Player Matchup

Ares
Ares
Dagokalypto
Ares
Level 141
God Stats
5W - 4L
1,778 SR
Queue Stats
115W - 85L
1,670 Elo+
Party 2
Ullr
Ullr
Dekivasius
Ullr
Level 147
God Stats
9W - 12L
1,373 SR
Queue Stats
275W - 265L
1,584 Elo+
Party 2
Yemoja
Yemoja
Shelkators
Yemoja
Level 32
God Stats
0W - 2L
1,322 SR
Queue Stats
2W - 4L
1,527 Elo+
Solo
Ra
Ra
Smurfdalo
Ra
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 33L
1,716 Elo+
Party 2
Sun Wukong
Sun Wukong
Valkonja
Sun Wukong
Level 65
God Stats
2W - 4L
1,700 SR
Queue Stats
50W - 55L
1,427 Elo+
Party 2
Team Averages
Level 83
1,535 SR
1,585 Elo+

VS

Team Averages
Level 107
1,635 SR
1,660 Elo+
Cupid
Cupid
Dantej122l
Cupid
Level 18
God Stats
6W - 5L
1,515 SR
Queue Stats
185W - 130L
1,725 Elo+
Party 1
Cthulhu
Cthulhu
Drakosan
Cthulhu
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 124L
1,679 Elo+
Party 1
Mulan
Mulan
PatchyStrauss
Mulan
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 140L
1,524 Elo+
Solo
Yemoja
Yemoja
ThEGRieGoVGX
Yemoja
Level 158
God Stats
1W - 0L
1,715 SR
Queue Stats
94W - 62L
1,701 Elo+
Party 1
Apollo
Apollo
dante31416
Apollo
Level 158
God Stats
7W - 2L
1,945 SR
Queue Stats
94W - 83L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,640
449
8,919
15,198
7,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 2
7,563
445
7,796
12,281
4,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Shelkators
Yemoja
12
0 / 6 / 7
7,499
441
8,581
14,632
10,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 0 / 2
8,106
477
8,173
8,787
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Valkonja
Sun Wukong
14
2 / 4 / 1
8,058
474
3,358
12,530
8,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
5 / 0 / 5
9,401
553
13,809
13,713
5,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Drakosan
Cthulhu
14
4 / 2 / 2
8,323
490
11,217
12,392
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 1
10,435
614
10,000
13,504
12,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
11
1 / 4 / 5
7,789
458
4,328
13,920
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
dante31416
Apollo
15
3 / 1 / 5
8,759
515
9,115
12,251
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
19
19
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Cupid
5
0
5
7.5
L
2
4
2
0.75
W
Cthulhu
Drakosan
Cthulhu
4
2
2
2.5
W
6
2
1
3.25
L
Yemoja
Shelkators
Yemoja
0
6
7
0.58
L
2
0
2
3
W
Yemoja
1
4
5
0.88
L
Sun Wukong
Valkonja
Sun Wukong
2
4
1
0.63
W
Apollo
dante31416
Apollo
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,827
Damage
48,469
63,428
Taken
65,780
33,326
Mitigated
38,170
16,891
Healing
24,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,919
1,088
0
2,511
15,198
7,031
0
4,108
10,784
25,944
0
W
Cupid
13,809
8,274
1,786
7,235
13,713
5,303
4,638
4,937
8,638
0
71,372
L
7,796
2,510
0
783
12,281
4,305
0
2,244
9,943
0
44,748
W
Cthulhu
Drakosan
Cthulhu
11,217
678
257
1,953
12,392
5,240
736
5,241
6,979
49,043
0
W
10,000
1,436
0
5,821
13,504
12,135
1,758
3,378
10,108
4,206
65,263
L
Yemoja
Shelkators
Yemoja
8,581
2,325
1,627
1,371
14,632
10,346
0
5,177
9,147
31,202
0
L
8,173
318
2,232
5,196
8,787
3,522
0
2,782
5,833
63,059
0
W
Yemoja
4,328
1,140
4,005
2,755
13,920
11,015
864
6,016
7,770
18,857
0
L
Sun Wukong
Valkonja
Sun Wukong
3,358
1,113
0
3,171
12,530
8,122
448
965
11,529
0
40,082
W
Apollo
dante31416
Apollo
9,115
5,316
0
867
12,251
4,477
378
5,467
6,612
0
67,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
44,707
385
Minions Killed
476
0
Camps Cleared
0
1,593,742
Distance Traveled
1,563,157
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,640
449
47
3
0
350,080
3
W
Cupid
9,401
553
122
7
0
298,225
2
L
Ullr
7,563
445
77
5
0
290,416
4
W
Cthulhu
8,323
490
72
4
0
318,975
7
W
Mulan
10,435
614
154
9
0
297,077
3
L
Yemoja
7,499
441
42
2
0
275,346
0
L
Ra
8,106
477
126
7
0
344,357
1
W
Yemoja
7,789
458
21
1
0
299,932
3
L
Sun Wukong
8,058
474
93
5
0
333,543
3
W
Apollo
8,759
515
107
6
0
348,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role