Player Matchup

Ra
Ra
Blitzlizzard
Ra
Level 7
God Stats
2W - 3L
1,643 SR
Queue Stats
2W - 5L
1,585 Elo+
Party 1
Merlin
Merlin
JojoRFLX
Merlin
Level 29
God Stats
3W - 2L
1,643 SR
Queue Stats
23W - 29L
1,520 Elo+
Solo
Chernobog
Chernobog
RaCdAr
Chernobog
Level 19
God Stats
7W - 8L
1,319 SR
Queue Stats
23W - 18L
1,411 Elo+
Solo
Guan Yu
Guan Yu
lekasische
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,585 Elo+
Party 1
Nemesis
Nemesis
theni2x
Nemesis
Level 20
God Stats
23W - 21L
1,594 SR
Queue Stats
61W - 60L
1,514 Elo+
Solo
Team Averages
Level 16
1,540 SR
1,523 Elo+

VS

Team Averages
Level 34
1,314 SR
1,297 Elo+
Izanami
Izanami
EllLureNoire
Izanami
Level 8
God Stats
3W - 5L
1,276 SR
Queue Stats
5W - 14L
1,219 Elo+
Party 2
Sun Wukong
Sun Wukong
Howee115
Sun Wukong
Level 52
God Stats
12W - 15L
1,282 SR
Queue Stats
88W - 106L
1,381 Elo+
Party 2
Thor
Thor
Kayrek
Thor
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
146W - 169L
1,396 Elo+
Party 2
Poseidon
Poseidon
ScurvyHornet142
Poseidon
Level 34
God Stats
25W - 39L
1,337 SR
Queue Stats
64W - 94L
1,319 Elo+
Party 2
Guan Yu
Guan Yu
TomTom1999
Guan Yu
Level 5
God Stats
1W - 1L
1,175 SR
Queue Stats
2W - 6L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 3
10,128
440
5,038
14,978
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
JojoRFLX
Merlin
18
5 / 2 / 1
11,286
491
12,590
8,444
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
RaCdAr
Chernobog
18
7 / 2 / 4
11,564
503
9,451
17,910
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
lekasische
Guan Yu
15
1 / 2 / 4
9,467
412
4,451
13,385
13,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
theni2x
Nemesis
13
0 / 4 / 3
8,571
373
5,459
12,154
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EllLureNoire
Izanami
15
1 / 3 / 1
9,659
420
3,884
10,783
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Howee115
Sun Wukong
19
4 / 0 / 6
11,861
516
13,051
13,428
10,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
Kayrek
Thor
19
11 / 4 / 5
13,218
575
15,576
16,760
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
20
4 / 4 / 9
13,019
566
12,488
12,277
4,268
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
TomTom1999
Guan Yu
15
0 / 3 / 2
9,298
404
394
11,872
7,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
14
Kills
20
20
Deaths
14
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
Izanami
EllLureNoire
Izanami
1
3
1
0.5
W
Sun Wukong
Howee115
Sun Wukong
4
0
6
7
L
Merlin
JojoRFLX
Merlin
5
2
1
2.75
W
Thor
Kayrek
Thor
11
4
5
3.38
L
Chernobog
RaCdAr
Chernobog
7
2
4
4.5
W
Poseidon
4
4
9
2.13
W
Guan Yu
TomTom1999
Guan Yu
0
3
2
0.33
L
Guan Yu
lekasische
Guan Yu
1
2
4
1.5
L
Nemesis
theni2x
Nemesis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,989
Damage
45,393
66,871
Taken
65,120
34,151
Mitigated
31,902
18,460
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,038
701
1,230
2,469
14,978
5,987
729
5,626
8,840
58,432
0
W
Izanami
EllLureNoire
Izanami
3,884
2,944
0
2,232
10,783
3,479
3,465
3,439
7,344
0
63,722
W
Sun Wukong
Howee115
Sun Wukong
13,051
1,183
0
2,475
13,428
10,414
2,322
2,467
10,736
0
69,107
L
Merlin
JojoRFLX
Merlin
12,590
921
0
1,682
8,444
3,059
512
977
7,360
67,227
0
W
Thor
Kayrek
Thor
15,576
4,860
0
3,958
16,760
6,591
2,981
3,597
13,088
0
83,012
L
Chernobog
RaCdAr
Chernobog
9,451
6,407
0
6,589
17,910
7,146
1,718
1,023
16,799
0
79,250
W
Poseidon
12,488
824
0
3,702
12,277
4,268
214
5,726
6,551
86,490
0
W
Guan Yu
TomTom1999
Guan Yu
394
74
1,286
2,573
11,872
7,150
1,174
2,711
9,086
0
22,899
L
Guan Yu
lekasische
Guan Yu
4,451
460
861
2,645
13,385
13,603
142
2,925
10,254
312
38,028
L
Nemesis
theni2x
Nemesis
5,459
989
0
2,984
12,154
4,356
0
949
11,080
0
36,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,016
Gold Earned
57,055
473
Minions Killed
573
0
Camps Cleared
0
2,115,938
Distance Traveled
2,181,148
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,128
440
114
5
0
409,557
1
W
Izanami
9,659
420
107
5
0
401,391
0
W
Sun Wukong
11,861
516
126
5
0
459,424
7
L
Merlin
11,286
491
127
6
0
439,774
6
W
Thor
13,218
575
118
5
0
393,137
0
L
Chernobog
11,564
503
96
4
0
444,463
1
W
Poseidon
13,019
566
166
7
0
453,603
3
W
Guan Yu
9,298
404
56
2
0
473,593
1
L
Guan Yu
9,467
412
74
3
0
442,320
5
L
Nemesis
8,571
373
62
3
0
379,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role