Player Matchup

Olorun
Olorun
Capri-_Seum
Olorun
Level 3
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 5L
1,087 Elo+
Party 1
Anhur
Anhur
SaucyMcNaughty
Anhur
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
31W - 45L
1,283 Elo+
Solo
Tyr
Tyr
ShaiiZz_
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
SurxTheGod
Tiamat
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 62L
1,520 Elo+
Party 2
Cerberus
Cerberus
xX-Hunt3rxD-Xx
Cerberus
Level 8
God Stats
3W - 1L
1,674 SR
Queue Stats
8W - 14L
1,474 Elo+
Party 2
Team Averages
Level 23
1,494 SR
1,373 Elo+

VS

Team Averages
Level 22
1,514 SR
1,459 Elo+
Danzaburou
Danzaburou
Bartus17
Danzaburou
Level 26
God Stats
39W - 29L
1,569 SR
Queue Stats
108W - 102L
1,376 Elo+
Solo
Arachne
Arachne
PablitoSmurf
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Terra
Terra
The_Kings_Curry
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 61L
1,376 Elo+
Solo
Neith
Neith
immortal012
Neith
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 59L
1,428 Elo+
Solo
Tiamat
Tiamat
plague_doctor_5
Tiamat
Level 27
God Stats
110W - 51L
1,500 SR
Queue Stats
400W - 263L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 10 / 0
5,155
322
1,629
10,441
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 0
6,787
424
4,943
10,702
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 13 / 0
5,150
322
2,627
12,933
7,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
SurxTheGod
Tiamat
9
0 / 7 / 0
6,007
375
6,941
10,427
5,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
9
0 / 7 / 0
5,623
351
3,432
13,944
4,633
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bartus17
Danzaburou
15
8 / 0 / 4
9,561
598
10,231
10,510
3,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
PablitoSmurf
Arachne
15
6 / 0 / 3
9,386
587
5,581
7,160
2,484
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 10
7,955
497
4,648
11,387
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
16 / 0 / 6
9,709
607
13,949
8,072
2,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 1 / 10
8,844
553
9,266
6,978
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
70
0
Kills
37
39
Deaths
1
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bartus17
Danzaburou
8
0
4
10
L
Olorun
0
10
0
0
W
Arachne
PablitoSmurf
Arachne
6
0
3
7.5
L
0
2
0
0
L
0
13
0
0
L
Tiamat
SurxTheGod
Tiamat
0
7
0
0
W
0
0
10
5
W
16
0
6
19
W
7
1
10
12
L
Cerberus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,572
Damage
43,675
58,447
Taken
44,107
24,035
Mitigated
18,922
11,939
Healing
20,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bartus17
Danzaburou
10,231
4,296
342
6,851
10,510
3,411
4,166
3,103
7,238
0
58,907
L
Olorun
1,629
1,407
0
1,663
10,441
2,444
74
1,675
8,570
9,478
0
W
Arachne
PablitoSmurf
Arachne
5,581
4,624
0
2,774
7,160
2,484
1,964
715
6,316
0
43,153
L
4,943
1,707
0
3,655
10,702
3,409
672
1,140
9,562
0
39,990
L
2,627
887
0
736
12,933
7,827
15
3,160
9,465
0
11,400
L
Tiamat
SurxTheGod
Tiamat
6,941
941
459
2,316
10,427
5,722
510
3,539
6,589
26,200
0
W
4,648
1,616
1,339
2,560
11,387
5,622
0
3,085
8,073
26,578
0
W
13,949
7,622
0
3,435
8,072
2,716
150
2,064
5,832
0
45,977
W
9,266
1,596
124
2,685
6,978
4,689
1,740
2,285
4,366
43,042
0
L
Cerberus
3,432
500
387
2,723
13,944
4,633
226
3,529
10,347
21,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
45,455
205
Minions Killed
374
0
Camps Cleared
0
1,270,668
Distance Traveled
1,542,685
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,561
598
104
7
0
259,257
0
L
Olorun
5,155
322
15
1
0
271,349
1
W
Arachne
9,386
587
90
6
0
341,575
1
L
Anhur
6,787
424
78
5
0
257,586
1
L
Tyr
5,150
322
15
1
0
250,702
2
L
Tiamat
6,007
375
57
4
0
239,448
2
W
Terra
7,955
497
35
2
0
334,257
3
W
Neith
9,709
607
67
4
0
283,048
0
W
Tiamat
8,844
553
78
5
0
324,548
0
L
Cerberus
5,623
351
40
3
0
251,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role