Player Matchup

Bellona
Bellona
Itzfercho
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
NEO696969
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,086 Elo+
Party 1
Apollo
Apollo
blake101
Apollo
Level 16
God Stats
2W - 0L
1,579 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
cowforchow
Baron Samedi
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,229 Elo+
Solo
Fenrir
Fenrir
shlonginmybutt
Fenrir
Level 6
God Stats
1W - 1L
1,397 SR
Queue Stats
8W - 9L
1,086 Elo+
Party 1
Team Averages
Level 9
1,495 SR
1,280 Elo+

VS

Team Averages
Level 19
1,492 SR
1,342 Elo+
Neith
Neith
RakaninshuMx
Neith
Level 16
God Stats
0W - 3L
1,166 SR
Queue Stats
9W - 12L
1,455 Elo+
Solo
Kali
Kali
RedbrickWheel07
Kali
Level 26
God Stats
1W - 1L
1,554 SR
Queue Stats
103W - 131L
1,365 Elo+
Solo
Tiamat
Tiamat
TheWichux
Tiamat
Level 27
God Stats
3W - 6L
1,745 SR
Queue Stats
380W - 603L
1,355 Elo+
Solo
Amaterasu
Amaterasu
nonbrinary
Amaterasu
Level 8
God Stats
2W - 4L
1,493 SR
Queue Stats
7W - 18L
1,180 Elo+
Solo
Janus
Janus
uroboross2272
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Itzfercho
Bellona
16
5 / 1 / 6
9,787
489
5,680
9,448
7,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
NEO696969
Bacchus
14
2 / 3 / 4
8,568
428
4,482
13,181
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
blake101
Apollo
14
5 / 3 / 7
9,294
465
9,454
13,214
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
cowforchow
Baron Samedi
14
7 / 3 / 11
9,245
462
12,592
9,775
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
14 / 7 / 6
10,378
519
17,493
18,556
7,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,762
438
9,860
14,071
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
3 / 2 / 3
9,779
489
5,146
16,136
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
TheWichux
Tiamat
14
2 / 9 / 1
8,862
443
8,581
14,345
9,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
nonbrinary
Amaterasu
12
2 / 9 / 1
8,119
406
7,738
16,317
11,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 7 / 0
9,250
463
10,298
10,535
3,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
33
Kills
16
17
Deaths
33
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Itzfercho
Bellona
5
1
6
8
W
Bacchus
NEO696969
Bacchus
2
3
4
1.33
L
3
6
2
0.67
L
3
2
3
2.25
L
Tiamat
TheWichux
Tiamat
2
9
1
0.28
W
Apollo
blake101
Apollo
5
3
7
2.83
W
Baron Samedi
cowforchow
Baron Samedi
7
3
11
4.17
L
Amaterasu
nonbrinary
Amaterasu
2
9
1
0.28
W
14
7
6
2.43
L
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,701
Damage
41,623
64,174
Taken
71,404
37,462
Mitigated
34,743
13,942
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Itzfercho
Bellona
5,680
1,632
0
1,088
9,448
7,960
0
951
8,314
0
39,163
W
Bacchus
NEO696969
Bacchus
4,482
530
0
514
13,181
11,185
460
6,138
7,018
30,818
0
L
9,860
5,464
0
4,626
14,071
4,673
393
5,266
8,805
0
53,389
L
5,146
2,221
0
5,487
16,136
6,522
0
3,931
12,205
0
53,757
L
Tiamat
TheWichux
Tiamat
8,581
937
612
2,966
14,345
9,033
431
1,454
12,891
51,179
0
W
Apollo
blake101
Apollo
9,454
6,445
0
5,575
13,214
5,142
5,026
3,484
9,677
0
49,139
W
Baron Samedi
cowforchow
Baron Samedi
12,592
1,941
1,803
2,533
9,775
5,583
438
1,992
7,733
33,502
0
L
Amaterasu
nonbrinary
Amaterasu
7,738
3,640
0
2,240
16,317
11,146
702
2,607
13,710
0
31,623
W
17,493
4,808
0
2,429
18,556
7,592
493
6,314
12,217
0
43,347
L
10,298
907
402
1,383
10,535
3,369
0
3,816
6,719
51,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,272
Gold Earned
44,772
325
Minions Killed
393
0
Camps Cleared
0
1,827,918
Distance Traveled
1,604,836
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,787
489
82
4
0
385,097
2
W
Bacchus
8,568
428
46
2
0
407,517
0
L
Neith
8,762
438
67
3
0
275,594
5
L
Kali
9,779
489
105
5
0
395,819
4
L
Tiamat
8,862
443
81
4
0
341,587
0
W
Apollo
9,294
465
96
5
0
274,485
0
W
Baron Samedi
9,245
462
46
2
0
368,130
2
L
Amaterasu
8,119
406
50
3
0
308,413
1
W
Fenrir
10,378
519
55
3
0
392,689
3
L
Janus
9,250
463
90
5
0
283,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role