Player Matchup

Tiamat
Tiamat
Harrico
Tiamat
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 124L
1,476 Elo+
Party 2
Ravana
Ravana
Hectør
Ravana
Level 152
God Stats
1W - 4L
1,614 SR
Queue Stats
83W - 83L
1,477 Elo+
Party 2
Ares
Ares
dogwar22
Ares
Level 47
God Stats
2W - 2L
1,706 SR
Queue Stats
8W - 13L
1,458 Elo+
Party 2
Team Averages
Level 116
1,607 SR
1,470 Elo+

VS

Team Averages
Level 67
1,636 SR
1,488 Elo+
Tiamat
Tiamat
GamePrimeDeluxe
Tiamat
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 116L
1,491 Elo+
Party 1
Arachne
Arachne
TheAshenKnight
Arachne
Level 44
God Stats
6W - 3L
1,871 SR
Queue Stats
146W - 104L
1,483 Elo+
Party 1
Mulan
Mulan
TheDarkAura1
Mulan
Level 32
God Stats
8W - 4L
1,536 SR
Queue Stats
145W - 100L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Harrico
Tiamat
15
2 / 8 / 3
11,653
583
17,928
16,304
10,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Hectør
Ravana
15
6 / 5 / 2
12,772
639
9,159
12,276
7,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
14
1 / 4 / 5
11,387
569
6,252
14,139
11,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 15
12,551
628
12,289
12,543
14,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 3 / 2
14,291
715
12,962
14,913
7,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 14
12,686
634
10,825
15,696
12,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
17
17
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Tiamat
Harrico
Tiamat
2
8
3
0.44
L
Ravana
Hectør
Ravana
6
5
2
1.4
W
12
3
2
4.33
W
3
4
14
2.5
L
Ares
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,339
Damage
36,076
42,719
Taken
43,152
29,730
Mitigated
34,092
7,116
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,289
1,523
0
6,687
12,543
14,163
835
7,134
5,015
74,951
0
L
Tiamat
Harrico
Tiamat
17,928
1,001
0
5,110
16,304
10,916
0
5,546
10,570
62,898
0
L
Ravana
Hectør
Ravana
9,159
1,469
0
2,006
12,276
7,429
0
3,802
8,397
0
46,391
W
12,962
9,790
0
7,064
14,913
7,734
1,465
7,418
7,067
0
51,996
W
10,825
1,426
0
1,889
15,696
12,195
628
8,694
6,314
0
38,724
L
Ares
6,252
203
0
0
14,139
11,385
0
3,020
10,994
36,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,812
Gold Earned
39,528
231
Minions Killed
217
0
Camps Cleared
0
1,039,705
Distance Traveled
1,104,972
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,551
628
93
5
0
348,669
3
L
Tiamat
11,653
583
89
4
0
331,010
6
L
Ravana
12,772
639
83
4
0
337,829
0
W
Arachne
14,291
715
71
4
0
399,832
1
W
Mulan
12,686
634
53
3
0
356,471
0
L
Ares
11,387
569
59
3
0
370,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role