
685
0
1,282
12,232
5,033
1,883
3,236
8,996
65,990
0
W
Neith
Kinokiita
Neith
8,200
5,609
0
2,715
12,288
4,775
2,625
2,262
10,026
0
70,653
L
Susano
Maroku1
Susano
7,074
2,358
0
3,970
15,315
5,484
0
857
14,095
0
49,560
L
Medusa
Sjamil8
Medusa
12,817
5,795
0
780
14,969
8,884
636
766
13,958
0
65,602
W
King Arthur
ThaCreepyNoob
King Arthur
10,788
1,615
0
5,492
19,430
16,818
805
3,686
15,744
0
42,284
L
Cu Chulainn
felderpwnz
Cu Chulainn
11,952
2,774
0
2,202
12,910
11,577
0
3,007
9,528
0
64,416
L
Tiamat
4,314
1,334
0
1,202
14,730
5,782
250
8,204
6,068
28,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,469
Gold Earned
56,552
398
Minions Killed
513
0
Camps Cleared
0
1,718,039
Distance Traveled
1,719,423
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,419
471
50
3
0
355,795
9
W
Ne Zha
11,265
563
70
4
0
377,794
4
W
Bakasura
11,891
595
151
8
0
339,381
0
W
Raijin
12,012
601
114
6
0
324,079
1
W
Neith
11,156
558
114
6
0
315,594
0
L
Susano
9,931
497
90
5
0
376,830
0
L
Medusa
9,904
495
87
4
0
303,917
3
W
King Arthur
10,228
511
64
3
0
362,575
1
L
Cu Chulainn
12,104
605
124
6
0
383,297
4
L
Tiamat
8,111
406
47
2
0
298,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role